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/*
 * Copyright 2012-2023 Aerospike, Inc.
 *
 * Portions may be licensed to Aerospike, Inc. under one or more contributor
 * license agreements WHICH ARE COMPATIBLE WITH THE APACHE LICENSE, VERSION 2.0.
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not
 * use this file except in compliance with the License. You may obtain a copy of
 * the License at http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations under
 * the License.
 */
package com.aerospike.client.policy;

import com.aerospike.client.exp.Expression;

/**
 * Transaction policy attributes used in all database commands.
 */
public class Policy {
	/**
	 * Read policy for AP (availability) namespaces.
	 * 

* Default: {@link ReadModeAP#ONE} */ public ReadModeAP readModeAP = ReadModeAP.ONE; /** * Read policy for SC (strong consistency) namespaces. *

* Default: {@link ReadModeSC#SESSION} */ public ReadModeSC readModeSC = ReadModeSC.SESSION; /** * Replica algorithm used to determine the target node for a partition derived from a key * or requested in a scan/query. *

* Default: {@link Replica#SEQUENCE} */ public Replica replica = Replica.SEQUENCE; /** * Optional expression filter. If filterExp exists and evaluates to false, the * transaction is ignored. *

* Default: null *

*

Example:{@code
	 * Policy p = new Policy();
	 * p.filterExp = Exp.build(Exp.eq(Exp.intBin("a"), Exp.val(11)));
	 * }
*/ public Expression filterExp; /** * Socket connect timeout in milliseconds. If connectTimeout greater than zero, it will * be applied to creating a connection plus optional user authentication. Otherwise, * socketTimeout or totalTimeout will be used depending on their values. *

* If connect, socket and total timeouts are zero, the actual socket connect timeout * is hard-coded to 2000ms. *

* connectTimeout is useful when new connection creation is expensive (ie TLS connections) * and it's acceptable to allow extra time to create a new connection compared to using an * existing connection from the pool. *

* Default: 0 */ public int connectTimeout; /** * Socket idle timeout in milliseconds when processing a database command. *

* If socketTimeout is zero and totalTimeout is non-zero, then socketTimeout will be set * to totalTimeout. If both socketTimeout and totalTimeout are non-zero and * socketTimeout > totalTimeout, then socketTimeout will be set to totalTimeout. If both * socketTimeout and totalTimeout are zero, then there will be no socket idle limit. *

* If socketTimeout is non-zero and the socket has been idle for at least socketTimeout, * both maxRetries and totalTimeout are checked. If maxRetries and totalTimeout are not * exceeded, the transaction is retried. *

* For synchronous methods, socketTimeout is the socket timeout (SO_TIMEOUT). * For asynchronous methods, the socketTimeout is implemented using a HashedWheelTimer. *

* Default: 30000ms */ public int socketTimeout = 30000; /** * Total transaction timeout in milliseconds. *

* The totalTimeout is tracked on the client and sent to the server along with * the transaction in the wire protocol. The client will most likely timeout * first, but the server also has the capability to timeout the transaction. *

* If totalTimeout is not zero and totalTimeout is reached before the transaction * completes, the transaction will abort with * {@link com.aerospike.client.AerospikeException.Timeout}. *

* If totalTimeout is zero, there will be no total time limit. *

* Default for scan/query: 0 *

* Default for all other commands: 1000ms */ public int totalTimeout = 1000; /** * Delay milliseconds after socket read timeout in an attempt to recover the socket * in the background. Processing continues on the original transaction and the user * is still notified at the original transaction timeout. *

* When a transaction is stopped prematurely, the socket must be drained of all incoming * data or closed to prevent unread socket data from corrupting the next transaction * that would use that socket. *

* If a socket read timeout occurs and timeoutDelay is greater than zero, the socket * will be drained until all data has been read or timeoutDelay is reached. If all * data has been read, the socket will be placed back into the connection pool. If * timeoutDelay is reached before the draining is complete, the socket will be closed. *

* Sync sockets are drained in the cluster tend thread at periodic intervals. Async * sockets are drained in the event loop from which the async command executed. *

* Many cloud providers encounter performance problems when sockets are closed by the * client when the server still has data left to write (results in socket RST packet). * If the socket is fully drained before closing, the socket RST performance penalty * can be avoided on these cloud providers. *

* The disadvantage of enabling timeoutDelay is that extra memory/processing is required * to drain sockets and additional connections may still be needed for transaction retries. *

* If timeoutDelay were to be enabled, 3000ms would be a reasonable value. *

* Default: 0 (no delay, connection closed on timeout) */ public int timeoutDelay; /** * Maximum number of retries before aborting the current transaction. * The initial attempt is not counted as a retry. *

* If maxRetries is exceeded, the transaction will abort with * {@link com.aerospike.client.AerospikeException.Timeout}. *

* WARNING: Database writes that are not idempotent (such as add()) * should not be retried because the write operation may be performed * multiple times if the client timed out previous transaction attempts. * It's important to use a distinct WritePolicy for non-idempotent * writes which sets maxRetries = 0; *

* Default for write: 0 (no retries) *

* Default for read: 2 (initial attempt + 2 retries = 3 attempts) *

* Default for scan/query: 5 (6 attempts. See {@link ScanPolicy#ScanPolicy()} comments.) */ public int maxRetries = 2; /** * Milliseconds to sleep between retries. Enter zero to skip sleep. * This field is ignored when maxRetries is zero. * This field is also ignored in async mode. *

* The sleep only occurs on connection errors and server timeouts * which suggest a node is down and the cluster is reforming. * The sleep does not occur when the client's socketTimeout expires. *

* Reads do not have to sleep when a node goes down because the cluster * does not shut out reads during cluster reformation. The default for * reads is zero. *

* The default for writes is also zero because writes are not retried by default. * Writes need to wait for the cluster to reform when a node goes down. * Immediate write retries on node failure have been shown to consistently * result in errors. If maxRetries is greater than zero on a write, then * sleepBetweenRetries should be set high enough to allow the cluster to * reform (>= 3000ms). *

* Default: 0 (do not sleep between retries) */ public int sleepBetweenRetries; /** * Send user defined key in addition to hash digest on both reads and writes. * If the key is sent on a write, the key will be stored with the record on * the server. *

* Default: false (do not send the user defined key) */ public boolean sendKey; /** * Use zlib compression on command buffers sent to the server and responses received * from the server when the buffer size is greater than 128 bytes. *

* This option will increase cpu and memory usage (for extra compressed buffers),but * decrease the size of data sent over the network. *

* Default: false */ public boolean compress; /** * Throw exception if {@link #filterExp} is defined and that filter evaluates * to false (transaction ignored). The {@link com.aerospike.client.AerospikeException} * will contain result code {@link com.aerospike.client.ResultCode#FILTERED_OUT}. *

* This field is not applicable to batch, scan or query commands. *

* Default: false */ public boolean failOnFilteredOut; /** * Copy policy from another policy. */ public Policy(Policy other) { this.readModeAP = other.readModeAP; this.readModeSC = other.readModeSC; this.replica = other.replica; this.filterExp = other.filterExp; this.connectTimeout = other.connectTimeout; this.socketTimeout = other.socketTimeout; this.totalTimeout = other.totalTimeout; this.timeoutDelay = other.timeoutDelay; this.maxRetries = other.maxRetries; this.sleepBetweenRetries = other.sleepBetweenRetries; this.sendKey = other.sendKey; this.compress = other.compress; this.failOnFilteredOut = other.failOnFilteredOut; } /** * Default constructor. */ public Policy() { } /** * Create a single timeout by setting socketTimeout and totalTimeout * to the same value. */ public final void setTimeout(int timeout) { this.socketTimeout = timeout; this.totalTimeout = timeout; } /** * Set socketTimeout and totalTimeout. If totalTimeout defined and * socketTimeout greater than totalTimeout, set socketTimeout to * totalTimeout. */ public final void setTimeouts(int socketTimeout, int totalTimeout) { this.socketTimeout = socketTimeout; this.totalTimeout = totalTimeout; if (totalTimeout > 0 && (socketTimeout == 0 || socketTimeout > totalTimeout)) { this.socketTimeout = totalTimeout; } } @Override public int hashCode() { final int prime = 31; int result = 1; result = prime * result + (compress ? 1231 : 1237); result = prime * result + connectTimeout; result = prime * result + (failOnFilteredOut ? 1231 : 1237); result = prime * result + ((filterExp == null) ? 0 : filterExp.hashCode()); result = prime * result + maxRetries; result = prime * result + ((readModeAP == null) ? 0 : readModeAP.hashCode()); result = prime * result + ((readModeSC == null) ? 0 : readModeSC.hashCode()); result = prime * result + ((replica == null) ? 0 : replica.hashCode()); result = prime * result + (sendKey ? 1231 : 1237); result = prime * result + sleepBetweenRetries; result = prime * result + socketTimeout; result = prime * result + timeoutDelay; result = prime * result + totalTimeout; return result; } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (getClass() != obj.getClass()) return false; Policy other = (Policy) obj; if (compress != other.compress) return false; if (connectTimeout != other.connectTimeout) return false; if (failOnFilteredOut != other.failOnFilteredOut) return false; if (filterExp == null) { if (other.filterExp != null) return false; } else if (!filterExp.equals(other.filterExp)) return false; if (maxRetries != other.maxRetries) return false; if (readModeAP != other.readModeAP) return false; if (readModeSC != other.readModeSC) return false; if (replica != other.replica) return false; if (sendKey != other.sendKey) return false; if (sleepBetweenRetries != other.sleepBetweenRetries) return false; if (socketTimeout != other.socketTimeout) return false; if (timeoutDelay != other.timeoutDelay) return false; if (totalTimeout != other.totalTimeout) return false; return true; } }





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