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ca.blarg.gdx.tilemap3d.TileRawDataContainer Maven / Gradle / Ivy

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Library to handle management and rendering of a game world composed of 3D "tiles" arranged in a uniform 3D grid, via libGDX.

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package ca.blarg.gdx.tilemap3d;

public interface TileRawDataContainer {
	Tile[] getData();

	int getWidth();
	int getHeight();
	int getDepth();

	Tile get(int x, int y, int z);
	Tile getSafe(int x, int y, int z);
}




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