cn.nukkit.entity.mob.EntityDrowned Maven / Gradle / Ivy
package cn.nukkit.entity.mob;
import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.entity.EntitySmite;
import cn.nukkit.entity.EntitySwimmable;
import cn.nukkit.entity.EntityWalkable;
import cn.nukkit.item.Item;
import cn.nukkit.level.format.FullChunk;
import cn.nukkit.nbt.tag.CompoundTag;
/**
* @author PetteriM1
*/
public class EntityDrowned extends EntityMob implements EntitySwimmable, EntityWalkable, EntitySmite {
public static final int NETWORK_ID = 110;
public EntityDrowned(FullChunk chunk, CompoundTag nbt) {
super(chunk, nbt);
}
@Override
public int getNetworkId() {
return NETWORK_ID;
}
@Override
protected void initEntity() {
this.setMaxHealth(20);
super.initEntity();
}
@Override
public float getWidth() {
return 0.6f;
}
@Override
public float getHeight() {
return 1.9f;
}
@PowerNukkitOnly
@Since("1.5.1.0-PN")
@Override
public String getOriginalName() {
return "Drowned";
}
@Override
public Item[] getDrops() {
return new Item[]{Item.get(Item.ROTTEN_FLESH)};
}
@PowerNukkitOnly
@Override
public boolean isUndead() {
return true;
}
@PowerNukkitOnly
@Override
public boolean isPreventingSleep(Player player) {
return true;
}
@Override
public boolean onUpdate(int currentTick) {
burn(this);
return super.onUpdate(currentTick);
}
}