cn.nukkit.level.biome.impl.ocean.FrozenOceanBiome Maven / Gradle / Ivy
package cn.nukkit.level.biome.impl.ocean;
import cn.nukkit.blockstate.BlockState;
import cn.nukkit.level.generator.populator.impl.PopulatorDisk;
import java.util.Arrays;
/**
* @author GoodLucky777
*/
public class FrozenOceanBiome extends OceanBiome {
public FrozenOceanBiome() {
PopulatorDisk populatorDiskSand = new PopulatorDisk(1.0, BlockState.of(SAND), 2, 4, 2, Arrays.asList(BlockState.of(GRASS), BlockState.of(DIRT)));
populatorDiskSand.setBaseAmount(3);
this.addPopulator(populatorDiskSand);
PopulatorDisk populatorDiskClay = new PopulatorDisk(1.0, BlockState.of(CLAY_BLOCK), 1, 2, 1, Arrays.asList(BlockState.of(DIRT), BlockState.of(CLAY_BLOCK)));
populatorDiskClay.setBaseAmount(1);
this.addPopulator(populatorDiskClay);
PopulatorDisk populatorDiskGravel = new PopulatorDisk(1.0, BlockState.of(GRAVEL), 2, 3, 2, Arrays.asList(BlockState.of(GRASS), BlockState.of(DIRT)));
populatorDiskGravel.setBaseAmount(1);
this.addPopulator(populatorDiskGravel);
// TODO: Add Iceberg, ice and snow
this.setBaseHeight(-1f);
this.setHeightVariation(0.1f);
}
@Override
public String getName() {
return "Frozen Ocean";
}
@Override
public boolean isFreezing() {
return true;
}
@Override
public boolean canRain() {
return false;
}
}
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