ch.viseon.threejs.declarations.materials.MeshNormalMaterial.kt Maven / Gradle / Ivy
//Generated date 23.11.2018
@file:JsModule("three")
package ch.viseon.threejs.declarations.materials
/**
* A material that maps the normal vectors to RGB colors.
*/
open external class MeshNormalMaterial(parameters: dynamic/*Object*/ = definedExternally): ch.viseon.threejs.declarations.materials.Material{
/**
* Whether the material is affected by fog. Default is **false**.
*/
override var fog: Boolean
/**
* Used to check whether this or derived classes are mesh normal materials. Default is **true**. You should not change this, as it used internally for optimisation.
*/
open var isMeshNormalMaterial: Boolean = definedExternally
/**
* Whether the material is affected by lights. Default is **false**.
*/
override var lights: Boolean
/**
* Define whether the material uses morphTargets. Default is false.
*/
open var morphTargets: Boolean = definedExternally
/**
* Render geometry as wireframe. Default is false (i.e. render as smooth shaded).
*/
open var wireframe: Boolean = definedExternally
/**
* Controls wireframe thickness. Default is 1. Due to limitations of the [link:https://www.khronos.org/registry/OpenGL/specs/gl/glspec46.core.pdf OpenGL Core Profile] with the [page:WebGLRenderer WebGL] renderer on most platforms linewidth will always be 1 regardless of the set value.
*/
open var wireframeLinewidth: Double = definedExternally
}
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