cn.nukkit.level.biome.impl.forest.ForestBiome Maven / Gradle / Ivy
package cn.nukkit.level.biome.impl.forest;
import cn.nukkit.block.BlockSapling;
import cn.nukkit.level.biome.type.GrassyBiome;
import cn.nukkit.level.generator.populator.impl.PopulatorTree;
/**
* @author MagicDroidX (Nukkit Project)
*/
public class ForestBiome extends GrassyBiome {
public static final int TYPE_NORMAL = 0;
public static final int TYPE_BIRCH = 1;
public static final int TYPE_BIRCH_TALL = 2;
public final int type;
public ForestBiome() {
this(TYPE_NORMAL);
}
public ForestBiome(int type) {
super();
this.type = type;
PopulatorTree trees = new PopulatorTree(type == TYPE_BIRCH_TALL ? BlockSapling.BIRCH_TALL : BlockSapling.BIRCH);
trees.setBaseAmount(type == TYPE_NORMAL ? 3 : 6);
this.addPopulator(trees);
if (type == TYPE_NORMAL) {
//normal forest biomes have both oak and birch trees
trees = new PopulatorTree(BlockSapling.OAK);
trees.setBaseAmount(3);
this.addPopulator(trees);
}
}
@Override
public String getName() {
switch (this.type) {
case TYPE_BIRCH:
return "Birch Forest";
case TYPE_BIRCH_TALL:
return "Birch Forest M";
default:
return "Forest";
}
}
}
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