cn.nukkit.level.generator.object.tree.ObjectOakTree Maven / Gradle / Ivy
package cn.nukkit.level.generator.object.tree;
import cn.nukkit.block.Block;
import cn.nukkit.block.BlockWood;
import cn.nukkit.level.ChunkManager;
import cn.nukkit.math.NukkitRandom;
/**
* @author MagicDroidX (Nukkit Project)
*/
public class ObjectOakTree extends ObjectTree {
private int treeHeight = 7;
@Override
public int getTrunkBlock() {
return Block.LOG;
}
@Override
public int getLeafBlock() {
return Block.LEAVES;
}
@Override
public int getType() {
return BlockWood.OAK;
}
@Override
public int getTreeHeight() {
return this.treeHeight;
}
@Override
public void placeObject(ChunkManager level, int x, int y, int z, NukkitRandom random) {
this.treeHeight = random.nextBoundedInt(3) + 4;
super.placeObject(level, x, y, z, random);
}
}
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