ca.blarg.gdx.tilemap3d.TileRawDataContainer Maven / Gradle / Ivy
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Library to handle management and rendering of a game world composed of 3D "tiles" arranged in a uniform 3D grid, via libGDX.
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package ca.blarg.gdx.tilemap3d;
public interface TileRawDataContainer {
Tile[] getData();
int getWidth();
int getHeight();
int getDepth();
Tile get(int x, int y, int z);
Tile getSafe(int x, int y, int z);
}