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package cn.nukkit.entity.passive;

import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.entity.EntityWalkable;
import cn.nukkit.entity.ai.behavior.Behavior;
import cn.nukkit.entity.ai.behaviorgroup.BehaviorGroup;
import cn.nukkit.entity.ai.behaviorgroup.IBehaviorGroup;
import cn.nukkit.entity.ai.controller.FluctuateController;
import cn.nukkit.entity.ai.controller.LookController;
import cn.nukkit.entity.ai.controller.WalkController;
import cn.nukkit.entity.ai.evaluator.MemoryCheckNotEmptyEvaluator;
import cn.nukkit.entity.ai.evaluator.PassByTimeEvaluator;
import cn.nukkit.entity.ai.evaluator.ProbabilityEvaluator;
import cn.nukkit.entity.ai.executor.*;
import cn.nukkit.entity.ai.memory.CoreMemoryTypes;
import cn.nukkit.entity.ai.route.finder.impl.SimpleFlatAStarRouteFinder;
import cn.nukkit.entity.ai.route.posevaluator.WalkingPosEvaluator;
import cn.nukkit.entity.ai.sensor.NearestFeedingPlayerSensor;
import cn.nukkit.entity.ai.sensor.NearestPlayerSensor;
import cn.nukkit.item.Item;
import cn.nukkit.level.format.FullChunk;
import cn.nukkit.nbt.tag.CompoundTag;

import java.util.Set;

/**
 * @author BeYkeRYkt (Nukkit Project)
 */
public class EntityPig extends EntityAnimal implements EntityWalkable {

    public static final int NETWORK_ID = 12;

    public EntityPig(FullChunk chunk, CompoundTag nbt) {
        super(chunk, nbt);
    }

    @Override
    public IBehaviorGroup requireBehaviorGroup() {
        return new BehaviorGroup(
                this.tickSpread,
                Set.of(
                        //用于刷新InLove状态的核心行为
                        new Behavior(
                                new InLoveExecutor(400),
                                all(
                                        new PassByTimeEvaluator(CoreMemoryTypes.LAST_BE_FEED_TIME, 0, 400),
                                        new PassByTimeEvaluator(CoreMemoryTypes.LAST_IN_LOVE_TIME, 6000, Integer.MAX_VALUE)
                                ),
                                1, 1
                        ),
                        //生长
                        new Behavior(
                                new AnimalGrowExecutor(),
                                //todo:Growth rate
                                all(
                                        new PassByTimeEvaluator(CoreMemoryTypes.ENTITY_SPAWN_TIME, 20 * 60 * 20, Integer.MAX_VALUE),
                                        entity -> entity instanceof EntityAnimal animal && animal.isBaby()
                                )
                                , 1, 1, 1200
                        )
                ),
                Set.of(
                        new Behavior(new FlatRandomRoamExecutor(0.4f, 12, 40, true, 100, true, 10), new PassByTimeEvaluator(CoreMemoryTypes.LAST_BE_ATTACKED_TIME, 0, 100), 4, 1),
                        new Behavior(new EntityBreedingExecutor<>(EntityPig.class, 16, 100, 0.5f), entity -> entity.getMemoryStorage().get(CoreMemoryTypes.IS_IN_LOVE), 3, 1),
                        new Behavior(new MoveToTargetExecutor(CoreMemoryTypes.NEAREST_FEEDING_PLAYER, 0.4f, true), new MemoryCheckNotEmptyEvaluator(CoreMemoryTypes.NEAREST_FEEDING_PLAYER), 2, 1),
                        new Behavior(new LookAtTargetExecutor(CoreMemoryTypes.NEAREST_PLAYER, 100), new ProbabilityEvaluator(4, 10), 1, 1, 100),
                        new Behavior(new FlatRandomRoamExecutor(0.2f, 12, 100, false, -1, true, 10), (entity -> true), 1, 1)
                ),
                Set.of(new NearestFeedingPlayerSensor(8, 0), new NearestPlayerSensor(8, 0, 20)),
                Set.of(new WalkController(), new LookController(true, true), new FluctuateController()),
                new SimpleFlatAStarRouteFinder(new WalkingPosEvaluator(), this),
                this
        );
    }

    @Override
    public float getWidth() {
        if (this.isBaby()) {
            return 0.45f;
        }
        return 0.9f;
    }

    @Override
    public float getHeight() {
        if (this.isBaby()) {
            return 0.45f;
        }
        return 0.9f;
    }

    @Override
    public void initEntity() {
        this.setMaxHealth(10);
        super.initEntity();
    }

    @PowerNukkitOnly
    @Since("1.5.1.0-PN")
    @Override
    public String getOriginalName() {
        return "Pig";
    }

    @Override
    public Item[] getDrops() {
        return new Item[]{Item.get(((this.isOnFire()) ? Item.COOKED_PORKCHOP : Item.RAW_PORKCHOP))};
    }

    @Override
    public int getNetworkId() {
        return NETWORK_ID;
    }

    @Override
    public boolean isBreedingItem(Item item) {
        int id = item.getId();

        return id == Item.CARROT || id == Item.POTATO || id == Item.BEETROOT;
    }
}




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