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Code generator library to create and execute GUI automated tests
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/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
package com.ats.data;
/**
* A copy of org.openqa.selenium.Point, to remove dependency on selenium.
*/
public class Point {
public int x;
public int y;
public Point(int x, int y) {
this.x = x;
this.y = y;
}
public int getX() {
return x;
}
public int getY() {
return y;
}
public Point moveBy(int xOffset, int yOffset) {
return new Point(x + xOffset, y + yOffset);
}
@Override
public boolean equals(Object o) {
if (!(o instanceof Point)) {
return false;
}
Point other = (Point) o;
return other.x == x && other.y == y;
}
@Override
public int hashCode() {
// Assuming x,y rarely exceed 4096 pixels, shifting
// by 12 should provide a good hash value.
return x << 12 + y;
}
public void move(int newX, int newY) {
x = newX;
y = newY;
}
@Override
public String toString() {
return String.format("(%d, %d)", x, y);
}
}
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