cn.nukkit.block.BlockSculkSensor Maven / Gradle / Ivy
package cn.nukkit.block;
import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitXOnly;
import cn.nukkit.api.Since;
import cn.nukkit.blockentity.BlockEntity;
import cn.nukkit.blockentity.BlockEntitySculkSensor;
import cn.nukkit.blockproperty.BlockProperties;
import cn.nukkit.blockproperty.BooleanBlockProperty;
import cn.nukkit.item.Item;
import cn.nukkit.level.Level;
import cn.nukkit.level.Sound;
import cn.nukkit.math.BlockFace;
import cn.nukkit.utils.RedstoneComponent;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import javax.annotation.Nonnull;
/**
* @author LT_Name
*/
@PowerNukkitXOnly
@Since("1.6.0.0-PNX")
public class BlockSculkSensor extends BlockSolid implements BlockEntityHolder, RedstoneComponent {
public static final BooleanBlockProperty POWERED_BIT = new BooleanBlockProperty("powered_bit", false);
public static final BlockProperties PROPERTIES = new BlockProperties(POWERED_BIT);
@Override
public String getName() {
return "Sculk Sensor";
}
@Override
public int getId() {
return SCULK_SENSOR;
}
@Override
public BlockProperties getProperties() {
return PROPERTIES;
}
@Nonnull
@Override
public Class extends BlockEntitySculkSensor> getBlockEntityClass() {
return BlockEntitySculkSensor.class;
}
@Nonnull
@Override
public String getBlockEntityType() {
return BlockEntity.SCULK_SENSOR;
}
@Override
public boolean isPowerSource() {
return true;
}
@Override
public int getStrongPower(BlockFace side) {
return super.getStrongPower(side);
}
@Override
public int getWeakPower(BlockFace face) {
var blockEntity = this.getOrCreateBlockEntity();
if (this.getSide(face.getOpposite()) instanceof BlockRedstoneComparator) {
return blockEntity.getComparatorPower();
} else {
return blockEntity.getPower();
}
}
@Override
public int onUpdate(int type) {
getOrCreateBlockEntity();
if (type == Level.BLOCK_UPDATE_SCHEDULED) {
if (level.getServer().isRedstoneEnabled()){
this.getBlockEntity().calPower();
this.setPowered(false);
updateAroundRedstone();
}
return type;
}
return 0;
}
public void setPowered(boolean powered) {
if (powered) this.level.addSound(this.add(0.5,0.5,0.5), Sound.POWER_ON_SCULK_SENSOR);
else this.level.addSound(this.add(0.5,0.5,0.5), Sound.POWER_OFF_SCULK_SENSOR);
this.setBooleanValue(POWERED_BIT, powered);
this.level.setBlock(this, this, true, false);
}
}
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