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/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.jctools.queues;
/**
* An MPMC array queue which grows unbounded in linked chunks.
* Differently from {@link MpmcArrayQueue} it is designed to provide a better scaling when more
* producers are concurrently offering.
* Users should be aware that {@link #poll()} could spin while awaiting a new element to be available:
* to avoid this behaviour {@link #relaxedPoll()} should be used instead, accounting for the semantic differences
* between the twos.
*
* @author https://github.com/franz1981
*/
public class MpmcUnboundedXaddArrayQueue extends MpUnboundedXaddArrayQueue, E>
{
/**
* @param chunkSize The buffer size to be used in each chunk of this queue
* @param maxPooledChunks The maximum number of reused chunks kept around to avoid allocation, chunks are pre-allocated
*/
public MpmcUnboundedXaddArrayQueue(int chunkSize, int maxPooledChunks)
{
super(chunkSize, maxPooledChunks);
}
public MpmcUnboundedXaddArrayQueue(int chunkSize)
{
this(chunkSize, 2);
}
@Override
final MpmcUnboundedXaddChunk newChunk(long index, MpmcUnboundedXaddChunk prev, int chunkSize, boolean pooled)
{
return new MpmcUnboundedXaddChunk(index, prev, chunkSize, pooled);
}
@Override
public boolean offer(E e)
{
if (null == e)
{
throw new NullPointerException();
}
final int chunkMask = this.chunkMask;
final int chunkShift = this.chunkShift;
final long pIndex = getAndIncrementProducerIndex();
final int piChunkOffset = (int) (pIndex & chunkMask);
final long piChunkIndex = pIndex >> chunkShift;
MpmcUnboundedXaddChunk pChunk = lvProducerChunk();
if (pChunk.lvIndex() != piChunkIndex)
{
// Other producers may have advanced the producer chunk as we claimed a slot in a prev chunk, or we may have
// now stepped into a brand new chunk which needs appending.
pChunk = producerChunkForIndex(pChunk, piChunkIndex);
}
final boolean isPooled = pChunk.isPooled();
if (isPooled)
{
// wait any previous consumer to finish its job
pChunk.spinForElement(piChunkOffset, true);
}
pChunk.soElement(piChunkOffset, e);
if (isPooled)
{
pChunk.soSequence(piChunkOffset, piChunkIndex);
}
return true;
}
@Override
public E poll()
{
final int chunkMask = this.chunkMask;
final int chunkShift = this.chunkShift;
long cIndex;
MpmcUnboundedXaddChunk cChunk;
int ciChunkOffset;
boolean isFirstElementOfNewChunk;
boolean pooled = false;
E e = null;
MpmcUnboundedXaddChunk next = null;
long pIndex = -1; // start with bogus value, hope we don't need it
long ciChunkIndex;
while (true)
{
isFirstElementOfNewChunk = false;
cIndex = this.lvConsumerIndex();
// chunk is in sync with the index, and is safe to mutate after CAS of index (because we pre-verify it
// matched the indicate ciChunkIndex)
cChunk = this.lvConsumerChunk();
ciChunkOffset = (int) (cIndex & chunkMask);
ciChunkIndex = cIndex >> chunkShift;
final long ccChunkIndex = cChunk.lvIndex();
if (ciChunkOffset == 0 && cIndex != 0) {
if (ciChunkIndex - ccChunkIndex != 1)
{
continue;
}
isFirstElementOfNewChunk = true;
next = cChunk.lvNext();
// next could have been modified by another racing consumer, but:
// - if null: it still needs to check q empty + casConsumerIndex
// - if !null: it will fail on casConsumerIndex
if (next == null)
{
if (cIndex >= pIndex && // test against cached pIndex
cIndex == (pIndex = lvProducerIndex())) // update pIndex if we must
{
// strict empty check, this ensures [Queue.poll() == null iff isEmpty()]
return null;
}
// we will go ahead with the CAS and have the winning consumer spin for the next buffer
}
// not empty: can attempt the cas (and transition to next chunk if successful)
if (casConsumerIndex(cIndex, cIndex + 1))
{
break;
}
continue;
}
if (ccChunkIndex > ciChunkIndex)
{
//stale view of the world
continue;
}
// mid chunk elements
assert !isFirstElementOfNewChunk && ccChunkIndex <= ciChunkIndex;
pooled = cChunk.isPooled();
if (ccChunkIndex == ciChunkIndex)
{
if (pooled)
{
// Pooled chunks need a stronger guarantee than just element null checking in case of a stale view
// on a reused entry where a racing consumer has grabbed the slot but not yet null-ed it out and a
// producer has not yet set it to the new value.
final long sequence = cChunk.lvSequence(ciChunkOffset);
if (sequence == ciChunkIndex)
{
if (casConsumerIndex(cIndex, cIndex + 1))
{
break;
}
continue;
}
if (sequence > ciChunkIndex)
{
//stale view of the world
continue;
}
// sequence < ciChunkIndex: element yet to be set?
}
else
{
e = cChunk.lvElement(ciChunkOffset);
if (e != null)
{
if (casConsumerIndex(cIndex, cIndex + 1))
{
break;
}
continue;
}
// e == null: element yet to be set?
}
}
// ccChunkIndex < ciChunkIndex || e == null || sequence < ciChunkIndex:
if (cIndex >= pIndex && // test against cached pIndex
cIndex == (pIndex = lvProducerIndex())) // update pIndex if we must
{
// strict empty check, this ensures [Queue.poll() == null iff isEmpty()]
return null;
}
}
// if we are the isFirstElementOfNewChunk we need to get the consumer chunk
if (isFirstElementOfNewChunk)
{
e = switchToNextConsumerChunkAndPoll(cChunk, next, ciChunkIndex);
}
else
{
if (pooled)
{
e = cChunk.lvElement(ciChunkOffset);
}
assert !cChunk.isPooled() || (cChunk.isPooled() && cChunk.lvSequence(ciChunkOffset) == ciChunkIndex);
cChunk.soElement(ciChunkOffset, null);
}
return e;
}
private E switchToNextConsumerChunkAndPoll(
MpmcUnboundedXaddChunk cChunk,
MpmcUnboundedXaddChunk next,
long expectedChunkIndex)
{
if (next == null) {
final long ccChunkIndex = expectedChunkIndex - 1;
assert cChunk.lvIndex() == ccChunkIndex;
if (lvProducerChunkIndex() == ccChunkIndex) {
// no need to help too much here or the consumer latency will be hurt
next = appendNextChunks(cChunk, ccChunkIndex, 1);
}
}
while (next == null)
{
next = cChunk.lvNext();
}
// we can freely spin awaiting producer, because we are the only one in charge to
// rotate the consumer buffer and use next
final E e = next.spinForElement(0, false);
final boolean pooled = next.isPooled();
if (pooled)
{
next.spinForSequence(0, expectedChunkIndex);
}
next.soElement(0, null);
moveToNextConsumerChunk(cChunk, next);
return e;
}
@Override
public E peek()
{
final int chunkMask = this.chunkMask;
final int chunkShift = this.chunkShift;
long cIndex;
E e;
do
{
e = null;
cIndex = this.lvConsumerIndex();
MpmcUnboundedXaddChunk cChunk = this.lvConsumerChunk();
final int ciChunkOffset = (int) (cIndex & chunkMask);
final long ciChunkIndex = cIndex >> chunkShift;
final boolean firstElementOfNewChunk = ciChunkOffset == 0 && cIndex != 0;
if (firstElementOfNewChunk)
{
final long expectedChunkIndex = ciChunkIndex - 1;
if (expectedChunkIndex != cChunk.lvIndex())
{
continue;
}
final MpmcUnboundedXaddChunk next = cChunk.lvNext();
if (next == null)
{
continue;
}
cChunk = next;
}
if (cChunk.isPooled())
{
if (cChunk.lvSequence(ciChunkOffset) != ciChunkIndex)
{
continue;
}
} else {
if (cChunk.lvIndex() != ciChunkIndex)
{
continue;
}
}
e = cChunk.lvElement(ciChunkOffset);
}
// checking again vs consumerIndex changes is necessary to verify that e is still valid
while ((e == null && cIndex != lvProducerIndex()) ||
(e != null && cIndex != lvConsumerIndex()));
return e;
}
@Override
public E relaxedPoll()
{
final int chunkMask = this.chunkMask;
final int chunkShift = this.chunkShift;
final long cIndex = this.lvConsumerIndex();
final MpmcUnboundedXaddChunk cChunk = this.lvConsumerChunk();
final int ciChunkOffset = (int) (cIndex & chunkMask);
final long ciChunkIndex = cIndex >> chunkShift;
final boolean firstElementOfNewChunk = ciChunkOffset == 0 && cIndex != 0;
if (firstElementOfNewChunk)
{
final long expectedChunkIndex = ciChunkIndex - 1;
final MpmcUnboundedXaddChunk next;
final long ccChunkIndex = cChunk.lvIndex();
if (expectedChunkIndex != ccChunkIndex || (next = cChunk.lvNext()) == null)
{
return null;
}
E e = null;
final boolean pooled = next.isPooled();
if (pooled)
{
if (next.lvSequence(0) != ciChunkIndex)
{
return null;
}
}
else
{
e = next.lvElement(0);
if (e == null)
{
return null;
}
}
if (!casConsumerIndex(cIndex, cIndex + 1))
{
return null;
}
if (pooled)
{
e = next.lvElement(0);
}
assert e != null;
next.soElement(0, null);
moveToNextConsumerChunk(cChunk, next);
return e;
}
else
{
final boolean pooled = cChunk.isPooled();
E e = null;
if (pooled)
{
final long sequence = cChunk.lvSequence(ciChunkOffset);
if (sequence != ciChunkIndex)
{
return null;
}
}
else
{
final long ccChunkIndex = cChunk.lvIndex();
if (ccChunkIndex != ciChunkIndex || (e = cChunk.lvElement(ciChunkOffset)) == null)
{
return null;
}
}
if (!casConsumerIndex(cIndex, cIndex + 1))
{
return null;
}
if (pooled)
{
e = cChunk.lvElement(ciChunkOffset);
assert e != null;
}
assert !pooled || (pooled && cChunk.lvSequence(ciChunkOffset) == ciChunkIndex);
cChunk.soElement(ciChunkOffset, null);
return e;
}
}
@Override
public E relaxedPeek()
{
final int chunkMask = this.chunkMask;
final int chunkShift = this.chunkShift;
final long cIndex = this.lvConsumerIndex();
final int ciChunkOffset = (int) (cIndex & chunkMask);
final long ciChunkIndex = cIndex >> chunkShift;
MpmcUnboundedXaddChunk consumerBuffer = this.lvConsumerChunk();
final int chunkSize = chunkMask + 1;
final boolean firstElementOfNewChunk = ciChunkOffset == 0 && cIndex >= chunkSize;
if (firstElementOfNewChunk)
{
final long expectedChunkIndex = ciChunkIndex - 1;
if (expectedChunkIndex != consumerBuffer.lvIndex())
{
return null;
}
final MpmcUnboundedXaddChunk next = consumerBuffer.lvNext();
if (next == null)
{
return null;
}
consumerBuffer = next;
}
if (consumerBuffer.isPooled())
{
if (consumerBuffer.lvSequence(ciChunkOffset) != ciChunkIndex)
{
return null;
}
}
else
{
if (consumerBuffer.lvIndex() != ciChunkIndex)
{
return null;
}
}
final E e = consumerBuffer.lvElement(ciChunkOffset);
// checking again vs consumerIndex changes is necessary to verify that e is still valid
if (cIndex != lvConsumerIndex())
{
return null;
}
return e;
}
@Override
public int fill(Supplier s, int limit)
{
if (null == s)
throw new IllegalArgumentException("supplier is null");
if (limit < 0)
throw new IllegalArgumentException("limit is negative:" + limit);
if (limit == 0)
return 0;
final int chunkShift = this.chunkShift;
final int chunkMask = this.chunkMask;
long producerSeq = getAndAddProducerIndex(limit);
MpmcUnboundedXaddChunk producerBuffer = null;
for (int i = 0; i < limit; i++)
{
final int pOffset = (int) (producerSeq & chunkMask);
long chunkIndex = producerSeq >> chunkShift;
if (producerBuffer == null || producerBuffer.lvIndex() != chunkIndex)
{
producerBuffer = producerChunkForIndex(producerBuffer, chunkIndex);
if (producerBuffer.isPooled())
{
chunkIndex = producerBuffer.lvIndex();
}
}
if (producerBuffer.isPooled())
{
while (producerBuffer.lvElement(pOffset) != null)
{
}
}
producerBuffer.soElement(pOffset, s.get());
if (producerBuffer.isPooled())
{
producerBuffer.soSequence(pOffset, chunkIndex);
}
producerSeq++;
}
return limit;
}
}