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cn.nukkit.block.BlockCauldronLava Maven / Gradle / Ivy
package cn.nukkit.block;
import cn.nukkit.Player;
import cn.nukkit.Server;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.blockentity.BlockEntity;
import cn.nukkit.blockentity.BlockEntityCauldron;
import cn.nukkit.entity.Entity;
import cn.nukkit.event.entity.EntityCombustByBlockEvent;
import cn.nukkit.event.entity.EntityDamageByBlockEvent;
import cn.nukkit.event.entity.EntityDamageEvent;
import cn.nukkit.event.player.PlayerBucketEmptyEvent;
import cn.nukkit.event.player.PlayerBucketFillEvent;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemBucket;
import cn.nukkit.item.MinecraftItemID;
import cn.nukkit.level.Sound;
import cn.nukkit.math.AxisAlignedBB;
import cn.nukkit.potion.Effect;
import org.jetbrains.annotations.NotNull;
@PowerNukkitOnly
public class BlockCauldronLava extends BlockCauldron {
@PowerNukkitOnly
public BlockCauldronLava() {
this(0x8);
}
@PowerNukkitOnly
public BlockCauldronLava(int meta) {
super(meta);
}
@Override
public String getName() {
return "Lava Cauldron";
}
@Override
public int getId() {
return LAVA_CAULDRON;
}
@Override
public int getLightLevel() {
return 15;
}
@Override
public boolean hasEntityCollision() {
return true;
}
@Override
protected AxisAlignedBB recalculateCollisionBoundingBox() {
return shrink(0.3, 0.3, 0.3);
}
@PowerNukkitOnly
@Override
public void setFillLevel(int fillLevel) {
super.setFillLevel(fillLevel);
setDamage(getDamage() | 0x8);
}
@Override
public void onEntityCollide(Entity entity) {
// Always setting the duration to 15 seconds? TODO
EntityCombustByBlockEvent ev = new EntityCombustByBlockEvent(this, entity, 15);
Server.getInstance().getPluginManager().callEvent(ev);
if (!ev.isCancelled()
// Making sure the entity is actually alive and not invulnerable.
&& entity.isAlive()
&& entity.noDamageTicks == 0) {
entity.setOnFire(ev.getDuration());
}
if (!entity.hasEffect(Effect.FIRE_RESISTANCE)) {
entity.attack(new EntityDamageByBlockEvent(this, entity, EntityDamageEvent.DamageCause.LAVA, 4));
}
}
@Override
public boolean onActivate(@NotNull Item item, Player player) {
BlockEntity be = this.level.getBlockEntity(this);
if (!(be instanceof BlockEntityCauldron)) {
return false;
}
BlockEntityCauldron cauldron = (BlockEntityCauldron) be;
switch (item.getId()) {
case Item.BUCKET:
ItemBucket bucket = (ItemBucket) item;
if (bucket.getFishEntityId() != null) {
break;
}
if (item.getDamage() == 0) { //empty
if (!isFull() || cauldron.isCustomColor() || cauldron.hasPotion()) {
break;
}
PlayerBucketFillEvent ev = new PlayerBucketFillEvent(player, this, null, this, item, MinecraftItemID.LAVA_BUCKET.get(1, bucket.getCompoundTag()));
this.level.getServer().getPluginManager().callEvent(ev);
if (!ev.isCancelled()) {
replaceBucket(bucket, player, ev.getItem());
this.setFillLevel(FILL_LEVEL.getMinValue(), player);//empty
this.level.setBlock(this, new BlockCauldron(0), true);
cauldron.clearCustomColor();
this.getLevel().addSound(this.add(0.5, 1, 0.5), Sound.BUCKET_FILL_LAVA);
}
} else if (bucket.isWater() || bucket.isLava()) { //water or lava bucket
if (isFull() && !cauldron.isCustomColor() && !cauldron.hasPotion() && item.getDamage() == 10) {
break;
}
PlayerBucketEmptyEvent ev = new PlayerBucketEmptyEvent(player, this, null, this, item, MinecraftItemID.BUCKET.get(1, bucket.getCompoundTag()));
this.level.getServer().getPluginManager().callEvent(ev);
if (!ev.isCancelled()) {
replaceBucket(bucket, player, ev.getItem());
if (cauldron.hasPotion()) {//if has potion
clearWithFizz(cauldron);
} else if (bucket.isLava()) { //lava bucket
this.setFillLevel(FILL_LEVEL.getMaxValue(), player);//fill
cauldron.clearCustomColor();
this.level.setBlock(this, this, true);
this.getLevel().addSound(this.add(0.5, 1, 0.5), Sound.BUCKET_EMPTY_LAVA);
} else {
if (isEmpty()) {
this.level.setBlock(this, new BlockCauldron(6), true, true);
cauldron.clearCustomColor();
this.getLevel().addSound(this.add(0.5, 1, 0.5), Sound.CAULDRON_FILLWATER);
} else {
clearWithFizz(cauldron);
}
}
}
}
break;
case Item.POTION:
case Item.SPLASH_POTION:
case Item.LINGERING_POTION:
if (!isEmpty() && (cauldron.hasPotion()? cauldron.getPotionId() != item.getDamage() : item.getDamage() != 0)) {
clearWithFizz(cauldron);
break;
}
return super.onActivate(item, player);
case Item.GLASS_BOTTLE:
if (!isEmpty() && cauldron.hasPotion()) {
return super.onActivate(item, player);
}
default:
return true;
}
this.level.updateComparatorOutputLevel(this);
return true;
}
}