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Aerospike Java client interface to Aerospike database server. Uses Bouncy Castle crypto library for RIPEMD-160 hashing.

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/*
 * Copyright 2012-2024 Aerospike, Inc.
 *
 * Portions may be licensed to Aerospike, Inc. under one or more contributor
 * license agreements WHICH ARE COMPATIBLE WITH THE APACHE LICENSE, VERSION 2.0.
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not
 * use this file except in compliance with the License. You may obtain a copy of
 * the License at http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations under
 * the License.
 */
package com.aerospike.client.policy;

import com.aerospike.client.exp.Expression;
import com.aerospike.client.Txn;
import java.util.Objects;

/**
 * Command policy attributes used in all database commands.
 */
public class Policy {
	/**
	 * Multi-record transaction identifier (MRT). If this field is populated, the corresponding
	 * command will be included in the MRT. This field is ignored for scan/query.
	 * 

* Default: null */ public Txn txn; /** * Read policy for AP (availability) namespaces. *

* Default: {@link ReadModeAP#ONE} */ public ReadModeAP readModeAP = ReadModeAP.ONE; /** * Read policy for SC (strong consistency) namespaces. *

* Default: {@link ReadModeSC#SESSION} */ public ReadModeSC readModeSC = ReadModeSC.SESSION; /** * Replica algorithm used to determine the target node for a partition derived from a key * or requested in a scan/query. *

* Default: {@link Replica#SEQUENCE} */ public Replica replica = Replica.SEQUENCE; /** * Optional expression filter. If filterExp exists and evaluates to false, the * command is ignored. *

* Default: null *

*

Example:{@code
	 * Policy p = new Policy();
	 * p.filterExp = Exp.build(Exp.eq(Exp.intBin("a"), Exp.val(11)));
	 * }
*/ public Expression filterExp; /** * Socket connect timeout in milliseconds. If connectTimeout greater than zero, it will * be applied to creating a connection plus optional user authentication. Otherwise, * socketTimeout or totalTimeout will be used depending on their values. *

* If connect, socket and total timeouts are zero, the actual socket connect timeout * is hard-coded to 2000ms. *

* connectTimeout is useful when new connection creation is expensive (ie TLS connections) * and it's acceptable to allow extra time to create a new connection compared to using an * existing connection from the pool. *

* Default: 0 */ public int connectTimeout; /** * Socket idle timeout in milliseconds when processing a database command. *

* If socketTimeout is zero and totalTimeout is non-zero, then socketTimeout will be set * to totalTimeout. If both socketTimeout and totalTimeout are non-zero and * socketTimeout > totalTimeout, then socketTimeout will be set to totalTimeout. If both * socketTimeout and totalTimeout are zero, then there will be no socket idle limit. *

* If socketTimeout is non-zero and the socket has been idle for at least socketTimeout, * both maxRetries and totalTimeout are checked. If maxRetries and totalTimeout are not * exceeded, the command is retried. *

* For synchronous methods, socketTimeout is the socket timeout (SO_TIMEOUT). * For asynchronous methods, the socketTimeout is implemented using a HashedWheelTimer. *

* Default: 30000ms */ public int socketTimeout = 30000; /** * Total command timeout in milliseconds. *

* The totalTimeout is tracked on the client and sent to the server along with * the command in the wire protocol. The client will most likely timeout * first, but the server also has the capability to timeout the command. *

* If totalTimeout is not zero and totalTimeout is reached before the command * completes, the command will abort with * {@link com.aerospike.client.AerospikeException.Timeout}. *

* If totalTimeout is zero, there will be no total time limit. *

* Default for scan/query: 0 *

* Default for all other commands: 1000ms */ public int totalTimeout = 1000; /** * Delay milliseconds after socket read timeout in an attempt to recover the socket * in the background. Processing continues on the original command and the user * is still notified at the original command timeout. *

* When a command is stopped prematurely, the socket must be drained of all incoming * data or closed to prevent unread socket data from corrupting the next command * that would use that socket. *

* If a socket read timeout occurs and timeoutDelay is greater than zero, the socket * will be drained until all data has been read or timeoutDelay is reached. If all * data has been read, the socket will be placed back into the connection pool. If * timeoutDelay is reached before the draining is complete, the socket will be closed. *

* Sync sockets are drained in the cluster tend thread at periodic intervals. Async * sockets are drained in the event loop from which the async command executed. *

* Many cloud providers encounter performance problems when sockets are closed by the * client when the server still has data left to write (results in socket RST packet). * If the socket is fully drained before closing, the socket RST performance penalty * can be avoided on these cloud providers. *

* The disadvantage of enabling timeoutDelay is that extra memory/processing is required * to drain sockets and additional connections may still be needed for command retries. *

* If timeoutDelay were to be enabled, 3000ms would be a reasonable value. *

* Default: 0 (no delay, connection closed on timeout) */ public int timeoutDelay; /** * Maximum number of retries before aborting the current command. * The initial attempt is not counted as a retry. *

* If maxRetries is exceeded, the command will abort with * {@link com.aerospike.client.AerospikeException.Timeout}. *

* WARNING: Database writes that are not idempotent (such as add()) * should not be retried because the write operation may be performed * multiple times if the client timed out previous command attempts. * It's important to use a distinct WritePolicy for non-idempotent * writes which sets maxRetries = 0; *

* Default for write: 0 (no retries) *

* Default for read: 2 (initial attempt + 2 retries = 3 attempts) *

* Default for scan/query: 5 (6 attempts. See {@link ScanPolicy#ScanPolicy()} comments.) */ public int maxRetries = 2; /** * Milliseconds to sleep between retries. Enter zero to skip sleep. * This field is ignored when maxRetries is zero. * This field is also ignored in async mode. *

* The sleep only occurs on connection errors and server timeouts * which suggest a node is down and the cluster is reforming. * The sleep does not occur when the client's socketTimeout expires. *

* Reads do not have to sleep when a node goes down because the cluster * does not shut out reads during cluster reformation. The default for * reads is zero. *

* The default for writes is also zero because writes are not retried by default. * Writes need to wait for the cluster to reform when a node goes down. * Immediate write retries on node failure have been shown to consistently * result in errors. If maxRetries is greater than zero on a write, then * sleepBetweenRetries should be set high enough to allow the cluster to * reform (>= 3000ms). *

* Default: 0 (do not sleep between retries) */ public int sleepBetweenRetries; /** * Determine how record TTL (time to live) is affected on reads. When enabled, the server can * efficiently operate as a read-based LRU cache where the least recently used records are expired. * The value is expressed as a percentage of the TTL sent on the most recent write such that a read * within this interval of the record’s end of life will generate a touch. *

* For example, if the most recent write had a TTL of 10 hours and read_touch_ttl_percent is set to * 80, the next read within 8 hours of the record's end of life (equivalent to 2 hours after the most * recent write) will result in a touch, resetting the TTL to another 10 hours. *

* Values: *

    *
  • 0 : Use server config default-read-touch-ttl-pct for the record's namespace/set.
  • *
  • -1 : Do not reset record TTL on reads.
  • *
  • 1 - 100 : Reset record TTL on reads when within this percentage of the most recent write TTL.
  • *
*
  • *

    * Default: 0 */ public int readTouchTtlPercent; /** * Send user defined key in addition to hash digest on both reads and writes. * If the key is sent on a write, the key will be stored with the record on * the server. *

    * If the key is sent on a read, the server will generate the hash digest from * the key and validate that digest with the digest sent by the client. Unless * this is the explicit intent of the developer, avoid sending the key on reads. *

    * Default: false (do not send the user defined key) */ public boolean sendKey; /** * Use zlib compression on command buffers sent to the server and responses received * from the server when the buffer size is greater than 128 bytes. *

    * This option will increase cpu and memory usage (for extra compressed buffers),but * decrease the size of data sent over the network. *

    * Default: false */ public boolean compress; /** * Throw exception if {@link #filterExp} is defined and that filter evaluates * to false (command ignored). The {@link com.aerospike.client.AerospikeException} * will contain result code {@link com.aerospike.client.ResultCode#FILTERED_OUT}. *

    * This field is not applicable to batch, scan or query commands. *

    * Default: false */ public boolean failOnFilteredOut; /** * Copy policy from another policy. */ public Policy(Policy other) { this.txn = other.txn; this.readModeAP = other.readModeAP; this.readModeSC = other.readModeSC; this.replica = other.replica; this.filterExp = other.filterExp; this.connectTimeout = other.connectTimeout; this.socketTimeout = other.socketTimeout; this.totalTimeout = other.totalTimeout; this.timeoutDelay = other.timeoutDelay; this.maxRetries = other.maxRetries; this.sleepBetweenRetries = other.sleepBetweenRetries; this.readTouchTtlPercent = other.readTouchTtlPercent; this.sendKey = other.sendKey; this.compress = other.compress; this.failOnFilteredOut = other.failOnFilteredOut; } /** * Default constructor. */ public Policy() { } /** * Create a single timeout by setting socketTimeout and totalTimeout * to the same value. */ public final void setTimeout(int timeout) { this.socketTimeout = timeout; this.totalTimeout = timeout; } /** * Set socketTimeout and totalTimeout. If totalTimeout defined and * socketTimeout greater than totalTimeout, set socketTimeout to * totalTimeout. */ public final void setTimeouts(int socketTimeout, int totalTimeout) { this.socketTimeout = socketTimeout; this.totalTimeout = totalTimeout; if (totalTimeout > 0 && (socketTimeout == 0 || socketTimeout > totalTimeout)) { this.socketTimeout = totalTimeout; } } // Include setters to facilitate Spring's ConfigurationProperties. public void setTxn(Txn txn) { this.txn = txn; } public void setReadModeAP(ReadModeAP readModeAP) { this.readModeAP = readModeAP; } public void setReadModeSC(ReadModeSC readModeSC) { this.readModeSC = readModeSC; } public void setReplica(Replica replica) { this.replica = replica; } public void setFilterExp(Expression filterExp) { this.filterExp = filterExp; } public void setConnectTimeout(int connectTimeout) { this.connectTimeout = connectTimeout; } public void setSocketTimeout(int socketTimeout) { this.socketTimeout = socketTimeout; } public void setTotalTimeout(int totalTimeout) { this.totalTimeout = totalTimeout; } public void setTimeoutDelay(int timeoutDelay) { this.timeoutDelay = timeoutDelay; } public void setMaxRetries(int maxRetries) { this.maxRetries = maxRetries; } public void setSleepBetweenRetries(int sleepBetweenRetries) { this.sleepBetweenRetries = sleepBetweenRetries; } public void setReadTouchTtlPercent(int readTouchTtlPercent) { this.readTouchTtlPercent = readTouchTtlPercent; } public void setSendKey(boolean sendKey) { this.sendKey = sendKey; } public void setCompress(boolean compress) { this.compress = compress; } public void setFailOnFilteredOut(boolean failOnFilteredOut) { this.failOnFilteredOut = failOnFilteredOut; } @Override public boolean equals(Object o) { if (this == o) return true; if (o == null || getClass() != o.getClass()) return false; Policy policy = (Policy) o; return connectTimeout == policy.connectTimeout && socketTimeout == policy.socketTimeout && totalTimeout == policy.totalTimeout && timeoutDelay == policy.timeoutDelay && maxRetries == policy.maxRetries && sleepBetweenRetries == policy.sleepBetweenRetries && readTouchTtlPercent == policy.readTouchTtlPercent && sendKey == policy.sendKey && compress == policy.compress && failOnFilteredOut == policy.failOnFilteredOut && Objects.equals(txn, policy.txn) && readModeAP == policy.readModeAP && readModeSC == policy.readModeSC && replica == policy.replica && Objects.equals(filterExp, policy.filterExp); } @Override public int hashCode() { return Objects.hash(txn, readModeAP, readModeSC, replica, filterExp, connectTimeout, socketTimeout, totalTimeout, timeoutDelay, maxRetries, sleepBetweenRetries, readTouchTtlPercent, sendKey, compress, failOnFilteredOut); } }





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