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/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.jctools.queues;
import org.jctools.util.PortableJvmInfo;
/**
* An MPSC array queue which grows unbounded in linked chunks.
* Differently from {@link MpscUnboundedArrayQueue} it is designed to provide a better scaling when more
* producers are concurrently offering.
* Users should be aware that {@link #poll()} could spin while awaiting a new element to be available:
* to avoid this behaviour {@link #relaxedPoll()} should be used instead, accounting for the semantic differences
* between the twos.
*
* @author https://github.com/franz1981
*/
public class MpscUnboundedXaddArrayQueue extends MpUnboundedXaddArrayQueue, E>
{
/**
* @param chunkSize The buffer size to be used in each chunk of this queue
* @param maxPooledChunks The maximum number of reused chunks kept around to avoid allocation, chunks are pre-allocated
*/
public MpscUnboundedXaddArrayQueue(int chunkSize, int maxPooledChunks)
{
super(chunkSize, maxPooledChunks);
}
public MpscUnboundedXaddArrayQueue(int chunkSize)
{
this(chunkSize, 2);
}
@Override
final MpscUnboundedXaddChunk newChunk(long index, MpscUnboundedXaddChunk prev, int chunkSize, boolean pooled)
{
return new MpscUnboundedXaddChunk(index, prev, chunkSize, pooled);
}
@Override
public boolean offer(E e)
{
if (null == e)
{
throw new NullPointerException();
}
final int chunkMask = this.chunkMask;
final int chunkShift = this.chunkShift;
final long pIndex = getAndIncrementProducerIndex();
final int piChunkOffset = (int) (pIndex & chunkMask);
final long piChunkIndex = pIndex >> chunkShift;
MpscUnboundedXaddChunk pChunk = lvProducerChunk();
if (pChunk.lvIndex() != piChunkIndex)
{
// Other producers may have advanced the producer chunk as we claimed a slot in a prev chunk, or we may have
// now stepped into a brand new chunk which needs appending.
pChunk = producerChunkForIndex(pChunk, piChunkIndex);
}
pChunk.soElement(piChunkOffset, e);
return true;
}
private MpscUnboundedXaddChunk pollNextBuffer(MpscUnboundedXaddChunk cChunk, long cIndex)
{
final MpscUnboundedXaddChunk next = spinForNextIfNotEmpty(cChunk, cIndex);
if (next == null)
{
return null;
}
moveToNextConsumerChunk(cChunk, next);
assert next.lvIndex() == cIndex >> chunkShift;
return next;
}
private MpscUnboundedXaddChunk spinForNextIfNotEmpty(MpscUnboundedXaddChunk cChunk, long cIndex)
{
MpscUnboundedXaddChunk next = cChunk.lvNext();
if (next == null)
{
if (lvProducerIndex() == cIndex)
{
return null;
}
final long ccChunkIndex = cChunk.lvIndex();
if (lvProducerChunkIndex() == ccChunkIndex) {
// no need to help too much here or the consumer latency will be hurt
next = appendNextChunks(cChunk, ccChunkIndex, 1);
}
while (next == null)
{
next = cChunk.lvNext();
}
}
return next;
}
@Override
public E poll()
{
final int chunkMask = this.chunkMask;
final long cIndex = this.lpConsumerIndex();
final int ciChunkOffset = (int) (cIndex & chunkMask);
MpscUnboundedXaddChunk cChunk = this.lvConsumerChunk();
// start of new chunk?
if (ciChunkOffset == 0 && cIndex != 0)
{
// pollNextBuffer will verify emptiness check
cChunk = pollNextBuffer(cChunk, cIndex);
if (cChunk == null)
{
return null;
}
}
E e = cChunk.lvElement(ciChunkOffset);
if (e == null)
{
if (lvProducerIndex() == cIndex)
{
return null;
}
else
{
e = cChunk.spinForElement(ciChunkOffset, false);
}
}
cChunk.soElement(ciChunkOffset, null);
soConsumerIndex(cIndex + 1);
return e;
}
@Override
public E peek()
{
final int chunkMask = this.chunkMask;
final long cIndex = this.lpConsumerIndex();
final int ciChunkOffset = (int) (cIndex & chunkMask);
MpscUnboundedXaddChunk cChunk = this.lpConsumerChunk();
// start of new chunk?
if (ciChunkOffset == 0 && cIndex != 0)
{
cChunk = spinForNextIfNotEmpty(cChunk, cIndex);
if (cChunk == null)
{
return null;
}
}
E e = cChunk.lvElement(ciChunkOffset);
if (e == null)
{
if (lvProducerIndex() == cIndex)
{
return null;
}
else
{
e = cChunk.spinForElement(ciChunkOffset, false);
}
}
return e;
}
@Override
public E relaxedPoll()
{
final int chunkMask = this.chunkMask;
final long cIndex = this.lpConsumerIndex();
final int ciChunkOffset = (int) (cIndex & chunkMask);
MpscUnboundedXaddChunk cChunk = this.lpConsumerChunk();
E e;
// start of new chunk?
if (ciChunkOffset == 0 && cIndex != 0)
{
final MpscUnboundedXaddChunk next = cChunk.lvNext();
if (next == null)
{
return null;
}
e = next.lvElement(0);
// if the next chunk doesn't have the first element set we give up
if (e == null)
{
return null;
}
moveToNextConsumerChunk(cChunk, next);
cChunk = next;
}
else
{
e = cChunk.lvElement(ciChunkOffset);
if (e == null)
{
return null;
}
}
cChunk.soElement(ciChunkOffset, null);
soConsumerIndex(cIndex + 1);
return e;
}
@Override
public E relaxedPeek()
{
final int chunkMask = this.chunkMask;
final long cIndex = this.lpConsumerIndex();
final int cChunkOffset = (int) (cIndex & chunkMask);
MpscUnboundedXaddChunk cChunk = this.lpConsumerChunk();
// start of new chunk?
if (cChunkOffset == 0 && cIndex !=0)
{
cChunk = cChunk.lvNext();
if (cChunk == null)
{
return null;
}
}
return cChunk.lvElement(cChunkOffset);
}
@Override
public int fill(Supplier s)
{
long result = 0;// result is a long because we want to have a safepoint check at regular intervals
final int capacity = chunkMask + 1;
final int offerBatch = Math.min(PortableJvmInfo.RECOMENDED_OFFER_BATCH, capacity);
do
{
final int filled = fill(s, offerBatch);
if (filled == 0)
{
return (int) result;
}
result += filled;
}
while (result <= capacity);
return (int) result;
}
@Override
public int drain(Consumer c, int limit)
{
if (null == c)
throw new IllegalArgumentException("c is null");
if (limit < 0)
throw new IllegalArgumentException("limit is negative: " + limit);
if (limit == 0)
return 0;
final int chunkMask = this.chunkMask;
long cIndex = this.lpConsumerIndex();
MpscUnboundedXaddChunk cChunk = this.lpConsumerChunk();
for (int i = 0; i < limit; i++)
{
final int consumerOffset = (int) (cIndex & chunkMask);
E e;
if (consumerOffset == 0 && cIndex != 0)
{
final MpscUnboundedXaddChunk next = cChunk.lvNext();
if (next == null)
{
return i;
}
e = next.lvElement(0);
// if the next chunk doesn't have the first element set we give up
if (e == null)
{
return i;
}
moveToNextConsumerChunk(cChunk, next);
cChunk = next;
}
else
{
e = cChunk.lvElement(consumerOffset);
if (e == null)
{
return i;
}
}
cChunk.soElement(consumerOffset, null);
final long nextConsumerIndex = cIndex + 1;
soConsumerIndex(nextConsumerIndex);
c.accept(e);
cIndex = nextConsumerIndex;
}
return limit;
}
@Override
public int fill(Supplier s, int limit)
{
if (null == s)
throw new IllegalArgumentException("supplier is null");
if (limit < 0)
throw new IllegalArgumentException("limit is negative:" + limit);
if (limit == 0)
return 0;
final int chunkShift = this.chunkShift;
final int chunkMask = this.chunkMask;
long pIndex = getAndAddProducerIndex(limit);
MpscUnboundedXaddChunk pChunk = null;
for (int i = 0; i < limit; i++)
{
final int pChunkOffset = (int) (pIndex & chunkMask);
final long chunkIndex = pIndex >> chunkShift;
if (pChunk == null || pChunk.lvIndex() != chunkIndex)
{
pChunk = producerChunkForIndex(pChunk, chunkIndex);
}
pChunk.soElement(pChunkOffset, s.get());
pIndex++;
}
return limit;
}
}