cn.nukkit.item.enchantment.EnchantmentDurability Maven / Gradle / Ivy
package cn.nukkit.item.enchantment;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.item.Item;
import java.util.Random;
/**
* @author MagicDroidX (Nukkit Project)
*/
public class EnchantmentDurability extends Enchantment {
protected EnchantmentDurability() {
super(ID_DURABILITY, "durability", Rarity.UNCOMMON, EnchantmentType.BREAKABLE);
}
@Override
public int getMinEnchantAbility(int level) {
return 5 + (level - 1) * 8;
}
@Override
public int getMaxEnchantAbility(int level) {
return super.getMinEnchantAbility(level) + 50;
}
@Override
public int getMaxLevel() {
return 3;
}
@Override
public boolean canEnchant(Item item) {
return item.getMaxDurability() >= 0 || super.canEnchant(item);
}
public static boolean negateDamage(Item item, int level, Random random) {
return !(item.isArmor() && random.nextFloat() < 0.6f) && random.nextInt(level + 1) > 0;
}
@PowerNukkitOnly
@Override
public boolean isItemAcceptable(Item item) {
if (!item.isNull() && item.getMaxDurability() != -1 && !item.isUnbreakable()) {
return true;
}
return super.isItemAcceptable(item);
}
}
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