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/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.apache.commons.math.analysis.interpolation;

import org.apache.commons.math.exception.DimensionMismatchException;
import org.apache.commons.math.exception.util.LocalizedFormats;
import org.apache.commons.math.exception.NumberIsTooSmallException;
import org.apache.commons.math.analysis.polynomials.PolynomialFunction;
import org.apache.commons.math.analysis.polynomials.PolynomialSplineFunction;
import org.apache.commons.math.util.MathUtils;

/**
 * Computes a natural (also known as "free", "unclamped") cubic spline interpolation for the data set.
 * 

* The {@link #interpolate(double[], double[])} method returns a {@link PolynomialSplineFunction} * consisting of n cubic polynomials, defined over the subintervals determined by the x values, * x[0] < x[i] ... < x[n]. The x values are referred to as "knot points."

*

* The value of the PolynomialSplineFunction at a point x that is greater than or equal to the smallest * knot point and strictly less than the largest knot point is computed by finding the subinterval to which * x belongs and computing the value of the corresponding polynomial at x - x[i] where * i is the index of the subinterval. See {@link PolynomialSplineFunction} for more details. *

*

* The interpolating polynomials satisfy:

    *
  1. The value of the PolynomialSplineFunction at each of the input x values equals the * corresponding y value.
  2. *
  3. Adjacent polynomials are equal through two derivatives at the knot points (i.e., adjacent polynomials * "match up" at the knot points, as do their first and second derivatives).
  4. *

*

* The cubic spline interpolation algorithm implemented is as described in R.L. Burden, J.D. Faires, * Numerical Analysis, 4th Ed., 1989, PWS-Kent, ISBN 0-53491-585-X, pp 126-131. *

* * @version $Revision: 983921 $ $Date: 2010-08-10 12:46:06 +0200 (mar. 10 août 2010) $ * */ public class SplineInterpolator implements UnivariateRealInterpolator { /** * Computes an interpolating function for the data set. * @param x the arguments for the interpolation points * @param y the values for the interpolation points * @return a function which interpolates the data set * @throws DimensionMismatchException if {@code x} and {@code y} * have different sizes. * @throws org.apache.commons.math.exception.NonMonotonousSequenceException * if {@code x} is not sorted in strict increasing order. * @throws NumberIsTooSmallException if the size of {@code x} is smaller * than 3. */ public PolynomialSplineFunction interpolate(double x[], double y[]) { if (x.length != y.length) { throw new DimensionMismatchException(x.length, y.length); } if (x.length < 3) { throw new NumberIsTooSmallException(LocalizedFormats.NUMBER_OF_POINTS, x.length, 3, true); } // Number of intervals. The number of data points is n + 1. int n = x.length - 1; MathUtils.checkOrder(x); // Differences between knot points double h[] = new double[n]; for (int i = 0; i < n; i++) { h[i] = x[i + 1] - x[i]; } double mu[] = new double[n]; double z[] = new double[n + 1]; mu[0] = 0d; z[0] = 0d; double g = 0; for (int i = 1; i < n; i++) { g = 2d * (x[i+1] - x[i - 1]) - h[i - 1] * mu[i -1]; mu[i] = h[i] / g; z[i] = (3d * (y[i + 1] * h[i - 1] - y[i] * (x[i + 1] - x[i - 1])+ y[i - 1] * h[i]) / (h[i - 1] * h[i]) - h[i - 1] * z[i - 1]) / g; } // cubic spline coefficients -- b is linear, c quadratic, d is cubic (original y's are constants) double b[] = new double[n]; double c[] = new double[n + 1]; double d[] = new double[n]; z[n] = 0d; c[n] = 0d; for (int j = n -1; j >=0; j--) { c[j] = z[j] - mu[j] * c[j + 1]; b[j] = (y[j + 1] - y[j]) / h[j] - h[j] * (c[j + 1] + 2d * c[j]) / 3d; d[j] = (c[j + 1] - c[j]) / (3d * h[j]); } PolynomialFunction polynomials[] = new PolynomialFunction[n]; double coefficients[] = new double[4]; for (int i = 0; i < n; i++) { coefficients[0] = y[i]; coefficients[1] = b[i]; coefficients[2] = c[i]; coefficients[3] = d[i]; polynomials[i] = new PolynomialFunction(coefficients); } return new PolynomialSplineFunction(x, polynomials); } }




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