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package cn.nukkit.event.block;

import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitXOnly;
import cn.nukkit.api.Since;
import cn.nukkit.block.Block;
import cn.nukkit.blockentity.BlockEntityItemFrame;
import cn.nukkit.event.Cancellable;
import cn.nukkit.event.HandlerList;
import cn.nukkit.item.Item;
import org.jetbrains.annotations.NotNull;

import javax.annotation.Nullable;


/**
 * 物品展示框被使用的事件,会在放置物品,旋转物品,掉落物品时调用
 * 

* The event that the item display box is used will be called when an item is placed, rotated, or dropped */ @PowerNukkitXOnly @Since("1.19.62-r1") public class ItemFrameUseEvent extends BlockEvent implements Cancellable { private static final HandlerList handlers = new HandlerList(); protected final Player player; protected final Item item; protected final BlockEntityItemFrame itemFrame; protected final Action action; public static HandlerList getHandlers() { return handlers; } public ItemFrameUseEvent(@Nullable Player player, @NotNull Block block, @NotNull BlockEntityItemFrame itemFrame, @Nullable Item item, Action action) { super(block); this.player = player; this.itemFrame = itemFrame; this.item = item; this.action = action; } /** * 获取使用物品展示框的玩家 * Gets player. * * @return the player */ @Nullable public Player getPlayer() { return player; } /** * 获取被使用的物品展示框 *

* Gets item frame. * * @return the item frame */ @NotNull public BlockEntityItemFrame getItemFrame() { return itemFrame; } /** * 获取操作中的物品,例如放置物品到物品展示框,获取该物品 *

* Get the item in action, e.g. place the item in the item display box and get the item * * @return the item */ @Nullable public Item getItem() { return item; } /** * 获取操作类型,掉落,放置,选择 *

* Get operation type, drop, place, select * * @return the action */ @NotNull public Action getAction() { return action; } public enum Action { DROP, PUT, ROTATION } }





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