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/*
 * Copyright 2014 The Netty Project
 *
 * The Netty Project licenses this file to you under the Apache License,
 * version 2.0 (the "License"); you may not use this file except in compliance
 * with the License. You may obtain a copy of the License at:
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations
 * under the License.
 */

package com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.util;

import com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.util.concurrent.DefaultThreadFactory;
import com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.util.internal.ObjectUtil;
import com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.util.internal.StringUtil;
import com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.util.internal.SystemPropertyUtil;
import com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.util.internal.logging.InternalLogger;
import com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.util.internal.logging.InternalLoggerFactory;

import java.security.AccessController;
import java.security.PrivilegedAction;
import java.util.ArrayList;
import java.util.List;
import java.util.Queue;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.concurrent.ThreadFactory;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicBoolean;

/**
 * Checks if a thread is alive periodically and runs a task when a thread dies.
 * 

* This thread starts a daemon thread to check the state of the threads being watched and to invoke their * associated {@link Runnable}s. When there is no thread to watch (i.e. all threads are dead), the daemon thread * will terminate itself, and a new daemon thread will be started again when a new watch is added. *

* * @deprecated will be removed in the next major release */ @Deprecated public final class ThreadDeathWatcher { private static final InternalLogger logger = InternalLoggerFactory.getInstance(ThreadDeathWatcher.class); // visible for testing static final ThreadFactory threadFactory; // Use a MPMC queue as we may end up checking isEmpty() from multiple threads which may not be allowed to do // concurrently depending on the implementation of it in a MPSC queue. private static final Queue pendingEntries = new ConcurrentLinkedQueue(); private static final Watcher watcher = new Watcher(); private static final AtomicBoolean started = new AtomicBoolean(); private static volatile Thread watcherThread; static { String poolName = "threadDeathWatcher"; String serviceThreadPrefix = SystemPropertyUtil.get("com.aliyun.openservices.shade.com.aliyun.openservices.shade.io.netty.serviceThreadPrefix"); if (!StringUtil.isNullOrEmpty(serviceThreadPrefix)) { poolName = serviceThreadPrefix + poolName; } // because the ThreadDeathWatcher is a singleton, tasks submitted to it can come from arbitrary threads and // this can trigger the creation of a thread from arbitrary thread groups; for this reason, the thread factory // must not be sticky about its thread group threadFactory = new DefaultThreadFactory(poolName, true, Thread.MIN_PRIORITY, null); } /** * Schedules the specified {@code task} to run when the specified {@code thread} dies. * * @param thread the {@link Thread} to watch * @param task the {@link Runnable} to run when the {@code thread} dies * * @throws IllegalArgumentException if the specified {@code thread} is not alive */ public static void watch(Thread thread, Runnable task) { ObjectUtil.checkNotNull(thread, "thread"); ObjectUtil.checkNotNull(task, "task"); if (!thread.isAlive()) { throw new IllegalArgumentException("thread must be alive."); } schedule(thread, task, true); } /** * Cancels the task scheduled via {@link #watch(Thread, Runnable)}. */ public static void unwatch(Thread thread, Runnable task) { schedule(ObjectUtil.checkNotNull(thread, "thread"), ObjectUtil.checkNotNull(task, "task"), false); } private static void schedule(Thread thread, Runnable task, boolean isWatch) { pendingEntries.add(new Entry(thread, task, isWatch)); if (started.compareAndSet(false, true)) { final Thread watcherThread = threadFactory.newThread(watcher); // Set to null to ensure we not create classloader leaks by holds a strong reference to the inherited // classloader. // See: // - https://github.com/netty/netty/issues/7290 // - https://bugs.openjdk.java.net/browse/JDK-7008595 AccessController.doPrivileged(new PrivilegedAction() { @Override public Void run() { watcherThread.setContextClassLoader(null); return null; } }); watcherThread.start(); ThreadDeathWatcher.watcherThread = watcherThread; } } /** * Waits until the thread of this watcher has no threads to watch and terminates itself. * Because a new watcher thread will be started again on {@link #watch(Thread, Runnable)}, * this operation is only useful when you want to ensure that the watcher thread is terminated * after your application is shut down and there's no chance of calling * {@link #watch(Thread, Runnable)} afterwards. * * @return {@code true} if and only if the watcher thread has been terminated */ public static boolean awaitInactivity(long timeout, TimeUnit unit) throws InterruptedException { ObjectUtil.checkNotNull(unit, "unit"); Thread watcherThread = ThreadDeathWatcher.watcherThread; if (watcherThread != null) { watcherThread.join(unit.toMillis(timeout)); return !watcherThread.isAlive(); } else { return true; } } private ThreadDeathWatcher() { } private static final class Watcher implements Runnable { private final List watchees = new ArrayList(); @Override public void run() { for (;;) { fetchWatchees(); notifyWatchees(); // Try once again just in case notifyWatchees() triggered watch() or unwatch(). fetchWatchees(); notifyWatchees(); try { Thread.sleep(1000); } catch (InterruptedException ignore) { // Ignore the interrupt; do not terminate until all tasks are run. } if (watchees.isEmpty() && pendingEntries.isEmpty()) { // Mark the current worker thread as stopped. // The following CAS must always success and must be uncontended, // because only one watcher thread should be running at the same time. boolean stopped = started.compareAndSet(true, false); assert stopped; // Check if there are pending entries added by watch() while we do CAS above. if (pendingEntries.isEmpty()) { // A) watch() was not invoked and thus there's nothing to handle // -> safe to terminate because there's nothing left to do // B) a new watcher thread started and handled them all // -> safe to terminate the new watcher thread will take care the rest break; } // There are pending entries again, added by watch() if (!started.compareAndSet(false, true)) { // watch() started a new watcher thread and set 'started' to true. // -> terminate this thread so that the new watcher reads from pendingEntries exclusively. break; } // watch() added an entry, but this worker was faster to set 'started' to true. // i.e. a new watcher thread was not started // -> keep this thread alive to handle the newly added entries. } } } private void fetchWatchees() { for (;;) { Entry e = pendingEntries.poll(); if (e == null) { break; } if (e.isWatch) { watchees.add(e); } else { watchees.remove(e); } } } private void notifyWatchees() { List watchees = this.watchees; for (int i = 0; i < watchees.size();) { Entry e = watchees.get(i); if (!e.thread.isAlive()) { watchees.remove(i); try { e.task.run(); } catch (Throwable t) { logger.warn("Thread death watcher task raised an exception:", t); } } else { i ++; } } } } private static final class Entry { final Thread thread; final Runnable task; final boolean isWatch; Entry(Thread thread, Runnable task, boolean isWatch) { this.thread = thread; this.task = task; this.isWatch = isWatch; } @Override public int hashCode() { return thread.hashCode() ^ task.hashCode(); } @Override public boolean equals(Object obj) { if (obj == this) { return true; } if (!(obj instanceof Entry)) { return false; } Entry that = (Entry) obj; return thread == that.thread && task == that.task; } } }




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