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/*
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
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package org.apache.flink.runtime.io.network.buffer;

import org.apache.flink.core.memory.MemorySegment;
import org.apache.flink.runtime.io.network.buffer.BufferListener.NotificationResult;
import org.apache.flink.runtime.io.network.partition.InternalResultPartition;
import org.apache.flink.runtime.io.network.partition.ResultPartitionType;
import org.apache.flink.util.ExceptionUtils;

import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

import java.io.IOException;
import java.util.ArrayDeque;

import static org.apache.flink.util.Preconditions.checkArgument;
import static org.apache.flink.util.Preconditions.checkNotNull;
import static org.apache.flink.util.Preconditions.checkState;

/**
 * A buffer pool used to manage a number of {@link Buffer} instances from the
 * {@link NetworkBufferPool}.
 *
 * 

Buffer requests are mediated to the network buffer pool to ensure dead-lock * free operation of the network stack by limiting the number of buffers per * local buffer pool. It also implements the default mechanism for buffer * recycling, which ensures that every buffer is ultimately returned to the * network buffer pool. * *

The size of this pool can be dynamically changed at runtime ({@link #setNumBuffers(int)}. It * will then lazily return the required number of buffers to the {@link NetworkBufferPool} to * match its new size. */ class LocalBufferPool implements BufferPool { private static final Logger LOG = LoggerFactory.getLogger(LocalBufferPool.class); /** Global network buffer pool to get buffers from. */ private final NetworkBufferPool networkBufferPool; /** The minimum number of required segments for this pool. */ private final int numberOfRequiredMemorySegments; /** * The currently available memory segments. These are segments, which have been requested from * the network buffer pool and are currently not handed out as Buffer instances. * *

BEWARE: Take special care with the interactions between this lock and * locks acquired before entering this class vs. locks being acquired during calls to external * code inside this class, e.g. with * {@link org.apache.flink.runtime.io.network.partition.consumer.RemoteInputChannel#bufferQueue} * via the {@link #registeredListeners} callback. */ private final ArrayDeque availableMemorySegments = new ArrayDeque(); /** * Buffer availability listeners, which need to be notified when a Buffer becomes available. * Listeners can only be registered at a time/state where no Buffer instance was available. */ private final ArrayDeque registeredListeners = new ArrayDeque<>(); /** Maximum number of network buffers to allocate. */ private final int maxNumberOfMemorySegments; /** The current size of this pool. */ private int currentPoolSize; /** * Number of all memory segments, which have been requested from the network buffer pool and are * somehow referenced through this pool (e.g. wrapped in Buffer instances or as available segments). */ private int numberOfRequestedMemorySegments; private boolean isDestroyed; private BufferPoolOwner owner; /** * Local buffer pool based on the given networkBufferPool with a minimal number of * network buffers being available. * * @param networkBufferPool * global network buffer pool to get buffers from * @param numberOfRequiredMemorySegments * minimum number of network buffers */ LocalBufferPool(NetworkBufferPool networkBufferPool, int numberOfRequiredMemorySegments) { this(networkBufferPool, numberOfRequiredMemorySegments, Integer.MAX_VALUE); } /** * Local buffer pool based on the given networkBufferPool with a minimal and maximal * number of network buffers being available. * * @param networkBufferPool * global network buffer pool to get buffers from * @param numberOfRequiredMemorySegments * minimum number of network buffers * @param maxNumberOfMemorySegments * maximum number of network buffers to allocate */ LocalBufferPool(NetworkBufferPool networkBufferPool, int numberOfRequiredMemorySegments, int maxNumberOfMemorySegments) { checkArgument(maxNumberOfMemorySegments >= numberOfRequiredMemorySegments, "Maximum number of memory segments (%s) should not be smaller than minimum (%s).", maxNumberOfMemorySegments, numberOfRequiredMemorySegments); checkArgument(maxNumberOfMemorySegments >= 0, "Maximum number of memory segments (%s) should be larger than or equal to 0.", maxNumberOfMemorySegments); LOG.debug("Using a local buffer pool with {}-{} buffers", numberOfRequiredMemorySegments, maxNumberOfMemorySegments); this.networkBufferPool = networkBufferPool; this.numberOfRequiredMemorySegments = numberOfRequiredMemorySegments; this.currentPoolSize = numberOfRequiredMemorySegments; this.maxNumberOfMemorySegments = maxNumberOfMemorySegments; } // ------------------------------------------------------------------------ // Properties // ------------------------------------------------------------------------ @Override public boolean isDestroyed() { synchronized (availableMemorySegments) { return isDestroyed; } } @Override public int getMemorySegmentSize() { return networkBufferPool.getMemorySegmentSize(); } @Override public int getNumberOfRequiredMemorySegments() { return numberOfRequiredMemorySegments; } @Override public int getMaxNumberOfMemorySegments() { return maxNumberOfMemorySegments; } @Override public int getNumberOfAvailableMemorySegments() { synchronized (availableMemorySegments) { return availableMemorySegments.size(); } } @Override public int getNumBuffers() { synchronized (availableMemorySegments) { return currentPoolSize; } } @Override public int bestEffortGetNumOfUsedBuffers() { return Math.max(0, numberOfRequestedMemorySegments - availableMemorySegments.size()); } @Override public void setBufferPoolOwner(BufferPoolOwner owner) { synchronized (availableMemorySegments) { checkState(this.owner == null, "Buffer pool owner has already been set."); this.owner = checkNotNull(owner); } } @Override public Buffer requestBuffer() throws IOException { try { return toBuffer(requestMemorySegment(false)); } catch (InterruptedException e) { throw new IOException(e); } } @Override public Buffer requestBufferBlocking() throws IOException, InterruptedException { return toBuffer(requestMemorySegment(true)); } @Override public BufferBuilder requestBufferBuilderBlocking() throws IOException, InterruptedException { return toBufferBuilder(requestMemorySegment(true)); } private Buffer toBuffer(MemorySegment memorySegment) { if (memorySegment == null) { return null; } return new NetworkBuffer(memorySegment, this); } private BufferBuilder toBufferBuilder(MemorySegment memorySegment) { if (memorySegment == null) { return null; } return new BufferBuilder(memorySegment, this); } private MemorySegment requestMemorySegment(boolean isBlocking) throws InterruptedException, IOException { synchronized (availableMemorySegments) { returnExcessMemorySegments(); boolean askToRecycle = owner != null; // fill availableMemorySegments with at least one element, wait if required while (availableMemorySegments.isEmpty()) { if (isDestroyed) { throw new IllegalStateException("Buffer pool is destroyed."); } if (numberOfRequestedMemorySegments < currentPoolSize) { final MemorySegment segment = networkBufferPool.requestMemorySegment(); if (segment != null) { numberOfRequestedMemorySegments++; return segment; } } if (askToRecycle) { owner.releaseMemory(1); } if (isBlocking) { availableMemorySegments.wait(2000); } else { return null; } } return availableMemorySegments.poll(); } } @Override public void recycle(MemorySegment segment) { BufferListener listener; NotificationResult notificationResult = NotificationResult.NONE; while (!notificationResult.bufferUsed()) { synchronized (availableMemorySegments) { if (isDestroyed || numberOfRequestedMemorySegments > currentPoolSize) { returnMemorySegment(segment); return; } else { listener = registeredListeners.poll(); if (listener == null) { availableMemorySegments.add(segment); availableMemorySegments.notify(); return; } } } // We do not know which locks have been acquired before the recycle() or are needed in the // notification and which other threads also access them. // -> call notifyBufferAvailable() outside of the synchronized block to avoid a deadlock (FLINK-9676) notificationResult = listener.notifyBufferAvailable(new NetworkBuffer(segment, this)); if (notificationResult.needsMoreBuffers()) { synchronized (availableMemorySegments) { if (isDestroyed) { // cleanup tasks how they would have been done if we only had one synchronized block listener.notifyBufferDestroyed(); } else { registeredListeners.add(listener); } } } } } /** * Destroy is called after the produce or consume phase of a task finishes. */ @Override public void lazyDestroy() { // NOTE: if you change this logic, be sure to update recycle() as well! synchronized (availableMemorySegments) { if (!isDestroyed) { MemorySegment segment; while ((segment = availableMemorySegments.poll()) != null) { returnMemorySegment(segment); } BufferListener listener; while ((listener = registeredListeners.poll()) != null) { listener.notifyBufferDestroyed(); } isDestroyed = true; } } try { networkBufferPool.tryDestroyBufferPool( this, numberOfRequestedMemorySegments > 0 && isLazyDestroyByOwner()); } catch (IOException e) { ExceptionUtils.rethrow(e); } } @Override public void notifyBufferPoolOwnerReleased() { checkState(owner != null, "The buffer owner should not be null."); try { networkBufferPool.destroyBufferPool(this); } catch (IOException e) { ExceptionUtils.rethrow(e); } } @Override public boolean addBufferListener(BufferListener listener) { synchronized (availableMemorySegments) { if (!availableMemorySegments.isEmpty() || isDestroyed) { return false; } registeredListeners.add(listener); return true; } } @Override public void setNumBuffers(int numBuffers) throws IOException { synchronized (availableMemorySegments) { checkArgument(numBuffers >= numberOfRequiredMemorySegments, "Buffer pool needs at least %s buffers, but tried to set to %s", numberOfRequiredMemorySegments, numBuffers); if (numBuffers > maxNumberOfMemorySegments) { currentPoolSize = maxNumberOfMemorySegments; } else { currentPoolSize = numBuffers; } returnExcessMemorySegments(); // If there is a registered owner and we have still requested more buffers than our // size, trigger a recycle via the owner. if (owner != null && numberOfRequestedMemorySegments > currentPoolSize) { owner.releaseMemory(numberOfRequestedMemorySegments - numBuffers); } } } /** * Release all memory used by the owner. Currently, this method will be only called when the * network buffer is not enough and there are spillable buffers can be recycled. */ public void releaseMemory() throws IOException { checkState(isDestroyed, "This method will only be called after the buffer pool is destroyed."); checkState(isLazyDestroyByOwner(), "Must be lazy destroy: " + owner + " " + (owner instanceof InternalResultPartition)); if (numberOfRequestedMemorySegments > 0) { owner.releaseMemory(maxNumberOfMemorySegments); } } @Override public String toString() { synchronized (availableMemorySegments) { return String.format( "[size: %d, required: %d, requested: %d, available: %d, max: %d, listeners: %d, destroyed: %s]", currentPoolSize, numberOfRequiredMemorySegments, numberOfRequestedMemorySegments, availableMemorySegments.size(), maxNumberOfMemorySegments, registeredListeners.size(), isDestroyed); } } // ------------------------------------------------------------------------ private boolean isLazyDestroyByOwner() { return owner != null && owner instanceof InternalResultPartition && ((InternalResultPartition) owner).getPartitionType() == ResultPartitionType.BLOCKING; } private void returnMemorySegment(MemorySegment segment) { assert Thread.holdsLock(availableMemorySegments); numberOfRequestedMemorySegments--; networkBufferPool.recycle(segment); } private void returnExcessMemorySegments() { assert Thread.holdsLock(availableMemorySegments); while (numberOfRequestedMemorySegments > currentPoolSize) { MemorySegment segment = availableMemorySegments.poll(); if (segment == null) { return; } returnMemorySegment(segment); } } }





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