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scalismo.ui.view.NodesPanel.scala Maven / Gradle / Ivy

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/*
 * Copyright (C) 2016  University of Basel, Graphics and Vision Research Group
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see .
 */

package scalismo.ui.view

import java.awt.event._

import javax.swing.event.{TreeSelectionEvent, TreeSelectionListener}
import javax.swing.plaf.basic.BasicTreeUI
import javax.swing.tree._
import javax.swing.{Icon, JPopupMenu, JTree}
import scalismo.ui.model._
import scalismo.ui.model.capabilities.{CollapsableView, Removeable}
import scalismo.ui.model.properties.ColorProperty
import scalismo.ui.resources.icons.{BundledIcon, FontIcon, ScalableIcon}
import scalismo.ui.util.NodeListFilters
import scalismo.ui.view.NodesPanel.{SceneNodeCellRenderer, ViewNode}
import scalismo.ui.view.action.popup.{PopupAction, PopupActionWithOwnMenu}

import scala.collection.JavaConverters._
import scala.collection.immutable
import scala.swing.{BorderPanel, Component, ScrollPane}
import scala.util.Try

object NodesPanel {

  class ViewNode(backend: SceneNode) extends DefaultMutableTreeNode(backend) {
    override def getUserObject: SceneNode = {
      super.getUserObject.asInstanceOf[SceneNode]
    }
  }

  class SceneNodeCellRenderer extends DefaultTreeCellRenderer {

    class Icons(open: Icon, closed: Icon, leaf: Icon) {
      // the invocation context is a call to getTreeCellRendererComponent().
      def apply(): Unit = {
        setOpenIcon(open)
        setClosedIcon(closed)
        setLeafIcon(leaf)
      }
    }

    object Icons {

      /* note: this uses the "closed" icon for leaves. */
      private def closedIcon(node: SceneNode): Option[ScalableIcon] = {
        node match {
          case _: Scene                          => Some(BundledIcon.Scene)
          case _: GroupNode                      => Some(BundledIcon.Group)
          case n: TriangleMeshNode               => Some(BundledIcon.Mesh.colored(n.color.value.darker))
          case n: TetrahedralMeshNode            => Some(BundledIcon.VolumeMesh.colored(n.color.value.darker))
          case _: ScalarTetrahedralMeshFieldNode => Some(BundledIcon.VolumeMesh.colored(FontIcon.RainbowColor))
          case n: PointCloudNode                 => Some(BundledIcon.PointCloud.colored(n.color.value.darker))
          case n: LandmarkNode                   => Some(BundledIcon.Landmark.colored(n.color.value.darker))
          case _: ScalarMeshFieldNode            => Some(BundledIcon.Mesh.colored(FontIcon.RainbowColor))
          case _: ImageNode                      => Some(BundledIcon.Image)
          case _: TransformationNode[_]          => Some(BundledIcon.Transformation)
          case _: SceneNodeCollection[_]         => Some(BundledIcon.FolderClosed)
          case _                                 => None
        }
      }

      private def openIcon(node: SceneNode): Option[ScalableIcon] = {
        node match {
          case _: SceneNodeCollection[_] => Some(BundledIcon.FolderOpen)
          case _                         => None
        }
      }

      def forNode(node: SceneNode): Icons = {
        val closed = closedIcon(node).map(_.standardSized()).getOrElse(BundledIcon.Fallback)
        val open = openIcon(node).map(_.standardSized()).getOrElse(closed)
        new Icons(open, closed, closed)
      }

    }

    private var recursingInGetRendererComponent = false

    override def getTreeCellRendererComponent(tree: JTree,
                                              value: scala.Any,
                                              sel: Boolean,
                                              expanded: Boolean,
                                              leaf: Boolean,
                                              row: Int,
                                              hasFocus: Boolean): java.awt.Component = {
      val sceneNode = value.asInstanceOf[ViewNode].getUserObject

      Icons.forNode(sceneNode).apply()

      val component = super.getTreeCellRendererComponent(tree, value, sel, expanded, leaf, row, hasFocus)

      /* Next,we try to set the width of the component to extend (almost) to the right edge of the containing tree.
       * This has two advantages: first, it should get rid of the annoying ellipses when renaming a node (e.g. "A" -> "ABC"
       * would result in the tree showing "..." instead). Second, it allows to right-click anywhere in the row to get the popup menu.
       */

      if (component == this) {
        // the tree.getPathBounds() method used below results in another call to this method, which will create a stack overflow if we don't handle it.
        if (!recursingInGetRendererComponent) {
          recursingInGetRendererComponent = true
          val Margin = 3
          val bounds = tree.getPathBounds(tree.getPathForRow(row))
          val treeWidth = tree.getWidth
          setPreferredSize(null)
          if (bounds != null && treeWidth - Margin > bounds.x) {
            val pref = getPreferredSize
            val alternativeWidth = treeWidth - Margin - bounds.x
            if (alternativeWidth > pref.width) {
              pref.width = alternativeWidth
              setPreferredSize(pref)
            }
          }
          recursingInGetRendererComponent = false
        }
      }
      component
    }

  }

}

class NodesPanel(val frame: ScalismoFrame) extends BorderPanel with NodeListFilters {
  private val scene = frame.scene

  val rootNode = new ViewNode(scene)

  // indicator that a synchronization between model and view is currently
  // being performed (i.e. tree is being programmatically modified)
  private var synchronizing = false

  val mouseListener: MouseAdapter = new MouseAdapter() {
    override def mousePressed(event: MouseEvent): Unit = handle(event)

    override def mouseReleased(event: MouseEvent): Unit = handle(event)

    def handle(event: MouseEvent): Unit = {
      if (event.isPopupTrigger) {
        val (x, y) = (event.getX, event.getY)
        pathToSceneNode(tree.getPathForLocation(x, y)).foreach { node =>
          val selected = getSelectedSceneNodes
          // the action will always affect the node that was clicked. However,
          // if the clicked node is part of a multi-selection, then it will also
          // affect all other selected elements.
          val affected = if (selected.contains(node)) selected else List(node)

          val actions = PopupAction(affected)(frame)
          if (actions.nonEmpty) {
            val pop = new JPopupMenu()
            actions.foreach {
              case menu: PopupActionWithOwnMenu => pop.insert(menu.menuItem, pop.getComponentCount)
              case a: PopupAction               => pop.add(a.peer)
            }
            pop.show(tree, x, y)
            // needed because otherwise the popup is sometimes (partly) hidden by the renderer window
            frame.peer.revalidate()
          }

        }
      }
    }
  }

  private val selectionListener = new TreeSelectionListener {
    override def valueChanged(e: TreeSelectionEvent): Unit = {
      if (!synchronizing) {
        frame.selectedNodes = getSelectedSceneNodes
      }
    }
  }

  private val componentListener = new ComponentAdapter {
    override def componentResized(e: ComponentEvent): Unit = {
      repaintTree()
    }
  }

  private val keyListener = new KeyAdapter {
    override def keyTyped(event: KeyEvent): Unit = {
      if (event.getKeyChar == '\u007f') {
        // delete
        allMatch[Removeable](getSelectedSceneNodes).foreach(_.remove())
      }
    }
  }

  val treeModel = new DefaultTreeModel(rootNode)

  val tree: JTree = new JTree(treeModel) {
    setCellRenderer(new SceneNodeCellRenderer)
    getSelectionModel.setSelectionMode(TreeSelectionModel.DISCONTIGUOUS_TREE_SELECTION)
    addTreeSelectionListener(selectionListener)
    addKeyListener(keyListener)
    addMouseListener(mouseListener)
    addComponentListener(componentListener)
    setExpandsSelectedPaths(true)
    setLargeModel(true)
  }

  val scroll = new ScrollPane(Component.wrap(tree))

  def pathToSceneNode(path: TreePath): Option[SceneNode] = {
    Option(path).flatMap { path =>
      Try {
        path.getLastPathComponent.asInstanceOf[ViewNode].getUserObject
      }.toOption
    }
  }

  def sceneNodeToPath(node: SceneNode): Option[TreePath] = {
    def findRecursive(currentNode: ViewNode): Option[ViewNode] = {
      if (currentNode.getUserObject eq node) Some(currentNode)
      else {
        currentNode.children().asScala.foreach { child =>
          findRecursive(child.asInstanceOf[ViewNode]) match {
            case found @ Some(_) => return found
            case _               =>
          }
        }
        None
      }
    }

    val viewNode: Option[ViewNode] = findRecursive(rootNode)
    viewNode.map { defined =>
      val pathAsArray = treeModel.getPathToRoot(defined).asInstanceOf[Array[Object]]
      new TreePath(pathAsArray)
    }
  }

  // helper function for collect(), to turn e.g. a List[Option[T]] into a (purged) List[T]
  def definedOnly[T]: PartialFunction[Option[T], T] = {
    case option if option.isDefined => option.get
  }

  // currently selected nodes
  def getSelectedSceneNodes: List[SceneNode] = {
    tree.getSelectionPaths match {
      case null  => Nil
      case paths => paths.toList.map(pathToSceneNode).collect(definedOnly)
    }
  }

  def setSelectedSceneNodes(nodes: immutable.Seq[SceneNode]): Unit = {
    val paths = nodes.map(sceneNodeToPath).collect(definedOnly)
    if (paths.nonEmpty) {
      tree.setSelectionPaths(paths.toArray)
    } else {
      tree.setSelectionRow(0)
    }
  }

  def repaintTree(): Unit = {
    // try to force the tree to invalidate cached node sizes
    tree.getUI match {
      case ui: BasicTreeUI => ui.setLeftChildIndent(ui.getLeftChildIndent)
      case _               => //don't know how to handle
    }
    tree.treeDidChange()
    if (preferredSize.width > size.width) {
      frame.peer.revalidate()
    }
  }

  def synchronizeWholeTree(): Unit = {
    synchronizing = true
    // save user's selection for later
    val selecteds = getSelectedSceneNodes
    synchronizeSingleNode(scene, rootNode)
    repaintTree()
    synchronizing = false
    setSelectedSceneNodes(selecteds)
  }

  def synchronizeSingleNode(model: SceneNode, view: ViewNode): Unit = {
    // this method operates at the level of a single node, and synchronizes the view
    // of that node's children.

    // don't replace this with a val, it has to be freshly evaluated every time
    def viewChildren = view.children.asScala.map(_.asInstanceOf[ViewNode]).toList

    def nodeOrChildrenIfCollapsed(node: SceneNode): Seq[SceneNode] = {
      node match {
        case c: CollapsableView if c.isViewCollapsed => node.children.flatMap(nodeOrChildrenIfCollapsed)
        case group: GroupNode if group.hidden        => Nil
        case _                                       => List(node)
      }
    }

    val modelChildren = model.children.flatMap(nodeOrChildrenIfCollapsed)

    // remove (obsolete) children that are in view, but not in model
    // Note: don't replace the exists with contains: we're using object identity, not "normal" equality
    viewChildren
      .filterNot({ n =>
        modelChildren.exists(_ eq n.getUserObject)
      })
      .foreach(treeModel.removeNodeFromParent(_))

    val existingNodesInView = viewChildren.map(_.getUserObject)

    val nodesToAddToView = modelChildren.zipWithIndex.filterNot {
      case (o, _) => existingNodesInView.exists(_ eq o)
    }

    nodesToAddToView.foreach({
      case (obj, idx) =>
        val node = new ViewNode(obj)
        treeModel.insertNodeInto(node, view, idx)
        // this ensures the tree gets expanded to show newly added nodes
        val p = node.getPath.map(_.asInstanceOf[Object])
        tree.setSelectionPath(new TreePath(p))
    })

    // recurse
    modelChildren.zip(viewChildren).foreach {
      case (m, v) => synchronizeSingleNode(m, v)
    }

  }

  //constructor logic
  layout(scroll) = BorderPanel.Position.Center

  synchronizeWholeTree()

  listenTo(scene, frame, ColorProperty)

  reactions += {
    case ScalismoFrame.event.SelectedNodesChanged(_)  => setSelectedSceneNodes(frame.selectedNodes)
    case Scene.event.SceneChanged(_)                  => synchronizeWholeTree()
    case ColorProperty.event.SomeColorPropertyChanged => repaintTree()
  }

}




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