cn.nukkit.math.Vector2f Maven / Gradle / Ivy
package cn.nukkit.math;
/**
* @author MagicDroidX (Nukkit Project)
*/
public class Vector2f {
public final float x;
public final float y;
public Vector2f() {
this(0, 0);
}
public Vector2f(float x) {
this(x, 0);
}
public Vector2f(float x, float y) {
this.x = x;
this.y = y;
}
public float getX() {
return this.x;
}
public float getY() {
return this.y;
}
public int getFloorX() {
return NukkitMath.floorFloat(this.x);
}
public int getFloorY() {
return NukkitMath.floorFloat(this.y);
}
public Vector2f add(float x) {
return this.add(x, 0);
}
public Vector2f add(float x, float y) {
return new Vector2f(this.x + x, this.y + y);
}
public Vector2f add(Vector2f x) {
return this.add(x.getX(), x.getY());
}
public Vector2f subtract(float x) {
return this.subtract(x, 0);
}
public Vector2f subtract(float x, float y) {
return this.add(-x, -y);
}
public Vector2f subtract(Vector2f x) {
return this.add(-x.getX(), -x.getY());
}
public Vector2f ceil() {
return new Vector2f((int) (this.x + 1), (int) (this.y + 1));
}
public Vector2f floor() {
return new Vector2f(this.getFloorX(), this.getFloorY());
}
public Vector2f round() {
return new Vector2f(Math.round(this.x), Math.round(this.y));
}
public Vector2f abs() {
return new Vector2f(Math.abs(this.x), Math.abs(this.y));
}
public Vector2f multiply(float number) {
return new Vector2f(this.x * number, this.y * number);
}
public Vector2f divide(float number) {
return new Vector2f(this.x / number, this.y / number);
}
public double distance(float x) {
return this.distance(x, 0);
}
public double distance(float x, float y) {
return Math.sqrt(this.distanceSquared(x, y));
}
public double distance(Vector2f vector) {
return Math.sqrt(this.distanceSquared(vector.getX(), vector.getY()));
}
public double distanceSquared(float x) {
return this.distanceSquared(x, 0);
}
public double distanceSquared(float x, float y) {
return Math.pow(this.x - x, 2) + Math.pow(this.y - y, 2);
}
public double distanceSquared(Vector2f vector) {
return this.distanceSquared(vector.getX(), vector.getY());
}
public double length() {
return Math.sqrt(this.lengthSquared());
}
public float lengthSquared() {
return this.x * this.x + this.y * this.y;
}
public Vector2f normalize() {
float len = this.lengthSquared();
if (len != 0) {
return this.divide((float) Math.sqrt(len));
}
return new Vector2f(0, 0);
}
public float dot(Vector2f v) {
return this.x * v.x + this.y * v.y;
}
@Override
public String toString() {
return "Vector2(x=" + this.x + ",y=" + this.y + ")";
}
}
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