cn.nukkit.item.ItemEmptyMap Maven / Gradle / Ivy
package cn.nukkit.item;
import cn.nukkit.Player;
import cn.nukkit.block.Block;
import cn.nukkit.level.Level;
import cn.nukkit.math.BlockFace;
import cn.nukkit.math.Vector3;
public class ItemEmptyMap extends Item {
public ItemEmptyMap() {
this(0, 1);
}
public ItemEmptyMap(Integer meta) {
this(meta, 1);
}
public ItemEmptyMap(Integer meta, int count) {
super(EMPTY_MAP, meta, count, "Empty Map");
updateName();
}
@Override
public void setDamage(Integer meta) {
super.setDamage(meta);
updateName();
}
private void updateName() {
if (getDamage() == 2) {
name = "Empty Locator Map";
} else {
name = "Empty Map";
}
}
@Override
public boolean onActivate(Level level, Player player, Block block, Block target, BlockFace face, double fx, double fy, double fz) {
if (!player.isCreative()) {
this.count--;
}
player.getInventory().addItem(Item.get(MAP));
return true;
}
@Override
public boolean onClickAir(Player player, Vector3 directionVector) {
if (!player.isCreative()) {
this.count--;
}
player.getInventory().addItem(Item.get(MAP));
return true;
}
}
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