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cn.nukkit.block.BlockCauldronLava Maven / Gradle / Ivy

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package cn.nukkit.block;

import cn.nukkit.Player;
import cn.nukkit.Server;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.blockentity.BlockEntity;
import cn.nukkit.blockentity.BlockEntityCauldron;
import cn.nukkit.entity.Entity;
import cn.nukkit.event.entity.EntityCombustByBlockEvent;
import cn.nukkit.event.entity.EntityDamageByBlockEvent;
import cn.nukkit.event.entity.EntityDamageEvent;
import cn.nukkit.event.player.PlayerBucketEmptyEvent;
import cn.nukkit.event.player.PlayerBucketFillEvent;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemBucket;
import cn.nukkit.item.MinecraftItemID;
import cn.nukkit.level.Sound;
import cn.nukkit.math.AxisAlignedBB;
import cn.nukkit.potion.Effect;

import javax.annotation.Nonnull;

@PowerNukkitOnly
public class BlockCauldronLava extends BlockCauldron {
    @PowerNukkitOnly
    public BlockCauldronLava() {
        this(0x8);
    }

    @PowerNukkitOnly
    public BlockCauldronLava(int meta) {
        super(meta);
    }
    
    @Override
    public String getName() {
        return "Lava Cauldron";
    }
    
    @Override
    public int getId() {
        return LAVA_CAULDRON;
    }
    
    @Override
    public int getLightLevel() {
        return 15;
    }
    
    @Override
    public boolean hasEntityCollision() {
        return true;
    }
    
    @Override
    protected AxisAlignedBB recalculateCollisionBoundingBox() {
        return shrink(0.3, 0.3, 0.3);
    }

    @PowerNukkitOnly
    @Override
    public void setFillLevel(int fillLevel) {
        super.setFillLevel(fillLevel);
        setDamage(getDamage() | 0x8);
    }
    
    @Override
    public void onEntityCollide(Entity entity) {
        // Always setting the duration to 15 seconds? TODO
        EntityCombustByBlockEvent ev = new EntityCombustByBlockEvent(this, entity, 15);
        Server.getInstance().getPluginManager().callEvent(ev);
        if (!ev.isCancelled()
                // Making sure the entity is actually alive and not invulnerable.
                && entity.isAlive()
                && entity.noDamageTicks == 0) {
            entity.setOnFire(ev.getDuration());
        }
    
        if (!entity.hasEffect(Effect.FIRE_RESISTANCE)) {
            entity.attack(new EntityDamageByBlockEvent(this, entity, EntityDamageEvent.DamageCause.LAVA, 4));
        }
    }
    
    @Override
    public boolean onActivate(@Nonnull Item item, Player player) {
        BlockEntity be = this.level.getBlockEntity(this);
    
        if (!(be instanceof BlockEntityCauldron)) {
            return false;
        }
    
        BlockEntityCauldron cauldron = (BlockEntityCauldron) be;
    
        switch (item.getId()) {
            case Item.BUCKET:
                ItemBucket bucket = (ItemBucket) item;
                if (bucket.getFishEntityId() != null) {
                    break;
                }
                if (item.getDamage() == 0) { //empty
                    if (!isFull() || cauldron.isCustomColor() || cauldron.hasPotion()) {
                        break;
                    }
    
                    PlayerBucketFillEvent ev = new PlayerBucketFillEvent(player, this, null, this, item, MinecraftItemID.LAVA_BUCKET.get(1, bucket.getCompoundTag()));
                    this.level.getServer().getPluginManager().callEvent(ev);
                    if (!ev.isCancelled()) {
                        replaceBucket(bucket, player, ev.getItem());
                        this.setFillLevel(FILL_LEVEL.getMinValue(), player);//empty
                        this.level.setBlock(this, new BlockCauldron(0), true);
                        cauldron.clearCustomColor();
                        this.getLevel().addSound(this.add(0.5, 1, 0.5), Sound.BUCKET_FILL_LAVA);
                    }
                } else if (bucket.isWater() || bucket.isLava()) { //water or lava bucket
                    if (isFull() && !cauldron.isCustomColor() && !cauldron.hasPotion() && item.getDamage() == 10) {
                        break;
                    }
    
                    PlayerBucketEmptyEvent ev = new PlayerBucketEmptyEvent(player, this, null, this, item, MinecraftItemID.BUCKET.get(1, bucket.getCompoundTag()));
                    this.level.getServer().getPluginManager().callEvent(ev);
                    if (!ev.isCancelled()) {
                        replaceBucket(bucket, player, ev.getItem());
    
                        if (cauldron.hasPotion()) {//if has potion
                            clearWithFizz(cauldron);
                        } else if (bucket.isLava()) { //lava bucket
                            this.setFillLevel(FILL_LEVEL.getMaxValue(), player);//fill
                            cauldron.clearCustomColor();
                            this.level.setBlock(this, this, true);
                            this.getLevel().addSound(this.add(0.5, 1, 0.5), Sound.BUCKET_EMPTY_LAVA);
                        } else {
                            if (isEmpty()) {
                                this.level.setBlock(this, new BlockCauldron(6), true, true);
                                cauldron.clearCustomColor();
                                this.getLevel().addSound(this.add(0.5, 1, 0.5), Sound.CAULDRON_FILLWATER);
                            } else {
                                clearWithFizz(cauldron);
                            }
                        }
                    }
                }
                break;
            case Item.POTION:
            case Item.SPLASH_POTION:
            case Item.LINGERING_POTION:
                if (!isEmpty() && (cauldron.hasPotion()? cauldron.getPotionId() != item.getDamage() : item.getDamage() != 0)) {
                    clearWithFizz(cauldron);
                    break;
                }
                return super.onActivate(item, player);
            case Item.GLASS_BOTTLE:
                if (!isEmpty() && cauldron.hasPotion()) {
                    return super.onActivate(item, player);
                }
            default:
                return true;
        }
    
        this.level.updateComparatorOutputLevel(this);
        return true;
    }
}




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