cn.nukkit.level.generator.Flat Maven / Gradle / Ivy
package cn.nukkit.level.generator;
import cn.nukkit.block.Block;
import cn.nukkit.block.BlockID;
import cn.nukkit.level.ChunkManager;
import cn.nukkit.level.format.FullChunk;
import cn.nukkit.level.format.generic.BaseFullChunk;
import cn.nukkit.level.generator.object.ore.OreType;
import cn.nukkit.level.generator.populator.impl.PopulatorOre;
import cn.nukkit.level.generator.populator.type.Populator;
import cn.nukkit.math.NukkitRandom;
import cn.nukkit.math.Vector3;
import lombok.extern.log4j.Log4j2;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.regex.Pattern;
/**
* @author MagicDroidX (Nukkit Project)
*/
@Log4j2
public class Flat extends Generator {
private final List populators = new ArrayList<>();
private final Map options;
private ChunkManager level;
private NukkitRandom random;
private int[][] structure;
private int floorLevel;
private String preset;
private boolean init = false;
private int biome;
public Flat() {
this(new HashMap<>());
}
public Flat(Map options) {
this.preset = "2;7,2x3,2;1;";
this.options = options;
if (this.options.containsKey("decoration")) {
PopulatorOre ores = new PopulatorOre(BlockID.STONE, new OreType[]{
new OreType(Block.get(BlockID.COAL_ORE), 20, 16, 0, 128),
new OreType(Block.get(BlockID.IRON_ORE), 20, 8, 0, 64),
new OreType(Block.get(BlockID.REDSTONE_ORE), 8, 7, 0, 16),
new OreType(Block.get(BlockID.LAPIS_ORE), 1, 6, 0, 32),
new OreType(Block.get(BlockID.GOLD_ORE), 2, 8, 0, 32),
new OreType(Block.get(BlockID.DIAMOND_ORE), 1, 7, 0, 16),
new OreType(Block.get(BlockID.DIRT), 20, 32, 0, 128),
new OreType(Block.get(BlockID.GRAVEL), 20, 16, 0, 128),
});
this.populators.add(ores);
}
}
@Override
public int getId() {
return TYPE_FLAT;
}
@Override
public ChunkManager getChunkManager() {
return level;
}
@Override
public Map getSettings() {
return this.options;
}
@Override
public String getName() {
return "flat";
}
protected void parsePreset(String preset, int chunkX, int chunkZ) {
try {
this.preset = preset;
String[] presetArray = preset.split(";");
int version = Integer.parseInt(presetArray[0]);
String blocks = presetArray.length > 1 ? presetArray[1] : "";
this.biome = presetArray.length > 2 ? Integer.parseInt(presetArray[2]) : 1;
String options = presetArray.length > 3 ? presetArray[1] : "";
this.structure = new int[256][];
int y = 0;
for (String block : blocks.split(",")) {
int id, meta = 0, cnt = 1;
if (Pattern.matches("^[0-9]{1,3}x[0-9]$", block)) {
//AxB
String[] s = block.split("x");
cnt = Integer.parseInt(s[0]);
id = Integer.parseInt(s[1]);
} else if (Pattern.matches("^[0-9]{1,3}:[0-9]{0,2}$", block)) {
//A:B
String[] s = block.split(":");
id = Integer.parseInt(s[0]);
meta = Integer.parseInt(s[1]);
} else if (Pattern.matches("^[0-9]{1,3}$", block)) {
//A
id = Integer.parseInt(block);
} else {
continue;
}
int cY = y;
y += cnt;
if (y > 0xFF) {
y = 0xFF;
}
for (; cY < y; ++cY) {
this.structure[cY] = new int[]{id, meta};
}
}
this.floorLevel = y;
for (; y <= 0xFF; ++y) {
this.structure[y] = new int[]{0, 0};
}
for (String option : options.split(",")) {
if (Pattern.matches("^[0-9a-z_]+$", option)) {
this.options.put(option, true);
} else if (Pattern.matches("^[0-9a-z_]+\\([0-9a-z_ =]+\\)$", option)) {
String name = option.substring(0, option.indexOf("("));
String extra = option.substring(option.indexOf("(") + 1, option.indexOf(")"));
Map map = new HashMap<>();
for (String kv : extra.split(" ")) {
String[] data = kv.split("=");
map.put(data[0], Float.valueOf(data[1]));
}
this.options.put(name, map);
}
}
} catch (Exception e) {
log.error("error while parsing the preset", e);
throw new RuntimeException(e);
}
}
@Override
public void init(ChunkManager level, NukkitRandom random) {
this.level = level;
this.random = random;
}
@Override
public void generateChunk(int chunkX, int chunkZ) {
if (!this.init) {
init = true;
if (this.options.containsKey("preset") && !"".equals(this.options.get("preset"))) {
this.parsePreset((String) this.options.get("preset"), chunkX, chunkZ);
} else {
this.parsePreset(this.preset, chunkX, chunkZ);
}
}
this.generateChunk(level.getChunk(chunkX, chunkZ));
}
private void generateChunk(FullChunk chunk) {
chunk.setGenerated();
for (int Z = 0; Z < 16; ++Z) {
for (int X = 0; X < 16; ++X) {
chunk.setBiomeId(X, Z, biome);
for (int y = 0; y < 256; ++y) {
int k = this.structure[y][0];
int l = this.structure[y][1];
chunk.setBlock(X, y, Z, this.structure[y][0], this.structure[y][1]);
}
}
}
}
@Override
public void populateChunk(int chunkX, int chunkZ) {
BaseFullChunk chunk = level.getChunk(chunkX, chunkZ);
this.random.setSeed(0xdeadbeef ^ ((long) chunkX << 8) ^ chunkZ ^ this.level.getSeed());
for (Populator populator : this.populators) {
populator.populate(this.level, chunkX, chunkZ, this.random, chunk);
}
}
@Override
public Vector3 getSpawn() {
return new Vector3(128, this.floorLevel, 128);
}
}
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