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/*
* Copyright 2012-2024 Aerospike, Inc.
*
* Portions may be licensed to Aerospike, Inc. under one or more contributor
* license agreements WHICH ARE COMPATIBLE WITH THE APACHE LICENSE, VERSION 2.0.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*/
package com.aerospike.client.policy;
import com.aerospike.client.exp.Expression;
/**
* Transaction policy attributes used in all database commands.
*/
public class Policy {
/**
* Read policy for AP (availability) namespaces.
*
* Default: {@link ReadModeAP#ONE}
*/
public ReadModeAP readModeAP = ReadModeAP.ONE;
/**
* Read policy for SC (strong consistency) namespaces.
*
* Default: {@link ReadModeSC#SESSION}
*/
public ReadModeSC readModeSC = ReadModeSC.SESSION;
/**
* Replica algorithm used to determine the target node for a partition derived from a key
* or requested in a scan/query.
*
* Default: {@link Replica#SEQUENCE}
*/
public Replica replica = Replica.SEQUENCE;
/**
* Optional expression filter. If filterExp exists and evaluates to false, the
* transaction is ignored.
*
* Default: null
*
*
Example:{@code
* Policy p = new Policy();
* p.filterExp = Exp.build(Exp.eq(Exp.intBin("a"), Exp.val(11)));
* }
*/
public Expression filterExp;
/**
* Socket connect timeout in milliseconds. If connectTimeout greater than zero, it will
* be applied to creating a connection plus optional user authentication. Otherwise,
* socketTimeout or totalTimeout will be used depending on their values.
*
* If connect, socket and total timeouts are zero, the actual socket connect timeout
* is hard-coded to 2000ms.
*
* connectTimeout is useful when new connection creation is expensive (ie TLS connections)
* and it's acceptable to allow extra time to create a new connection compared to using an
* existing connection from the pool.
*
* Default: 0
*/
public int connectTimeout;
/**
* Socket idle timeout in milliseconds when processing a database command.
*
* If socketTimeout is zero and totalTimeout is non-zero, then socketTimeout will be set
* to totalTimeout. If both socketTimeout and totalTimeout are non-zero and
* socketTimeout > totalTimeout, then socketTimeout will be set to totalTimeout. If both
* socketTimeout and totalTimeout are zero, then there will be no socket idle limit.
*
* If socketTimeout is non-zero and the socket has been idle for at least socketTimeout,
* both maxRetries and totalTimeout are checked. If maxRetries and totalTimeout are not
* exceeded, the transaction is retried.
*
* For synchronous methods, socketTimeout is the socket timeout (SO_TIMEOUT).
* For asynchronous methods, the socketTimeout is implemented using a HashedWheelTimer.
*
* Default: 30000ms
*/
public int socketTimeout = 30000;
/**
* Total transaction timeout in milliseconds.
*
* The totalTimeout is tracked on the client and sent to the server along with
* the transaction in the wire protocol. The client will most likely timeout
* first, but the server also has the capability to timeout the transaction.
*
* If totalTimeout is not zero and totalTimeout is reached before the transaction
* completes, the transaction will abort with
* {@link com.aerospike.client.AerospikeException.Timeout}.
*
* If totalTimeout is zero, there will be no total time limit.
*
* Default for scan/query: 0
*
* Default for all other commands: 1000ms
*/
public int totalTimeout = 1000;
/**
* Delay milliseconds after socket read timeout in an attempt to recover the socket
* in the background. Processing continues on the original transaction and the user
* is still notified at the original transaction timeout.
*
* When a transaction is stopped prematurely, the socket must be drained of all incoming
* data or closed to prevent unread socket data from corrupting the next transaction
* that would use that socket.
*
* If a socket read timeout occurs and timeoutDelay is greater than zero, the socket
* will be drained until all data has been read or timeoutDelay is reached. If all
* data has been read, the socket will be placed back into the connection pool. If
* timeoutDelay is reached before the draining is complete, the socket will be closed.
*
* Sync sockets are drained in the cluster tend thread at periodic intervals. Async
* sockets are drained in the event loop from which the async command executed.
*
* Many cloud providers encounter performance problems when sockets are closed by the
* client when the server still has data left to write (results in socket RST packet).
* If the socket is fully drained before closing, the socket RST performance penalty
* can be avoided on these cloud providers.
*
* The disadvantage of enabling timeoutDelay is that extra memory/processing is required
* to drain sockets and additional connections may still be needed for transaction retries.
*
* If timeoutDelay were to be enabled, 3000ms would be a reasonable value.
*
* Default: 0 (no delay, connection closed on timeout)
*/
public int timeoutDelay;
/**
* Maximum number of retries before aborting the current transaction.
* The initial attempt is not counted as a retry.
*
* If maxRetries is exceeded, the transaction will abort with
* {@link com.aerospike.client.AerospikeException.Timeout}.
*
* WARNING: Database writes that are not idempotent (such as add())
* should not be retried because the write operation may be performed
* multiple times if the client timed out previous transaction attempts.
* It's important to use a distinct WritePolicy for non-idempotent
* writes which sets maxRetries = 0;
*
* Default for write: 0 (no retries)
*
* Default for read: 2 (initial attempt + 2 retries = 3 attempts)
*
* Default for scan/query: 5 (6 attempts. See {@link ScanPolicy#ScanPolicy()} comments.)
*/
public int maxRetries = 2;
/**
* Milliseconds to sleep between retries. Enter zero to skip sleep.
* This field is ignored when maxRetries is zero.
* This field is also ignored in async mode.
*
* The sleep only occurs on connection errors and server timeouts
* which suggest a node is down and the cluster is reforming.
* The sleep does not occur when the client's socketTimeout expires.
*
* Reads do not have to sleep when a node goes down because the cluster
* does not shut out reads during cluster reformation. The default for
* reads is zero.
*
* The default for writes is also zero because writes are not retried by default.
* Writes need to wait for the cluster to reform when a node goes down.
* Immediate write retries on node failure have been shown to consistently
* result in errors. If maxRetries is greater than zero on a write, then
* sleepBetweenRetries should be set high enough to allow the cluster to
* reform (>= 3000ms).
*
* Default: 0 (do not sleep between retries)
*/
public int sleepBetweenRetries;
/**
* Send user defined key in addition to hash digest on both reads and writes.
* If the key is sent on a write, the key will be stored with the record on
* the server.
*
* Default: false (do not send the user defined key)
*/
public boolean sendKey;
/**
* Use zlib compression on command buffers sent to the server and responses received
* from the server when the buffer size is greater than 128 bytes.
*
* This option will increase cpu and memory usage (for extra compressed buffers),but
* decrease the size of data sent over the network.
*
* Default: false
*/
public boolean compress;
/**
* Throw exception if {@link #filterExp} is defined and that filter evaluates
* to false (transaction ignored). The {@link com.aerospike.client.AerospikeException}
* will contain result code {@link com.aerospike.client.ResultCode#FILTERED_OUT}.
*
* This field is not applicable to batch, scan or query commands.
*
* Default: false
*/
public boolean failOnFilteredOut;
/**
* Copy policy from another policy.
*/
public Policy(Policy other) {
this.readModeAP = other.readModeAP;
this.readModeSC = other.readModeSC;
this.replica = other.replica;
this.filterExp = other.filterExp;
this.connectTimeout = other.connectTimeout;
this.socketTimeout = other.socketTimeout;
this.totalTimeout = other.totalTimeout;
this.timeoutDelay = other.timeoutDelay;
this.maxRetries = other.maxRetries;
this.sleepBetweenRetries = other.sleepBetweenRetries;
this.sendKey = other.sendKey;
this.compress = other.compress;
this.failOnFilteredOut = other.failOnFilteredOut;
}
/**
* Default constructor.
*/
public Policy() {
}
/**
* Create a single timeout by setting socketTimeout and totalTimeout
* to the same value.
*/
public final void setTimeout(int timeout) {
this.socketTimeout = timeout;
this.totalTimeout = timeout;
}
/**
* Set socketTimeout and totalTimeout. If totalTimeout defined and
* socketTimeout greater than totalTimeout, set socketTimeout to
* totalTimeout.
*/
public final void setTimeouts(int socketTimeout, int totalTimeout) {
this.socketTimeout = socketTimeout;
this.totalTimeout = totalTimeout;
if (totalTimeout > 0 && (socketTimeout == 0 || socketTimeout > totalTimeout)) {
this.socketTimeout = totalTimeout;
}
}
@Override
public int hashCode() {
final int prime = 31;
int result = 1;
result = prime * result + (compress ? 1231 : 1237);
result = prime * result + connectTimeout;
result = prime * result + (failOnFilteredOut ? 1231 : 1237);
result = prime * result + ((filterExp == null) ? 0 : filterExp.hashCode());
result = prime * result + maxRetries;
result = prime * result + ((readModeAP == null) ? 0 : readModeAP.hashCode());
result = prime * result + ((readModeSC == null) ? 0 : readModeSC.hashCode());
result = prime * result + ((replica == null) ? 0 : replica.hashCode());
result = prime * result + (sendKey ? 1231 : 1237);
result = prime * result + sleepBetweenRetries;
result = prime * result + socketTimeout;
result = prime * result + timeoutDelay;
result = prime * result + totalTimeout;
return result;
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (getClass() != obj.getClass())
return false;
Policy other = (Policy) obj;
if (compress != other.compress)
return false;
if (connectTimeout != other.connectTimeout)
return false;
if (failOnFilteredOut != other.failOnFilteredOut)
return false;
if (filterExp == null) {
if (other.filterExp != null)
return false;
} else if (!filterExp.equals(other.filterExp))
return false;
if (maxRetries != other.maxRetries)
return false;
if (readModeAP != other.readModeAP)
return false;
if (readModeSC != other.readModeSC)
return false;
if (replica != other.replica)
return false;
if (sendKey != other.sendKey)
return false;
if (sleepBetweenRetries != other.sleepBetweenRetries)
return false;
if (socketTimeout != other.socketTimeout)
return false;
if (timeoutDelay != other.timeoutDelay)
return false;
if (totalTimeout != other.totalTimeout)
return false;
return true;
}
// Include setters to facilitate Spring's ConfigurationProperties.
public void setReadModeAP(ReadModeAP readModeAP) {
this.readModeAP = readModeAP;
}
public void setReadModeSC(ReadModeSC readModeSC) {
this.readModeSC = readModeSC;
}
public void setReplica(Replica replica) {
this.replica = replica;
}
public void setFilterExp(Expression filterExp) {
this.filterExp = filterExp;
}
public void setConnectTimeout(int connectTimeout) {
this.connectTimeout = connectTimeout;
}
public void setSocketTimeout(int socketTimeout) {
this.socketTimeout = socketTimeout;
}
public void setTotalTimeout(int totalTimeout) {
this.totalTimeout = totalTimeout;
}
public void setTimeoutDelay(int timeoutDelay) {
this.timeoutDelay = timeoutDelay;
}
public void setMaxRetries(int maxRetries) {
this.maxRetries = maxRetries;
}
public void setSleepBetweenRetries(int sleepBetweenRetries) {
this.sleepBetweenRetries = sleepBetweenRetries;
}
public void setSendKey(boolean sendKey) {
this.sendKey = sendKey;
}
public void setCompress(boolean compress) {
this.compress = compress;
}
public void setFailOnFilteredOut(boolean failOnFilteredOut) {
this.failOnFilteredOut = failOnFilteredOut;
}
}