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/*
 * COPIED FROM APACHE LUCENE 4.7.2
 *
 * Git URL: [email protected]:apache/lucene.git, tag: releases/lucene-solr/4.7.2, path: lucene/core/src/java
 *
 * (see https://issues.apache.org/jira/browse/OAK-10786 for details)
 */

package org.apache.lucene.store;

/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

import org.apache.lucene.util.ThreadInterruptedException;

/** Abstract base class to rate limit IO.  Typically implementations are
 *  shared across multiple IndexInputs or IndexOutputs (for example
 *  those involved all merging).  Those IndexInputs and
 *  IndexOutputs would call {@link #pause} whenever they
 *  want to read bytes or write bytes. */
public abstract class RateLimiter {

  /**
   * Sets an updated mb per second rate limit.
   */
  public abstract void setMbPerSec(double mbPerSec);
  /**
   * The current mb per second rate limit.
   */
  public abstract double getMbPerSec();
  
  /** Pauses, if necessary, to keep the instantaneous IO
   *  rate at or below the target. 
   *  

* Note: the implementation is thread-safe *

* @return the pause time in nano seconds * */ public abstract long pause(long bytes); /** * Simple class to rate limit IO. */ public static class SimpleRateLimiter extends RateLimiter { private volatile double mbPerSec; private volatile double nsPerByte; private volatile long lastNS; // TODO: we could also allow eg a sub class to dynamically // determine the allowed rate, eg if an app wants to // change the allowed rate over time or something /** mbPerSec is the MB/sec max IO rate */ public SimpleRateLimiter(double mbPerSec) { setMbPerSec(mbPerSec); } /** * Sets an updated mb per second rate limit. */ @Override public void setMbPerSec(double mbPerSec) { this.mbPerSec = mbPerSec; nsPerByte = 1000000000. / (1024*1024*mbPerSec); } /** * The current mb per second rate limit. */ @Override public double getMbPerSec() { return this.mbPerSec; } /** Pauses, if necessary, to keep the instantaneous IO * rate at or below the target. NOTE: multiple threads * may safely use this, however the implementation is * not perfectly thread safe but likely in practice this * is harmless (just means in some rare cases the rate * might exceed the target). It's best to call this * with a biggish count, not one byte at a time. * @return the pause time in nano seconds * */ @Override public long pause(long bytes) { if (bytes == 1) { return 0; } // TODO: this is purely instantaneous rate; maybe we // should also offer decayed recent history one? final long targetNS = lastNS = lastNS + ((long) (bytes * nsPerByte)); final long startNS; long curNS = startNS = System.nanoTime(); if (lastNS < curNS) { lastNS = curNS; } // While loop because Thread.sleep doesn't always sleep // enough: while(true) { final long pauseNS = targetNS - curNS; if (pauseNS > 0) { try { Thread.sleep((int) (pauseNS/1000000), (int) (pauseNS % 1000000)); } catch (InterruptedException ie) { throw new ThreadInterruptedException(ie); } curNS = System.nanoTime(); continue; } break; } return curNS - startNS; } } }




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