cn.nukkit.block.BlockFireSoul Maven / Gradle / Ivy
package cn.nukkit.block;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.level.Level;
import cn.nukkit.utils.BlockColor;
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public class BlockFireSoul extends BlockFire {
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public BlockFireSoul(){
this(0);
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public BlockFireSoul(int meta){
super(meta);
}
@Override
public int getId() {
return SOUL_FIRE;
}
@Override
public String getName() {
return "Soul Fire Block";
}
@Override
public int onUpdate(int type) {
if (type == Level.BLOCK_UPDATE_NORMAL) {
int downId = down().getId();
if (downId != Block.SOUL_SAND && downId != Block.SOUL_SOIL) {
this.getLevel().setBlock(this, getCurrentState().withBlockId(BlockID.FIRE).getBlock(this));
}
return type;
}
return 0;
}
@Override
public BlockColor getColor() {
return BlockColor.WATER_BLOCK_COLOR;
}
}
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