cn.nukkit.block.BlockBedrockInvisible Maven / Gradle / Ivy
package cn.nukkit.block;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemBlock;
import cn.nukkit.utils.BlockColor;
/**
* @author Pub4Game
* @since 03.01.2016
*/
public class BlockBedrockInvisible extends BlockSolid {
public BlockBedrockInvisible() {
}
@Override
public int getId() {
return INVISIBLE_BEDROCK;
}
@Override
public String getName() {
return "Invisible Bedrock";
}
@PowerNukkitOnly
@Override
public int getWaterloggingLevel() {
return 2;
}
@Override
public boolean canBeFlowedInto() {
return false;
}
@Override
public double getHardness() {
return -1;
}
@Override
public double getResistance() {
return 18000000;
}
@Override
public boolean isBreakable(Item item) {
return false;
}
@Override
public BlockColor getColor() {
return BlockColor.TRANSPARENT_BLOCK_COLOR;
}
@Override
public boolean canBePushed() {
return false;
}
@Override
@PowerNukkitOnly
public boolean canBePulled() {
return false;
}
@Override
public Item toItem() {
return new ItemBlock(Block.get(BlockID.AIR));
}
}