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/*
 * Copyright 2012 The Netty Project
 *
 * The Netty Project licenses this file to you under the Apache License,
 * version 2.0 (the "License"); you may not use this file except in compliance
 * with the License. You may obtain a copy of the License at:
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations
 * under the License.
 */
package com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.util;

/**
 * An attribute which allows to store a value reference. It may be updated atomically and so is thread-safe.
 *
 * @param    the type of the value it holds.
 */
public interface Attribute {

    /**
     * Returns the key of this attribute.
     */
    AttributeKey key();

    /**
     * Returns the current value, which may be {@code null}
     */
    T get();

    /**
     * Sets the value
     */
    void set(T value);

    /**
     *  Atomically sets to the given value and returns the old value which may be {@code null} if non was set before.
     */
    T getAndSet(T value);

    /**
     *  Atomically sets to the given value if this {@link Attribute}'s value is {@code null}.
     *  If it was not possible to set the value as it contains a value it will just return the current value.
     */
    T setIfAbsent(T value);

    /**
     * Removes this attribute from the {@link AttributeMap} and returns the old value. Subsequent {@link #get()}
     * calls will return {@code null}.
     *
     * If you only want to return the old value and clear the {@link Attribute} while still keep it in the
     * {@link AttributeMap} use {@link #getAndSet(Object)} with a value of {@code null}.
     *
     * 

* Be aware that even if you call this method another thread that has obtained a reference to this {@link Attribute} * via {@link AttributeMap#attr(AttributeKey)} will still operate on the same instance. That said if now another * thread or even the same thread later will call {@link AttributeMap#attr(AttributeKey)} again, a new * {@link Attribute} instance is created and so is not the same as the previous one that was removed. Because of * this special caution should be taken when you call {@link #remove()} or {@link #getAndRemove()}. * * @deprecated please consider using {@link #getAndSet(Object)} (with value of {@code null}). */ @Deprecated T getAndRemove(); /** * Atomically sets the value to the given updated value if the current value == the expected value. * If it the set was successful it returns {@code true} otherwise {@code false}. */ boolean compareAndSet(T oldValue, T newValue); /** * Removes this attribute from the {@link AttributeMap}. Subsequent {@link #get()} calls will return @{code null}. * * If you only want to remove the value and clear the {@link Attribute} while still keep it in * {@link AttributeMap} use {@link #set(Object)} with a value of {@code null}. * *

* Be aware that even if you call this method another thread that has obtained a reference to this {@link Attribute} * via {@link AttributeMap#attr(AttributeKey)} will still operate on the same instance. That said if now another * thread or even the same thread later will call {@link AttributeMap#attr(AttributeKey)} again, a new * {@link Attribute} instance is created and so is not the same as the previous one that was removed. Because of * this special caution should be taken when you call {@link #remove()} or {@link #getAndRemove()}. * * @deprecated please consider using {@link #set(Object)} (with value of {@code null}). */ @Deprecated void remove(); }





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