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Accidental Noise Generator for JVM and JS
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/*
* Copyright (C) 2013 Jason Taylor.
* Released as open-source under the Apache License, Version 2.0.
*
* ============================================================================
* | Joise
* ============================================================================
*
* Copyright (C) 2013 Jason Taylor
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* ============================================================================
* | Accidental Noise Library
* | --------------------------------------------------------------------------
* | Joise is a derivative work based on Josua Tippetts' C++ library:
* | http://accidentalnoise.sourceforge.net/index.html
* ============================================================================
*
* Copyright (C) 2011 Joshua Tippetts
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
package com.sudoplay.joise.module
class ModuleCellular : Module() {
var coefficients = DoubleArray(4)
var generator: ModuleCellGen? = null
fun setCellularSource(generator: ModuleCellGen?) {
this.generator = generator
}
fun setCoefficients(a: Double, b: Double, c: Double, d: Double) {
coefficients[0] = a
coefficients[1] = b
coefficients[2] = c
coefficients[3] = d
}
fun setCoefficient(index: Int, value: Double) {
require(!(index > 3 || index < 0))
coefficients[index] = value
}
override fun get(x: Double, y: Double): Double {
if (generator == null) {
return 0.0
}
val c = generator!!.getCache(x, y)
return c.f[0] * coefficients[0] + c.f[1] * coefficients[1] + (c.f[2]
* coefficients[2]) + c.f[3] * coefficients[3]
}
override fun get(x: Double, y: Double, z: Double): Double {
if (generator == null) {
return 0.0
}
val c = generator!!.getCache(x, y, z)
return c.f[0] * coefficients[0] + c.f[1] * coefficients[1] + (c.f[2]
* coefficients[2]) + c.f[3] * coefficients[3]
}
override fun get(x: Double, y: Double, z: Double, w: Double): Double {
if (generator == null) {
return 0.0
}
val c = generator!!.getCache(x, y, z, w)
return c.f[0] * coefficients[0] + c.f[1] * coefficients[1] + (c.f[2]
* coefficients[2]) + c.f[3] * coefficients[3]
}
override fun get(
x: Double,
y: Double,
z: Double,
w: Double,
u: Double,
v: Double
): Double {
if (generator == null) {
return 0.0
}
val c = generator!!.getCache(x, y, z, w, u, v)
return c.f[0] * coefficients[0] + c.f[1] * coefficients[1] + (c.f[2]
* coefficients[2]) + c.f[3] * coefficients[3]
}
init {
setCoefficients(1.0, 0.0, 0.0, 0.0)
}
}