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A game engine made in pure java.
package sound.paulscode;
public interface IStreamListener
{
/**
* Notifies implementation that an End Of Stream was reached.
* @param sourcename String identifier of the source which reached the EOS.
* @param queueSize Number of items left the the stream's play queue, or zero if none.
*/
public void endOfStream( String sourcename, int queueSize );
}
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