cn.nukkit.entity.item.EntityChestBoat Maven / Gradle / Ivy
package cn.nukkit.entity.item;
import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitXOnly;
import cn.nukkit.api.Since;
import cn.nukkit.inventory.ChestBoatInventory;
import cn.nukkit.inventory.InventoryHolder;
import cn.nukkit.inventory.InventoryType;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemID;
import cn.nukkit.level.format.FullChunk;
import cn.nukkit.math.Vector3;
import cn.nukkit.nbt.NBTIO;
import cn.nukkit.nbt.tag.CompoundTag;
import cn.nukkit.nbt.tag.ListTag;
import cn.nukkit.network.protocol.AddEntityPacket;
import cn.nukkit.network.protocol.DataPacket;
import cn.nukkit.network.protocol.types.EntityLink;
import static cn.nukkit.network.protocol.SetEntityLinkPacket.TYPE_PASSENGER;
@PowerNukkitXOnly
@Since("1.6.0.0-PNX")
public class EntityChestBoat extends EntityBoat implements InventoryHolder {
public static final int NETWORK_ID = 218;
protected ChestBoatInventory inventory;
public EntityChestBoat(FullChunk chunk, CompoundTag nbt) {
super(chunk, nbt);
}
@Override
public String getOriginalName() {
return "Chest Boat";
}
@Override
public int getNetworkId() {
return NETWORK_ID;
}
@Override
public ChestBoatInventory getInventory() {
return inventory;
}
@Override
public boolean onInteract(Player player, Item item, Vector3 clickedPos) {
if (player.isSneaking()) {
player.addWindow(this.inventory);
return false;
}
if (this.passengers.size() >= 1 || getWaterLevel() < -SINKING_DEPTH) {
return false;
}
super.mountEntity(player);
return false;
}
@Override
protected DataPacket createAddEntityPacket() {
AddEntityPacket addEntity = new AddEntityPacket();
addEntity.type = 0;
addEntity.id = "minecraft:chest_boat";
addEntity.entityUniqueId = this.getId();
addEntity.entityRuntimeId = this.getId();
addEntity.yaw = (float) this.yaw;
addEntity.headYaw = (float) this.yaw;
addEntity.pitch = (float) this.pitch;
addEntity.x = (float) this.x;
addEntity.y = (float) this.y + getBaseOffset();
addEntity.z = (float) this.z;
addEntity.speedX = (float) this.motionX;
addEntity.speedY = (float) this.motionY;
addEntity.speedZ = (float) this.motionZ;
addEntity.metadata = this.dataProperties;
addEntity.links = new EntityLink[this.passengers.size()];
for (int i = 0; i < addEntity.links.length; i++) {
addEntity.links[i] = new EntityLink(this.getId(), this.passengers.get(i).getId(), i == 0 ? EntityLink.TYPE_RIDER : TYPE_PASSENGER, false, false);
}
return addEntity;
}
@Override
public String getInteractButtonText(Player player) {
if (player.isSneaking()) {
return "action.interact.opencontainer";
}
return "action.interact.ride.boat";
}
@Override
public void initEntity() {
super.initEntity();
this.inventory = new ChestBoatInventory(this);
if (this.namedTag.contains("Items") && this.namedTag.get("Items") instanceof ListTag) {
ListTag inventoryList = this.namedTag.getList("Items", CompoundTag.class);
for (CompoundTag item : inventoryList.getAll()) {
this.inventory.setItem(item.getByte("Slot"), NBTIO.getItemHelper(item));
}
}
this.dataProperties
.putByte(DATA_CONTAINER_TYPE, InventoryType.CHEST_BOAT.getNetworkType())
.putInt(DATA_CONTAINER_BASE_SIZE, this.inventory.getSize())
.putInt(DATA_CONTAINER_EXTRA_SLOTS_PER_STRENGTH, 0);
}
@Override
public void saveNBT() {
super.saveNBT();
this.namedTag.putList(new ListTag("Items"));
if (this.inventory != null) {
for (int slot = 0; slot < 27; ++slot) {
Item item = this.inventory.getItem(slot);
if (item != null && item.getId() != Item.AIR) {
this.namedTag.getList("Items", CompoundTag.class)
.add(NBTIO.putItemHelper(item, slot));
}
}
}
}
@Since("1.6.0.0-PNX")
@Override
protected void dropItem() {
switch (this.getVariant()) {
case 0 -> this.level.dropItem(this, Item.get(ItemID.OAK_CHEST_BOAT));
case 1 -> this.level.dropItem(this, Item.get(ItemID.SPRUCE_CHEST_BOAT));
case 2 -> this.level.dropItem(this, Item.get(ItemID.BIRCH_CHEST_BOAT));
case 3 -> this.level.dropItem(this, Item.get(ItemID.JUNGLE_CHEST_BOAT));
case 4 -> this.level.dropItem(this, Item.get(ItemID.ACACIA_CHEST_BOAT));
case 5 -> this.level.dropItem(this, Item.get(ItemID.DARK_OAK_CHEST_BOAT));
case 6 -> this.level.dropItem(this, Item.get(ItemID.MANGROVE_CHEST_BOAT));
default -> this.level.dropItem(this, Item.get(ItemID.CHEST_BOAT));
}
for (Item item : this.inventory.getContents().values()) {
this.level.dropItem(this, item);
}
this.inventory.clearAll();
}
}
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