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package cn.nukkit.block;
import cn.nukkit.Player;
import cn.nukkit.Server;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.blockproperty.exception.InvalidBlockPropertyMetaException;
import cn.nukkit.blockproperty.exception.InvalidBlockPropertyValueException;
import cn.nukkit.entity.Entity;
import cn.nukkit.event.block.BlockGrowEvent;
import cn.nukkit.item.Item;
import cn.nukkit.item.enchantment.Enchantment;
import cn.nukkit.level.Level;
import cn.nukkit.level.Position;
import cn.nukkit.level.particle.BoneMealParticle;
import cn.nukkit.math.BlockFace;
import cn.nukkit.utils.OptionalBoolean;
import org.jetbrains.annotations.NotNull;
import javax.annotation.Nullable;
import java.util.Optional;
import java.util.OptionalInt;
import java.util.concurrent.ThreadLocalRandom;
/**
* Implements the main logic of all nether vines.
* @author joserobjr
*/
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public abstract class BlockVinesNether extends BlockTransparentMeta {
/**
* Creates a nether vine with age {@code 0}.
*/
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public BlockVinesNether() {
}
/**
* Creates a nether vine from a meta compatible with {@link #getProperties()}.
* @throws InvalidBlockPropertyMetaException If the meta is incompatible
*/
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public BlockVinesNether(int meta) {
super(meta);
}
/**
* The direction that the vine will grow, vertical direction is expected but future implementations
* may also add horizontal directions.
* @return Normally, up or down.
*/
@PowerNukkitOnly
@Since("1.4.0.0-PN")
@NotNull
public abstract BlockFace getGrowthDirection();
/**
* The current age of this block.
*/
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public abstract int getVineAge();
/**
* Changes the age of this block.
* @param vineAge The new age
* @throws InvalidBlockPropertyValueException If the value is outside the accepted range from {@code 0} to {@link #getMaxVineAge()}, both inclusive.
*/
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public abstract void setVineAge(int vineAge) throws InvalidBlockPropertyValueException;
/**
* The maximum accepted age of this block.
* @return Positive, inclusive value.
*/
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public abstract int getMaxVineAge();
/**
* Changes the current vine age to a random new random age.
*
* @param pseudorandom If the the randomization should be pseudorandom.
*/
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public void randomizeVineAge(boolean pseudorandom) {
if (pseudorandom) {
setVineAge(ThreadLocalRandom.current().nextInt(getMaxVineAge()));
return;
}
double chance = 1.0D;
int age;
ThreadLocalRandom random = ThreadLocalRandom.current();
for(age = 0; random.nextDouble() < chance; ++age) {
chance *= 0.826D;
}
setVineAge(age);
}
@Override
public boolean place(@NotNull Item item, @NotNull Block block, @NotNull Block target, @NotNull BlockFace face, double fx, double fy, double fz, @Nullable Player player) {
Block support = getSide(getGrowthDirection().getOpposite());
if (!isSupportValid(support)) {
return false;
}
if (support.getId() == getId()) {
setVineAge(Math.min(getMaxVineAge(), ((BlockVinesNether) support).getVineAge() + 1));
} else {
randomizeVineAge(true);
}
return super.place(item, block, target, face, fx, fy, fz, player);
}
@Override
public int onUpdate(int type) {
switch (type) {
case Level.BLOCK_UPDATE_RANDOM:
int maxVineAge = getMaxVineAge();
if (getVineAge() < maxVineAge && ThreadLocalRandom.current().nextInt(10) == 0
&& findVineAge(true).orElse(maxVineAge) < maxVineAge) {
grow();
}
return Level.BLOCK_UPDATE_RANDOM;
case Level.BLOCK_UPDATE_SCHEDULED:
getLevel().useBreakOn(this, null, null, true);
return Level.BLOCK_UPDATE_SCHEDULED;
case Level.BLOCK_UPDATE_NORMAL:
if (!isSupportValid()) {
getLevel().scheduleUpdate(this, 1);
}
return Level.BLOCK_UPDATE_NORMAL;
default:
return 0;
}
}
/**
* Grow a single vine if possible. Calls {@link BlockGrowEvent} passing the positioned new state and the source block.
* @return If the vine grew successfully.
*/
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public boolean grow() {
Block pos = getSide(getGrowthDirection());
if (pos.getId() != AIR || pos.y < 0 || 255 < pos.y) {
return false;
}
BlockVinesNether growing = clone();
growing.x = pos.x;
growing.y = pos.y;
growing.z = pos.z;
growing.setVineAge(Math.min(getVineAge() + 1, getMaxVineAge()));
BlockGrowEvent ev = new BlockGrowEvent(this, growing);
Server.getInstance().getPluginManager().callEvent(ev);
if (ev.isCancelled()) {
return false;
}
if (level.setBlock(pos, growing)) {
increaseRootAge();
return true;
}
return false;
}
/**
* Grow a random amount of vines.
* Calls {@link BlockGrowEvent} passing the positioned new state and the source block for each new vine being added
* to the world, if one of the events gets cancelled the growth gets interrupted.
* @return How many vines grew
*/
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public int growMultiple() {
BlockFace growthDirection = getGrowthDirection();
int age = getVineAge() + 1;
int maxAge = getMaxVineAge();
BlockVinesNether growing = clone();
growing.randomizeVineAge(false);
int blocksToGrow = growing.getVineAge();
int grew = 0;
for (int distance = 1; distance <= blocksToGrow; distance++) {
Block pos = getSide(growthDirection, distance);
if (pos.getId() != AIR || pos.y < 0 || 255 < pos.y) {
break;
}
growing.setVineAge(Math.min(age++, maxAge));
growing.x = pos.x;
growing.y = pos.y;
growing.z = pos.z;
BlockGrowEvent ev = new BlockGrowEvent(this, growing.clone());
Server.getInstance().getPluginManager().callEvent(ev);
if (ev.isCancelled()) {
break;
}
if (!level.setBlock(pos, ev.getNewState())) {
break;
}
grew++;
}
if (grew > 0) {
increaseRootAge();
}
return grew;
}
/**
* Attempt to get the age of the root or the head of the vine.
* @param base True to get the age of the base (oldest block), false to get the age of the head (newest block)
* @return Empty if the target could not be reached. The age of the target if it was found.
*/
@PowerNukkitOnly
@Since("1.4.0.0-PN")
@NotNull
public OptionalInt findVineAge(boolean base) {
return findVineBlock(base)
.map(vine-> OptionalInt.of(vine.getVineAge()))
.orElse(OptionalInt.empty());
}
/**
* Attempt to find the root or the head of the vine transversing the growth direction for up to 256 blocks.
* @param base True to find the base (oldest block), false to find the head (newest block)
* @return Empty if the target could not be reached or the block there isn't an instance of {@link BlockVinesNether}.
* The positioned block of the target if it was found.
*/
@PowerNukkitOnly
@Since("1.4.0.0-PN")
@NotNull
public Optional findVineBlock(boolean base) {
return findVine(base)
.map(Position::getLevelBlock)
.filter(BlockVinesNether.class::isInstance)
.map(BlockVinesNether.class::cast);
}
/**
* Attempt to find the root or the head of the vine transversing the growth direction for up to 256 blocks.
* @param base True to find the base (oldest block), false to find the head (newest block)
* @return Empty if the target could not be reached. The position of the target if it was found.
*/
@PowerNukkitOnly
@Since("1.4.0.0-PN")
@NotNull
public Optional findVine(boolean base) {
BlockFace supportFace = getGrowthDirection();
if (base) {
supportFace = supportFace.getOpposite();
}
Position result = getLocation();
int id = getId();
int limit = 256;
while (--limit > 0){
Position next = result.getSide(supportFace);
if (next.getLevelBlockState().getBlockId() == id) {
result = next;
} else {
break;
}
}
return limit == -1? Optional.empty() : Optional.of(result);
}
/**
* Attempts to increase the age of the base of the nether vine.
* @return
*
{@code EMPTY} if the base could not be reached or have an invalid instance type
*
{@code TRUE} if the base was changed successfully
*
{@code FALSE} if the base was already in the max age or the block change was refused
*
*/
@PowerNukkitOnly
@Since("1.4.0.0-PN")
@NotNull
public OptionalBoolean increaseRootAge() {
Block base = findVine(true).map(Position::getLevelBlock).orElse(null);
if (!(base instanceof BlockVinesNether)) {
return OptionalBoolean.EMPTY;
}
BlockVinesNether baseVine = (BlockVinesNether) base;
int vineAge = baseVine.getVineAge();
if (vineAge < baseVine.getMaxVineAge()) {
baseVine.setVineAge(vineAge + 1);
if (getLevel().setBlock(baseVine, baseVine)) {
return OptionalBoolean.TRUE;
}
}
return OptionalBoolean.FALSE;
}
@Override
public boolean onActivate(@NotNull Item item, @Nullable Player player) {
if (!item.isFertilizer()) {
return false;
}
getLevel().addParticle(new BoneMealParticle(this));
findVineBlock(false).ifPresent(BlockVinesNether::growMultiple);
if (player != null && !player.isCreative()) {
item.count--;
}
return true;
}
@Override
public Item[] getDrops(Item item) {
// They have a 33% (3/9) chance to drop a single weeping vine when broken,
// increased to 55% (5/9) with Fortune I,
// 77% (7/9) with Fortune II,
// and 100% with Fortune III.
//
// They always drop a single weeping vine when broken with shears or a tool enchanted with Silk Touch.
int enchantmentLevel;
if (item.isShears() || (enchantmentLevel = item.getEnchantmentLevel(Enchantment.ID_FORTUNE_DIGGING)) >= 3) {
return new Item[]{ toItem() };
}
int chance = 3 + enchantmentLevel * 2;
if (ThreadLocalRandom.current().nextInt(9) < chance) {
return new Item[]{ toItem() };
}
return Item.EMPTY_ARRAY;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
protected boolean isSupportValid(@NotNull Block support) {
return support.getId() == getId() || !support.isTransparent();
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public boolean isSupportValid() {
return isSupportValid(getSide(getGrowthDirection().getOpposite()));
}
@Override
public void onEntityCollide(Entity entity) {
entity.resetFallDistance();
}
@Override
public boolean hasEntityCollision() {
return true;
}
@Override
public double getHardness() {
return 0;
}
@Override
public double getResistance() {
return 0;
}
@Override
public boolean canBeClimbed() {
return true;
}
@Override
public boolean canBeFlowedInto() {
return true;
}
@Override
public boolean isSolid() {
return false;
}
@Override
public double getMinX() {
return x+ (4/16.0);
}
@Override
public double getMinZ() {
return z+ (4/16.0);
}
@Override
public double getMaxX() {
return x+ (12/16.0);
}
@Override
public double getMaxZ() {
return z+ (12/16.0);
}
@Override
public double getMaxY() {
return y+ (15/16.0);
}
@Override
public boolean canPassThrough() {
return true;
}
@Override
@PowerNukkitOnly
public boolean sticksToPiston() {
return false;
}
@Override
@PowerNukkitOnly
public boolean breaksWhenMoved() {
return true;
}
@Override
public boolean canBeActivated() {
return true;
}
@Override
public boolean canSilkTouch() {
return true;
}
@Override
public BlockVinesNether clone() {
return (BlockVinesNether) super.clone();
}
}