cn.nukkit.level.format.generic.BaseFullChunk Maven / Gradle / Ivy
package cn.nukkit.level.format.generic;
import cn.nukkit.Player;
import cn.nukkit.api.DeprecationDetails;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.PowerNukkitXOnly;
import cn.nukkit.api.Since;
import cn.nukkit.block.Block;
import cn.nukkit.blockentity.BlockEntity;
import cn.nukkit.blockstate.BlockState;
import cn.nukkit.entity.Entity;
import cn.nukkit.level.ChunkManager;
import cn.nukkit.level.Level;
import cn.nukkit.level.format.FullChunk;
import cn.nukkit.level.format.LevelProvider;
import cn.nukkit.math.BlockVector3;
import cn.nukkit.nbt.tag.CompoundTag;
import cn.nukkit.nbt.tag.ListTag;
import cn.nukkit.nbt.tag.NumberTag;
import cn.nukkit.network.protocol.BatchPacket;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
import javax.annotation.Nonnull;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.function.BiPredicate;
import java.util.stream.Stream;
/**
* @author MagicDroidX (Nukkit Project)
*/
public abstract class BaseFullChunk implements FullChunk, ChunkManager {
protected Long2ObjectMap entities;
protected Long2ObjectMap tiles;
protected Int2ObjectMap tileList;
/**
* encoded as:
*
* (x << 4) | z
*/
protected byte[] biomes;
protected byte[] blocks;
protected byte[] data;
protected byte[] skyLight;
protected byte[] blockLight;
protected byte[] heightMap;
protected List NBTtiles;
protected List NBTentities;
protected Map extraData;
protected LevelProvider provider;
protected Class extends LevelProvider> providerClass;
protected long changes;
protected boolean isInit;
protected BatchPacket chunkPacket;
private int x;
private int z;
private long hash;
@Override
public BaseFullChunk clone() {
BaseFullChunk chunk;
try {
chunk = (BaseFullChunk) super.clone();
} catch (CloneNotSupportedException e) {
return null;
}
if (this.biomes != null) {
chunk.biomes = this.biomes.clone();
}
if (this.blocks != null) {
chunk.blocks = this.blocks.clone();
}
if (this.data != null) {
chunk.data = this.data.clone();
}
if (this.skyLight != null) {
chunk.skyLight = this.skyLight.clone();
}
if (this.blockLight != null) {
chunk.blockLight = this.blockLight.clone();
}
if (this.heightMap != null) {
chunk.heightMap = this.getHeightMapArray().clone();
}
return chunk;
}
public BatchPacket getChunkPacket() {
BatchPacket pk = chunkPacket;
if (pk != null) {
pk.trim();
}
return chunkPacket;
}
public void setChunkPacket(BatchPacket packet) {
if (packet != null) {
packet.trim();
}
this.chunkPacket = packet;
}
@PowerNukkitOnly("Needed for level backward compatibility")
@Since("1.3.0.0-PN")
public void backwardCompatibilityUpdate(Level level) {
// Does nothing here
}
@Override
public void initChunk() {
if (this.getProvider() != null && !this.isInit) {
boolean changed = false;
if (this.NBTentities != null) {
this.getProvider().getLevel().timings.syncChunkLoadEntitiesTimer.startTiming();
for (CompoundTag nbt : NBTentities) {
if (!nbt.contains("id")) {
this.setChanged();
continue;
}
ListTag pos = nbt.getList("Pos");
if ((((NumberTag) pos.get(0)).getData().intValue() >> 4) != this.getX() || ((((NumberTag) pos.get(2)).getData().intValue() >> 4) != this.getZ())) {
changed = true;
continue;
}
Entity entity = Entity.createEntity(nbt.getString("id"), this, nbt);
if (entity != null) {
changed = true;
}
}
this.getProvider().getLevel().timings.syncChunkLoadEntitiesTimer.stopTiming();
this.NBTentities = null;
}
if (this.NBTtiles != null) {
this.getProvider().getLevel().timings.syncChunkLoadBlockEntitiesTimer.startTiming();
for (CompoundTag nbt : NBTtiles) {
if (nbt != null) {
if (!nbt.contains("id")) {
changed = true;
continue;
}
if ((nbt.getInt("x") >> 4) != this.getX() || ((nbt.getInt("z") >> 4) != this.getZ())) {
changed = true;
continue;
}
BlockEntity blockEntity = BlockEntity.createBlockEntity(nbt.getString("id"), this, nbt);
if (blockEntity == null) {
changed = true;
}
}
}
this.getProvider().getLevel().timings.syncChunkLoadBlockEntitiesTimer.stopTiming();
this.NBTtiles = null;
}
if (changed) {
this.setChanged();
}
this.isInit = true;
}
}
@Override
public final long getIndex() {
return hash;
}
@Override
public final int getX() {
return x;
}
@Override
public final void setX(int x) {
this.x = x;
this.hash = Level.chunkHash(x, getZ());
}
@Override
public final int getZ() {
return z;
}
@Override
public final void setZ(int z) {
this.z = z;
this.hash = Level.chunkHash(getX(), z);
}
@Override
public void setPosition(int x, int z) {
this.x = x;
this.z = z;
this.hash = Level.chunkHash(x, z);
}
@Override
public LevelProvider getProvider() {
return provider;
}
@Override
public void setProvider(LevelProvider provider) {
this.provider = provider;
if (provider != null) {
this.providerClass = provider.getClass();
}
}
@Override
public int getBiomeId(int x, int z) {
return this.biomes[(x << 4) | z] & 0xFF;
}
@Override
public void setBiomeId(int x, int z, byte biomeId) {
this.biomes[(x << 4) | z] = biomeId;
this.setChanged();
}
@Override
public int getHeightMap(int x, int z) {
return this.heightMap[(z << 4) | x] & 0xFF;
}
@Override
public void setHeightMap(int x, int z, int value) {
this.heightMap[(z << 4) | x] = (byte) value;
}
@Override
public void recalculateHeightMap() {
for (int z = 0; z < 16; ++z) {
for (int x = 0; x < 16; ++x) {
recalculateHeightMapColumn(x, z);
}
}
}
@PowerNukkitOnly
@Override
public int recalculateHeightMapColumn(int x, int z) {
int max = getHighestBlockAt(x, z, false);
int y;
for (y = max; y >= 0; --y) {
if (Block.getLightFilter(getBlockIdAt(x, y, z)) > 1 || Block.diffusesSkyLight(getBlockIdAt(x, y, z))) {
break;
}
}
setHeightMap(x, z, y + 1);
return y + 1;
}
@Override
public int getBlockExtraData(int x, int y, int z) {
int index = Level.chunkBlockHash(x, y, z);
if (this.extraData != null && this.extraData.containsKey(index)) {
return this.extraData.get(index);
}
return 0;
}
@Override
public void setBlockExtraData(int x, int y, int z, int data) {
if (data == 0) {
if (this.extraData != null) {
this.extraData.remove(Level.chunkBlockHash(x, y, z));
}
} else {
if (this.extraData == null) this.extraData = new Int2ObjectOpenHashMap<>();
this.extraData.put(Level.chunkBlockHash(x, y, z), data);
}
this.setChanged(true);
}
@Override
public void populateSkyLight() {
// basic light calculation
for (int z = 0; z < 16; ++z) {
for (int x = 0; x < 16; ++x) { // iterating over all columns in chunk
int top = this.getHeightMap(x, z) - 1; // top-most block
int y;
for (y = isOverWorld() ? 319 : 255; y > top; --y) {
// all the blocks above & including the top-most block in a column are exposed to sun and
// thus have a skylight value of 15
this.setBlockSkyLight(x, y, z, 15);
}
int nextLight = 15; // light value that will be applied starting with the next block
int nextDecrease = 0; // decrease that that will be applied starting with the next block
// TODO: remove nextLight & nextDecrease, use only light & decrease variables
for (y = top; y >= 0; --y) { // going under the top-most block
nextLight -= nextDecrease;
int light = nextLight; // this light value will be applied for this block. The following checks are all about the next blocks
if (light < 0) {
light = 0;
}
this.setBlockSkyLight(x, y, z, light);
if (light == 0) { // skipping block checks, because everything under a block that has a skylight value
// of 0 also has a skylight value of 0
continue;
}
// START of checks for the next block
int id = this.getBlockId(x, y, z);
if (!Block.isTransparent(id)) { // if we encounter an opaque block, all the blocks under it will
// have a skylight value of 0 (the block itself has a value of 15, if it's a top-most block)
nextLight = 0;
} else if (Block.diffusesSkyLight(id)) {
nextDecrease += 1; // skylight value decreases by one for each block under a block
// that diffuses skylight. The block itself has a value of 15 (if it's a top-most block)
} else {
nextDecrease -= Block.getLightFilter(id); // blocks under a light filtering block will have a skylight value
// decreased by the lightFilter value of that block. The block itself
// has a value of 15 (if it's a top-most block)
}
// END of checks for the next block
}
}
}
}
@Override
public int getHighestBlockAt(int x, int z) {
return this.getHighestBlockAt(x, z, true);
}
@Override
public int getHighestBlockAt(int x, int z, boolean cache) {
if (cache) {
int h = this.getHeightMap(x, z);
if (h != 0 && h != 255) {
return h;
}
}
for (int y = isOverWorld() ? 319 : isNether() ? 127 : 255; y >= (isOverWorld() ? -64 : 0); --y) {
if (getBlockId(x, y, z) != 0x00) {
this.setHeightMap(x, z, y);
return y;
}
}
return 0;
}
@Override
public void addEntity(Entity entity) {
if (this.entities == null) {
this.entities = new Long2ObjectOpenHashMap<>();
}
this.entities.put(entity.getId(), entity);
if (!(entity instanceof Player) && this.isInit) {
this.setChanged();
}
}
@Override
public void removeEntity(Entity entity) {
if (this.entities != null) {
this.entities.remove(entity.getId());
if (!(entity instanceof Player) && this.isInit) {
this.setChanged();
}
}
}
@Override
public void addBlockEntity(BlockEntity blockEntity) {
if (this.tiles == null) {
this.tiles = new Long2ObjectOpenHashMap<>();
this.tileList = new Int2ObjectOpenHashMap<>();
}
this.tiles.put(blockEntity.getId(), blockEntity);
int index = ((blockEntity.getFloorZ() & 0x0f) << 16) | ((blockEntity.getFloorX() & 0x0f) << 12) | (ensureY(blockEntity.getFloorY()) + 64);
if (this.tileList.containsKey(index) && !this.tileList.get(index).equals(blockEntity)) {
BlockEntity entity = this.tileList.get(index);
this.tiles.remove(entity.getId());
entity.close();
}
this.tileList.put(index, blockEntity);
if (this.isInit) {
this.setChanged();
}
}
@Override
public void removeBlockEntity(BlockEntity blockEntity) {
if (this.tiles != null) {
this.tiles.remove(blockEntity.getId());
int index = ((blockEntity.getFloorZ() & 0x0f) << 16) | ((blockEntity.getFloorX() & 0x0f) << 12) | (ensureY(blockEntity.getFloorY()) + 64);
this.tileList.remove(index);
if (this.isInit) {
this.setChanged();
}
}
}
@Override
public Map getEntities() {
return entities == null ? Collections.emptyMap() : entities;
}
@Override
public Map getBlockEntities() {
return tiles == null ? Collections.emptyMap() : tiles;
}
@Override
public Map getBlockExtraDataArray() {
return extraData == null ? Collections.emptyMap() : extraData;
}
@Override
public BlockEntity getTile(int x, int y, int z) {
return this.tileList != null ? this.tileList.get((z << 16) | (x << 12) | (y + 64)) : null;
}
@Override
public boolean isLoaded() {
return this.getProvider() != null && this.getProvider().isChunkLoaded(this.getX(), this.getZ());
}
@Override
public boolean load() throws IOException {
return this.load(true);
}
@Override
public boolean load(boolean generate) throws IOException {
return this.getProvider() != null && this.getProvider().getChunk(this.getX(), this.getZ(), true) != null;
}
@Override
public boolean unload() throws Exception {
return this.unload(true, true);
}
@Override
public boolean unload(boolean save) throws Exception {
return this.unload(save, true);
}
@Override
public boolean unload(boolean save, boolean safe) {
LevelProvider provider = this.getProvider();
if (provider == null) {
return true;
}
if (save && this.changes != 0) {
provider.saveChunk(this.getX(), this.getZ());
}
if (safe) {
for (Entity entity : this.getEntities().values()) {
if (entity instanceof Player) {
return false;
}
}
}
for (Entity entity : new ArrayList<>(this.getEntities().values())) {
if (entity instanceof Player) {
continue;
}
entity.close();
}
for (BlockEntity blockEntity : new ArrayList<>(this.getBlockEntities().values())) {
blockEntity.close();
}
this.provider = null;
return true;
}
@Override
public byte[] getBlockSkyLightArray() {
return this.skyLight;
}
@Override
public byte[] getBlockLightArray() {
return this.blockLight;
}
@Override
public byte[] getBiomeIdArray() {
return this.biomes;
}
@Override
public byte[] getHeightMapArray() {
return this.heightMap;
}
public long getChanges() {
return changes;
}
@Override
public boolean hasChanged() {
return this.changes != 0;
}
@Override
public void setChanged() {
this.changes++;
chunkPacket = null;
}
@Override
public void setChanged(boolean changed) {
if (changed) {
setChanged();
} else {
changes = 0;
}
}
@Override
public byte[] toFastBinary() {
return this.toBinary();
}
@Override
public boolean isLightPopulated() {
return true;
}
@Override
public void setLightPopulated(boolean value) {
}
@Override
public void setLightPopulated() {
this.setLightPopulated(true);
}
@Override
public int getBlockIdAt(int x, int y, int z) {
return getBlockIdAt(x, y, z, 0);
}
@PowerNukkitOnly
@Override
public int getBlockIdAt(int x, int y, int z, int layer) {
if (x >> 4 == getX() && z >> 4 == getZ()) {
return getBlockId(x & 15, y, z & 15, layer);
}
return 0;
}
@Deprecated
@DeprecationDetails(reason = "The meta is limited to 32 bits", since = "1.4.0.0-PN")
@Override
public void setBlockFullIdAt(int x, int y, int z, int fullId) {
setFullBlockId(x, y, z, 0, fullId);
}
@Deprecated
@DeprecationDetails(reason = "The meta is limited to 32 bits", since = "1.4.0.0-PN")
@PowerNukkitOnly
@Override
public void setBlockFullIdAt(int x, int y, int z, int layer, int fullId) {
if (x >> 4 == getX() && z >> 4 == getZ()) {
setFullBlockId(x & 15, y, z & 15, layer, fullId);
}
}
@PowerNukkitOnly
@Override
public boolean setBlockAtLayer(int x, int y, int z, int layer, int blockId) {
return setBlockStateAtLayer(x, y, z, layer, BlockState.of(blockId));
}
@Deprecated
@DeprecationDetails(reason = "The meta is limited to 32 bits", since = "1.4.0.0-PN")
@PowerNukkitOnly
@Override
public boolean setBlockAtLayer(int x, int y, int z, int layer, int blockId, int meta) {
return setBlockStateAtLayer(x, y, z, layer, BlockState.of(blockId, meta));
}
@Override
public void setBlockIdAt(int x, int y, int z, int id) {
setBlockIdAt(x, y, z, 0, id);
}
@PowerNukkitOnly
@Override
public void setBlockIdAt(int x, int y, int z, int layer, int id) {
if (x >> 4 == getX() && z >> 4 == getZ()) {
setBlockId(x & 15, y, z & 15, layer, id);
}
}
@Deprecated
@DeprecationDetails(reason = "The meta is limited to 32 bits", since = "1.4.0.0-PN")
@Override
public void setBlockAt(int x, int y, int z, int id, int data) {
if (x >> 4 == getX() && z >> 4 == getZ()) {
setBlockState(x & 15, y, z & 15, BlockState.of(id, data));
}
}
@Deprecated
@DeprecationDetails(reason = "The meta is limited to 32 bits", since = "1.4.0.0-PN")
@Override
public int getBlockDataAt(int x, int y, int z) {
return getBlockDataAt(x, y, z, 0);
}
@Deprecated
@DeprecationDetails(reason = "The meta is limited to 32 bits", since = "1.4.0.0-PN")
@Override
@PowerNukkitOnly
public int getBlockDataAt(int x, int y, int z, int layer) {
if (x >> 4 == getX() && z >> 4 == getZ()) {
return getBlockData(x & 15, y, z & 15, layer);
}
return 0;
}
@Deprecated
@DeprecationDetails(reason = "The meta is limited to 32 bits", since = "1.4.0.0-PN")
@Override
public void setBlockDataAt(int x, int y, int z, int data) {
setBlockDataAt(x, y, z, 0, data);
}
@Deprecated
@DeprecationDetails(reason = "The meta is limited to 32 bits", since = "1.4.0.0-PN")
@PowerNukkitOnly
@Override
public void setBlockDataAt(int x, int y, int z, int layer, int data) {
if (x >> 4 == getX() && z >> 4 == getZ()) {
setBlockData(x & 15, y, z & 15, layer, data);
}
}
@Override
public BaseFullChunk getChunk(int chunkX, int chunkZ) {
if (chunkX == getX() && chunkZ == getZ()) return this;
return null;
}
@Override
public void setChunk(int chunkX, int chunkZ) {
setChunk(chunkX, chunkZ, null);
}
@Override
public void setChunk(int chunkX, int chunkZ, BaseFullChunk chunk) {
throw new UnsupportedOperationException();
}
@Override
public long getSeed() {
throw new UnsupportedOperationException("Chunk does not have a seed");
}
public boolean compress() {
BatchPacket pk = chunkPacket;
if (pk != null) {
pk.trim();
return true;
}
return false;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
@Nonnull
public Stream scanBlocks(BlockVector3 min, BlockVector3 max, BiPredicate condition) {
int offsetX = getX() << 4;
int offsetZ = getZ() << 4;
List results = new ArrayList<>();
BlockVector3 current = new BlockVector3();
int minX = Math.max(0, min.x - offsetX);
int minY = Math.max(isOverWorld() ? 0 : -64, min.y);
int minZ = Math.max(0, min.z - offsetZ);
for (int x = Math.min(max.x - offsetX, 15); x >= minX; x--) {
current.x = offsetX + x;
for (int z = Math.min(max.z - offsetZ, 15); z >= minZ; z--) {
current.z = offsetZ + z;
for (int y = Math.min(max.y, isOverWorld() ? 319 : 255); y >= minY; y--) {
current.y = y;
BlockState state = getBlockState(x, y, z);
if (condition.test(current, state)) {
results.add(state.getBlockRepairing(getProvider().getLevel(), current, 0));
}
}
}
}
return results.stream();
}
@PowerNukkitXOnly
@Since("1.6.0.0-PNX")
private int ensureY(final int y) {
if (isOverWorld()) {
return Math.max(Math.min(y, 319), -64);
} else {
return y & 0xff;
}
}
}