cn.nukkit.entity.mob.EntityZombieVillager Maven / Gradle / Ivy
package cn.nukkit.entity.mob;
import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.PowerNukkitXOnly;
import cn.nukkit.api.Since;
import cn.nukkit.entity.EntitySmite;
import cn.nukkit.level.Level;
import cn.nukkit.level.format.FullChunk;
import cn.nukkit.nbt.tag.CompoundTag;
import cn.nukkit.potion.Effect;
public class EntityZombieVillager extends EntityWalkingMob implements EntitySmite {
public static final int NETWORK_ID = 116;
public EntityZombieVillager(FullChunk chunk, CompoundTag nbt) {
super(chunk, nbt);
}
@Override
public int getNetworkId() {
return NETWORK_ID;
}
@Override
protected void initEntity() {
this.setMaxHealth(20);
super.initEntity();
}
@Override
public float getWidth() {
return 0.6f;
}
@Override
public float getHeight() {
return 1.9f;
}
@PowerNukkitOnly
@Since("1.5.1.0-PN")
@Override
public String getOriginalName() {
return "Zombie Villager";
}
@PowerNukkitOnly
@Override
public boolean isUndead() {
return true;
}
@PowerNukkitOnly
@Override
public boolean isPreventingSleep(Player player) {
return true;
}
@PowerNukkitXOnly
@Override
public boolean onUpdate(int currentTick) {
if (this.getLevel().getDimension() == Level.DIMENSION_OVERWORLD)
if (this.getLevel().getTime() > 0 && this.getLevel().getTime() <= 12000)
if (!this.hasEffect(Effect.FIRE_RESISTANCE))
if (!this.isInsideOfWater())
if (!this.isUnderBlock())
if (!this.isOnFire())
this.setOnFire(1);
return super.onUpdate(currentTick);
}
}
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