cn.nukkit.item.customitem.ItemCustomArmor Maven / Gradle / Ivy
package cn.nukkit.item.customitem;
import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitXOnly;
import cn.nukkit.api.Since;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemDurable;
import cn.nukkit.level.Sound;
import cn.nukkit.math.Vector3;
import cn.nukkit.nbt.tag.ByteTag;
import cn.nukkit.nbt.tag.Tag;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* @author lt_name
*/
@PowerNukkitXOnly
@Since("1.6.0.0-PNX")
public abstract class ItemCustomArmor extends ItemCustom implements ItemDurable {
public static final int TIER_LEATHER = 1;
public static final int TIER_IRON = 2;
public static final int TIER_CHAIN = 3;
public static final int TIER_GOLD = 4;
public static final int TIER_DIAMOND = 5;
public static final int TIER_NETHERITE = 6;
public static final int TIER_OTHER = 7;
public ItemCustomArmor(@Nonnull String id, @Nullable String name) {
super(id, name);
}
public ItemCustomArmor(@Nonnull String id, @Nullable String name, @Nonnull String textureName) {
super(id, name, textureName);
}
@Override
public int getMaxStackSize() {
return 1;
}
@Override
public int getMaxDurability() {
return 166;
}
@Override
public boolean isArmor() {
return true;
}
@Override
public boolean isHelmet() {
return false;
}
@Override
public boolean isChestplate() {
return false;
}
@Override
public boolean isLeggings() {
return false;
}
@Override
public boolean isBoots() {
return false;
}
@Override
public int getArmorPoints() {
return 1;
}
@Override
public boolean onClickAir(Player player, Vector3 directionVector) {
boolean equip = false;
Item oldSlotItem = Item.get(AIR);
if (this.isHelmet()) {
oldSlotItem = player.getInventory().getHelmet();
if (player.getInventory().setHelmet(this)) {
equip = true;
}
} else if (this.isChestplate()) {
oldSlotItem = player.getInventory().getChestplate();
if (player.getInventory().setChestplate(this)) {
equip = true;
}
} else if (this.isLeggings()) {
oldSlotItem = player.getInventory().getLeggings();
if (player.getInventory().setLeggings(this)) {
equip = true;
}
} else if (this.isBoots()) {
oldSlotItem = player.getInventory().getBoots();
if (player.getInventory().setBoots(this)) {
equip = true;
}
}
if (equip) {
player.getInventory().setItem(player.getInventory().getHeldItemIndex(), oldSlotItem);
final int tier = this.getTier();
switch (tier) {
case TIER_CHAIN -> player.getLevel().addSound(player, Sound.ARMOR_EQUIP_CHAIN);
case TIER_DIAMOND -> player.getLevel().addSound(player, Sound.ARMOR_EQUIP_DIAMOND);
case TIER_GOLD -> player.getLevel().addSound(player, Sound.ARMOR_EQUIP_GOLD);
case TIER_IRON -> player.getLevel().addSound(player, Sound.ARMOR_EQUIP_IRON);
case TIER_LEATHER -> player.getLevel().addSound(player, Sound.ARMOR_EQUIP_LEATHER);
case TIER_NETHERITE -> player.getLevel().addSound(player, Sound.ARMOR_EQUIP_NETHERITE);
default -> player.getLevel().addSound(player, Sound.ARMOR_EQUIP_GENERIC);
}
}
return this.getCount() == 0;
}
@Override
public int getEnchantAbility() {
return switch (this.getTier()) {
case TIER_CHAIN -> 12;
case TIER_LEATHER, TIER_NETHERITE -> 15;
case TIER_DIAMOND -> 10;
case TIER_GOLD -> 25;
case TIER_IRON -> 9;
default -> 0;
};
}
@Override
public boolean isUnbreakable() {
Tag tag = this.getNamedTagEntry("Unbreakable");
return tag instanceof ByteTag && ((ByteTag) tag).data > 0;
}
}
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