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The Adobe Experience Manager SDK
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
package org.apache.jackrabbit.oak.plugins.observation;
import static org.apache.jackrabbit.guava.common.collect.Lists.newArrayList;
import static org.apache.jackrabbit.guava.common.collect.Lists.newLinkedList;
import static org.apache.jackrabbit.oak.api.Type.NAMES;
import static org.apache.jackrabbit.oak.api.Type.STRING;
import static org.apache.jackrabbit.oak.plugins.tree.TreeConstants.OAK_CHILD_ORDER;
import static org.apache.jackrabbit.oak.plugins.memory.EmptyNodeState.MISSING_NODE;
import static org.apache.jackrabbit.oak.spi.state.MoveDetector.SOURCE_PATH;
import java.util.HashSet;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.List;
import org.apache.jackrabbit.oak.api.PropertyState;
import org.apache.jackrabbit.oak.spi.state.NodeState;
import org.apache.jackrabbit.oak.spi.state.NodeStateDiff;
import org.apache.jackrabbit.oak.commons.PerfLogger;
import org.jetbrains.annotations.NotNull;
import org.slf4j.LoggerFactory;
/**
* Continuation-based content diff implementation that generates
* {@link EventHandler} callbacks by recursing down a content diff
* in a way that guarantees that only a finite number of callbacks
* will be made during a {@link #generate()} method call, regardless
* of how large or complex the content diff is.
*
* A simple usage pattern would look like this:
*
* EventGenerator generator = new EventGenerator(before, after, handler);
* while (!generator.isDone()) {
* generator.generate();
* }
*
*/
public class EventGenerator {
private static final PerfLogger perfLogger = new PerfLogger(
LoggerFactory.getLogger(EventGenerator.class.getName()
+ ".perf"));
/**
* Maximum number of content changes to process during the
* execution of a single diff continuation.
*/
private static final int MAX_CHANGES_PER_CONTINUATION = 10000;
/**
* Maximum number of continuations queued for future processing.
* Once this limit has been reached, we'll start pushing for the
* processing of property-only diffs, which will automatically
* help reduce the backlog.
*/
private static final int MAX_QUEUED_CONTINUATIONS = 1000;
private final LinkedList continuations = newLinkedList();
/**
* Creates a new generator instance. Changes to process need to be added
* through {@link #addHandler(NodeState, NodeState, EventHandler)}
*/
public EventGenerator() {}
/**
* Creates a new generator instance for processing the given changes.
*/
public EventGenerator(
@NotNull NodeState before, @NotNull NodeState after,
@NotNull EventHandler handler) {
continuations.addFirst(new Continuation(handler, before, after, 0));
}
public void addHandler(NodeState before, NodeState after, EventHandler handler) {
continuations.addFirst(new Continuation(handler, before, after, 0));
}
/**
* Checks whether there are no more content changes to be processed.
*/
public boolean isDone() {
return continuations.isEmpty();
}
/**
* Generates a finite number of {@link EventHandler} callbacks based
* on the content changes that have yet to be processed. Further processing
* (even if no callbacks were made) may be postponed to a future
* {@link #generate()} call, until the {@link #isDone()} method finally
* return {@code true}.
*/
public void generate() {
if (!continuations.isEmpty()) {
final Continuation c = continuations.removeFirst();
final long start = perfLogger
.start("generate: Starting event generation");
c.run();
perfLogger.end(start, 1, "generate: Generated {} events",
c.counter);
}
}
private class Continuation implements NodeStateDiff, Runnable {
/**
* Filtered handler of detected content changes.
*/
private final EventHandler handler;
/**
* Before state, possibly non-existent.
*/
private final NodeState before;
/**
* After state, possibly non-existent.
*/
private final NodeState after;
/**
* Number of initial changes to skip.
*/
private final int skip;
/**
* Number of changes seen so far.
*/
private int counter = 0;
private Continuation(
EventHandler handler, NodeState before, NodeState after,
int skip) {
this.handler = handler;
this.before = before;
this.after = after;
this.skip = skip;
}
//------------------------------------------------------< Runnable >--
/**
* Continues the content diff from the point where this
* continuation was created.
*/
@Override
public void run() {
if (skip == 0) {
// Only call enter if this is not a continuation that hit
// the MAX_CHANGES_PER_CONTINUATION limit before
handler.enter(before, after);
}
if (after.compareAgainstBaseState(before, this)) {
// Only call leave if this continuation exists normally and not
// as a result of hitting the MAX_CHANGES_PER_CONTINUATION limit
handler.leave(before, after);
}
}
//-------------------------------------------------< NodeStateDiff >--
@Override
public boolean propertyAdded(PropertyState after) {
if (beforeEvent()) {
handler.propertyAdded(after);
return afterEvent();
} else {
return true;
}
}
@Override
public boolean propertyChanged(
PropertyState before, PropertyState after) {
if (beforeEvent()) {
// check for reordering of child nodes
if (OAK_CHILD_ORDER.equals(before.getName())) {
// list the child node names before and after the change
List beforeNames =
newArrayList(before.getValue(NAMES));
List afterNames =
newArrayList(after.getValue(NAMES));
// check only those names that weren't added or removed
beforeNames.retainAll(new HashSet<>(afterNames));
afterNames.retainAll(new HashSet<>(beforeNames));
// Selection sort beforeNames into afterNames,
// recording the swaps as we go
for (int a = 0; a < afterNames.size() - 1; a++) {
String beforeName = beforeNames.get(a);
String afterName = afterNames.get(a);
if (!afterName.equals(beforeName)) {
// Find afterName in the beforeNames list.
// This loop is guaranteed to stop because both
// lists contain the same names and we've already
// processed all previous names.
int b = a + 1;
while (!afterName.equals(beforeNames.get(b))) {
b++;
}
// Swap the non-matching before name forward.
// No need to beforeNames.set(a, afterName),
// as we won't look back there anymore.
beforeNames.set(b, beforeName);
// find the destName of the orderBefore operation
String destName = null;
Iterator iterator =
after.getValue(NAMES).iterator();
while (destName == null && iterator.hasNext()) {
if (afterName.equals(iterator.next())) {
if (iterator.hasNext()) {
destName = iterator.next();
}
}
}
// deliver the reordering event
handler.nodeReordered(
destName, afterName,
this.after.getChildNode(afterName));
}
}
}
handler.propertyChanged(before, after);
return afterEvent();
} else {
return true;
}
}
@Override
public boolean propertyDeleted(PropertyState before) {
if (beforeEvent()) {
handler.propertyDeleted(before);
return afterEvent();
} else {
return true;
}
}
@Override
public boolean childNodeAdded(String name, NodeState after) {
if (fullQueue()) {
return false;
} else if (beforeEvent()) {
PropertyState sourceProperty = after.getProperty(SOURCE_PATH);
if (sourceProperty != null) {
String sourcePath = sourceProperty.getValue(STRING);
handler.nodeMoved(sourcePath, name, after);
}
handler.nodeAdded(name, after);
addChildDiff(name, MISSING_NODE, after);
return afterEvent();
} else {
return true;
}
}
@Override
public boolean childNodeChanged(
String name, NodeState before, NodeState after) {
if (fullQueue()) {
return false;
} else if (beforeEvent()) {
addChildDiff(name, before, after);
return afterEvent();
} else {
return true;
}
}
@Override
public boolean childNodeDeleted(String name, NodeState before) {
if (fullQueue()) {
return false;
} else if (beforeEvent()) {
handler.nodeDeleted(name, before);
addChildDiff(name, before, MISSING_NODE);
return afterEvent();
} else {
return true;
}
}
//-------------------------------------------------------< private >--
/**
* Schedules a continuation for processing changes within the given
* child node, if changes within that subtree should be processed.
*/
private void addChildDiff(
String name, NodeState before, NodeState after) {
EventHandler h = handler.getChildHandler(name, before, after);
if (h != null) {
continuations.addFirst(new Continuation(h, before, after, 0));
}
}
/**
* Increases the event counter and checks whether the event should
* be processed, i.e. whether the initial skip count has been reached.
*/
private boolean beforeEvent() {
return ++counter > skip;
}
/**
* Checks whether the diff queue has reached the maximum size limit,
* and postpones further processing of the current diff to later.
* Even though this postponement increases the size of the queue
* beyond the limit, doing so ultimately forces property-only
* diffs to the beginning of the queue, and thus helps to
* automatically clean up the backlog.
*/
private boolean fullQueue() {
if (counter > skip // must have processed at least one event
&& continuations.size() >= MAX_QUEUED_CONTINUATIONS) {
continuations.add(new Continuation(
handler, this.before, this.after, counter));
return true;
} else {
return false;
}
}
/**
* Checks whether enough events have already been processed in this
* continuation. If that is the case, we postpone further processing
* to a new continuation that will first skip all the initial events
* we've already seen. Otherwise we let the current diff continue.
*/
private boolean afterEvent() {
if (counter >= skip + MAX_CHANGES_PER_CONTINUATION) {
continuations.addFirst(
new Continuation(handler, before, after, counter));
return false;
} else {
return true;
}
}
}
}
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