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/*
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
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 */

package org.apache.flink.runtime.executiongraph.metrics;

import org.apache.flink.metrics.Gauge;
import org.apache.flink.runtime.executiongraph.ExecutionGraph;
import org.apache.flink.runtime.jobgraph.JobStatus;

import static org.apache.flink.util.Preconditions.checkNotNull;

/**
 * A gauge that returns (in milliseconds) how long a job has been running.
 * 
 * 

For jobs that are not running any more, it returns {@value NO_LONGER_RUNNING}. */ public class UpTimeGauge implements Gauge { public static final String METRIC_NAME = "uptime"; private static final long NO_LONGER_RUNNING = -1L; // ------------------------------------------------------------------------ private final ExecutionGraph eg; public UpTimeGauge(ExecutionGraph executionGraph) { this.eg = checkNotNull(executionGraph); } // ------------------------------------------------------------------------ @Override public Long getValue() { final JobStatus status = eg.getState(); if (status == JobStatus.RUNNING) { // running right now - report the uptime final long runningTimestamp = eg.getStatusTimestamp(JobStatus.RUNNING); // we use 'Math.max' here to avoid negative timestamps when clocks change return Math.max(System.currentTimeMillis() - runningTimestamp, 0); } else if (status.isTerminalState()) { // not running any more -> finished or not on leader return NO_LONGER_RUNNING; } else { // not yet running or not up at the moment return 0L; } } }





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