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/*
 * Copyright 2013 The Netty Project
 *
 * The Netty Project licenses this file to you under the Apache License,
 * version 2.0 (the "License"); you may not use this file except in compliance
 * with the License. You may obtain a copy of the License at:
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations
 * under the License.
 */
package com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.channel.group;

import com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.bootstrap.ServerBootstrap;
import com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.buffer.ByteBuf;
import com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.buffer.ByteBufHolder;
import com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.buffer.Unpooled;
import com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.channel.Channel;
import com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.channel.ChannelHandlerContext;
import com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.channel.ChannelId;
import com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.channel.ChannelInboundHandlerAdapter;
import com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.channel.EventLoop;
import com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.channel.ServerChannel;
import com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.util.CharsetUtil;
import com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.util.concurrent.GlobalEventExecutor;

import java.util.Set;

/**
 * A thread-safe {@link Set} that contains open {@link Channel}s and provides
 * various bulk operations on them.  Using {@link ChannelGroup}, you can
 * categorize {@link Channel}s into a meaningful group (e.g. on a per-service
 * or per-state basis.)  A closed {@link Channel} is automatically removed from
 * the collection, so that you don't need to worry about the life cycle of the
 * added {@link Channel}.  A {@link Channel} can belong to more than one
 * {@link ChannelGroup}.
 *
 * 

Broadcast a message to multiple {@link Channel}s

*

* If you need to broadcast a message to more than one {@link Channel}, you can * add the {@link Channel}s associated with the recipients and call {@link ChannelGroup#write(Object)}: *

 * {@link ChannelGroup} recipients =
 *         new {@link DefaultChannelGroup}({@link GlobalEventExecutor}.INSTANCE);
 * recipients.add(channelA);
 * recipients.add(channelB);
 * ..
 * recipients.write({@link Unpooled}.copiedBuffer(
 *         "Service will shut down for maintenance in 5 minutes.",
 *         {@link CharsetUtil}.UTF_8));
 * 
* *

Simplify shutdown process with {@link ChannelGroup}

*

* If both {@link ServerChannel}s and non-{@link ServerChannel}s exist in the * same {@link ChannelGroup}, any requested I/O operations on the group are * performed for the {@link ServerChannel}s first and then for the others. *

* This rule is very useful when you shut down a server in one shot: * *

 * {@link ChannelGroup} allChannels =
 *         new {@link DefaultChannelGroup}({@link GlobalEventExecutor}.INSTANCE);
 *
 * public static void main(String[] args) throws Exception {
 *     {@link ServerBootstrap} b = new {@link ServerBootstrap}(..);
 *     ...
 *     b.childHandler(new MyHandler());
 *
 *     // Start the server
 *     b.getPipeline().addLast("handler", new MyHandler());
 *     {@link Channel} serverChannel = b.bind(..).sync();
 *     allChannels.add(serverChannel);
 *
 *     ... Wait until the shutdown signal reception ...
 *
 *     // Close the serverChannel and then all accepted connections.
 *     allChannels.close().awaitUninterruptibly();
 * }
 *
 * public class MyHandler extends {@link ChannelInboundHandlerAdapter} {
 *     {@code @Override}
 *     public void channelActive({@link ChannelHandlerContext} ctx) {
 *         // closed on shutdown.
 *         allChannels.add(ctx.channel());
 *         super.channelActive(ctx);
 *     }
 * }
 * 
*/ public interface ChannelGroup extends Set, Comparable { /** * Returns the name of this group. A group name is purely for helping * you to distinguish one group from others. */ String name(); /** * Returns the {@link Channel} which has the specified {@link ChannelId}. * * @return the matching {@link Channel} if found. {@code null} otherwise. */ Channel find(ChannelId id); /** * Writes the specified {@code message} to all {@link Channel}s in this * group. If the specified {@code message} is an instance of * {@link ByteBuf}, it is automatically * {@linkplain ByteBuf#duplicate() duplicated} to avoid a race * condition. The same is true for {@link ByteBufHolder}. Please note that this operation is asynchronous as * {@link Channel#write(Object)} is. * * @return itself */ ChannelGroupFuture write(Object message); /** * Writes the specified {@code message} to all {@link Channel}s in this * group that are matched by the given {@link ChannelMatcher}. If the specified {@code message} is an instance of * {@link ByteBuf}, it is automatically * {@linkplain ByteBuf#duplicate() duplicated} to avoid a race * condition. The same is true for {@link ByteBufHolder}. Please note that this operation is asynchronous as * {@link Channel#write(Object)} is. * * @return the {@link ChannelGroupFuture} instance that notifies when * the operation is done for all channels */ ChannelGroupFuture write(Object message, ChannelMatcher matcher); /** * Writes the specified {@code message} to all {@link Channel}s in this * group that are matched by the given {@link ChannelMatcher}. If the specified {@code message} is an instance of * {@link ByteBuf}, it is automatically * {@linkplain ByteBuf#duplicate() duplicated} to avoid a race * condition. The same is true for {@link ByteBufHolder}. Please note that this operation is asynchronous as * {@link Channel#write(Object)} is. * * If {@code voidPromise} is {@code true} {@link Channel#voidPromise()} is used for the writes and so the same * restrictions to the returned {@link ChannelGroupFuture} apply as to a void promise. * * @return the {@link ChannelGroupFuture} instance that notifies when * the operation is done for all channels */ ChannelGroupFuture write(Object message, ChannelMatcher matcher, boolean voidPromise); /** * Flush all {@link Channel}s in this * group. If the specified {@code messages} are an instance of * {@link ByteBuf}, it is automatically * {@linkplain ByteBuf#duplicate() duplicated} to avoid a race * condition. Please note that this operation is asynchronous as * {@link Channel#write(Object)} is. * * @return the {@link ChannelGroupFuture} instance that notifies when * the operation is done for all channels */ ChannelGroup flush(); /** * Flush all {@link Channel}s in this group that are matched by the given {@link ChannelMatcher}. * If the specified {@code messages} are an instance of * {@link ByteBuf}, it is automatically * {@linkplain ByteBuf#duplicate() duplicated} to avoid a race * condition. Please note that this operation is asynchronous as * {@link Channel#write(Object)} is. * * @return the {@link ChannelGroupFuture} instance that notifies when * the operation is done for all channels */ ChannelGroup flush(ChannelMatcher matcher); /** * Shortcut for calling {@link #write(Object)} and {@link #flush()}. */ ChannelGroupFuture writeAndFlush(Object message); /** * @deprecated Use {@link #writeAndFlush(Object)} instead. */ @Deprecated ChannelGroupFuture flushAndWrite(Object message); /** * Shortcut for calling {@link #write(Object)} and {@link #flush()} and only act on * {@link Channel}s that are matched by the {@link ChannelMatcher}. */ ChannelGroupFuture writeAndFlush(Object message, ChannelMatcher matcher); /** * Shortcut for calling {@link #write(Object, ChannelMatcher, boolean)} and {@link #flush()} and only act on * {@link Channel}s that are matched by the {@link ChannelMatcher}. */ ChannelGroupFuture writeAndFlush(Object message, ChannelMatcher matcher, boolean voidPromise); /** * @deprecated Use {@link #writeAndFlush(Object, ChannelMatcher)} instead. */ @Deprecated ChannelGroupFuture flushAndWrite(Object message, ChannelMatcher matcher); /** * Disconnects all {@link Channel}s in this group from their remote peers. * * @return the {@link ChannelGroupFuture} instance that notifies when * the operation is done for all channels */ ChannelGroupFuture disconnect(); /** * Disconnects all {@link Channel}s in this group from their remote peers, * that are matched by the given {@link ChannelMatcher}. * * @return the {@link ChannelGroupFuture} instance that notifies when * the operation is done for all channels */ ChannelGroupFuture disconnect(ChannelMatcher matcher); /** * Closes all {@link Channel}s in this group. If the {@link Channel} is * connected to a remote peer or bound to a local address, it is * automatically disconnected and unbound. * * @return the {@link ChannelGroupFuture} instance that notifies when * the operation is done for all channels */ ChannelGroupFuture close(); /** * Closes all {@link Channel}s in this group that are matched by the given {@link ChannelMatcher}. * If the {@link Channel} is connected to a remote peer or bound to a local address, it is * automatically disconnected and unbound. * * @return the {@link ChannelGroupFuture} instance that notifies when * the operation is done for all channels */ ChannelGroupFuture close(ChannelMatcher matcher); /** * @deprecated This method will be removed in the next major feature release. * * Deregister all {@link Channel}s in this group from their {@link EventLoop}. * Please note that this operation is asynchronous as {@link Channel#deregister()} is. * * @return the {@link ChannelGroupFuture} instance that notifies when * the operation is done for all channels */ @Deprecated ChannelGroupFuture deregister(); /** * @deprecated This method will be removed in the next major feature release. * * Deregister all {@link Channel}s in this group from their {@link EventLoop} that are matched by the given * {@link ChannelMatcher}. Please note that this operation is asynchronous as {@link Channel#deregister()} is. * * @return the {@link ChannelGroupFuture} instance that notifies when * the operation is done for all channels */ @Deprecated ChannelGroupFuture deregister(ChannelMatcher matcher); /** * Returns the {@link ChannelGroupFuture} which will be notified when all {@link Channel}s that are part of this * {@link ChannelGroup}, at the time of calling, are closed. */ ChannelGroupFuture newCloseFuture(); /** * Returns the {@link ChannelGroupFuture} which will be notified when all {@link Channel}s that are part of this * {@link ChannelGroup}, at the time of calling, are closed. */ ChannelGroupFuture newCloseFuture(ChannelMatcher matcher); }




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