cn.nukkit.block.BlockTrapdoorIron Maven / Gradle / Ivy
package cn.nukkit.block;
import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemTool;
import cn.nukkit.utils.BlockColor;
import javax.annotation.Nonnull;
/**
* @author Pub4Game
* @since 26.12.2015
*/
public class BlockTrapdoorIron extends BlockTrapdoor {
public BlockTrapdoorIron() {
this(0);
}
public BlockTrapdoorIron(int meta) {
super(meta);
}
@Override
public int getId() {
return IRON_TRAPDOOR;
}
@Override
public String getName() {
return "Iron Trapdoor";
}
@Override
public double getHardness() {
return 5;
}
@Override
public double getResistance() {
return 25;
}
@Override
public int getToolType() {
return ItemTool.TYPE_PICKAXE;
}
@Override
public BlockColor getColor() {
return BlockColor.IRON_BLOCK_COLOR;
}
@Override
public boolean onActivate(@Nonnull Item item, Player player) {
return false;
}
@Override
public boolean canHarvestWithHand() {
return false;
}
@Override
@PowerNukkitOnly
public int getToolTier() {
return ItemTool.TIER_WOODEN;
}
}
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