ch.viseon.threejs.declarations.loaders.CompressedTextureLoader.kt Maven / Gradle / Ivy
//Generated date 23.11.2018
@file:JsModule("three")
package ch.viseon.threejs.declarations.loaders
/**
* Abstract base class for block based textures loader (dds, pvr, ...). This uses the [page:FileLoader] internally for loading files.
*/
open external class CompressedTextureLoader(manager: ch.viseon.threejs.declarations.loaders.managers.LoadingManager = definedExternally){
/**
* The [page:LoadingManager loadingManager] the loader is using. Default is [page:DefaultLoadingManager].
*/
open var manager: ch.viseon.threejs.declarations.loaders.managers.LoadingManager = definedExternally
/**
* The base path from which files will be loaded. See [page:.setPath]. Default is **undefined**.
*/
open var path: String = definedExternally
/**
* [page:String url] — the path or URL to the file. This can also be a [link:https://developer.mozilla.org/en-US/docs/Web/HTTP/Basics_of_HTTP/Data_URIs Data URI]. [page:Function onLoad] — Will be called when load completes. The argument will be the loaded texture. [page:Function onProgress] — Will be called while load progresses. The argument will be the XMLHttpRequest instance, which contains .[page:Integer total] and .[page:Integer loaded] bytes. [page:Function onError] — Will be called when load errors.
Begin loading from url and pass the loaded texture to onLoad.
*/
open fun load(url: String = definedExternally, onLoad: dynamic/*Function*/ = definedExternally, onProgress: dynamic/*Function*/ = definedExternally, onError: dynamic/*Function*/ = definedExternally) : dynamic/*null*/
/**
* Set the base path or URL from which to load files. This can be useful if you are loading many textures from the same directory.
*/
open fun setPath(path: String = definedExternally) : ch.viseon.threejs.declarations.loaders.FileLoader
}
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