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/*
 * Written by Doug Lea with assistance from members of JCP JSR-166
 * Expert Group and released to the public domain, as explained at
 * http://creativecommons.org/publicdomain/zero/1.0/
 *
 * Source: http://gee.cs.oswego.edu/cgi-bin/viewcvs.cgi/jsr166/src/jsr166e/DoubleAdder.java?revision=1.12
 */

package com.aliyun.openservices.shade.io.prometheus.client;

import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.io.Serializable;

/**
 * One or more variables that together maintain an initially zero
 * {@code double} sum.  When updates (method {@link #add}) are
 * contended across threads, the set of variables may grow dynamically
 * to reduce contention.  Method {@link #sum} (or, equivalently {@link
 * #doubleValue}) returns the current total combined across the
 * variables maintaining the sum.
 *
 * 

This class extends {@link Number}, but does not define * methods such as {@code equals}, {@code hashCode} and {@code * compareTo} because instances are expected to be mutated, and so are * not useful as collection keys. * *

jsr166e note: This class is targeted to be placed in * java.util.concurrent.atomic. * * @since 1.8 * @author Doug Lea */ public class DoubleAdder extends Striped64 implements Serializable { private static final long serialVersionUID = 7249069246863182397L; /** * Update function. Note that we must use "long" for underlying * representations, because there is no compareAndSet for double, * due to the fact that the bitwise equals used in any CAS * implementation is not the same as double-precision equals. * However, we use CAS only to detect and alleviate contention, * for which bitwise equals works best anyway. In principle, the * long/double conversions used here should be essentially free on * most platforms since they just re-interpret bits. * * Similar conversions are used in other methods. */ final long fn(long v, long x) { return Double.doubleToRawLongBits (Double.longBitsToDouble(v) + Double.longBitsToDouble(x)); } /** * Creates a new adder with initial sum of zero. */ public DoubleAdder() { } /** * Adds the given value. * * @param x the value to add */ public void add(double x) { Cell[] as; long b, v; int[] hc; Cell a; int n; if ((as = cells) != null || !casBase(b = base, Double.doubleToRawLongBits (Double.longBitsToDouble(b) + x))) { boolean uncontended = true; if ((hc = threadHashCode.get()) == null || as == null || (n = as.length) < 1 || (a = as[(n - 1) & hc[0]]) == null || !(uncontended = a.cas(v = a.value, Double.doubleToRawLongBits (Double.longBitsToDouble(v) + x)))) retryUpdate(Double.doubleToRawLongBits(x), hc, uncontended); } } /** * Returns the current sum. The returned value is NOT an * atomic snapshot; invocation in the absence of concurrent * updates returns an accurate result, but concurrent updates that * occur while the sum is being calculated might not be * incorporated. Also, because floating-point arithmetic is not * strictly associative, the returned result need not be identical * to the value that would be obtained in a sequential series of * updates to a single variable. * * @return the sum */ public double sum() { // On concurrent `sum` and `set`, it is acceptable to `get` an outdated `value`. // On concurrent `sum` and `add`, it is acceptable to `get` an outdated `value`. // On concurrent `sum` and `set` and `add`, it is possible to `get` an outdated `value`. // Correctness is guaranteed by `volatile` memory access ordering and visibility semantics. // Program order: // - writes in `set` - `busy` (CAS), `cells` (Wc), `base` (Wb), `busy` // - reads in `sum` - `cells` (Rc), `base` (Rb), `busy`, `cells` (Cc), `base` (Cb) // Note that: // - `busy` is written after `cells` and `base` // - `busy` is read after `cells` and `base`, then `cells` and `base` is re-read after `busy` // In other words: // - if we see the write to `busy`, then we must see the write to `cells` and `busy` on re-read // - if we don't see the write to `busy`, then we must retry as we have no guarantees // Execution order (in the former case): // - serial // - old result - Rc, Rb, Cc, Cb, Wc, Wb // - new result - Wc, Wb, Rc, Rb, Cc, Cb // - concurrent // - old result - Rc, Wc, Rb, Wb, Cc, Cb - retry (superfluous) // - new result - Wc, Rc, Wb, Rb, Cc, Cb // - invalid result - Rc, Wc, Wb, Rb, Cc, Cb - retry // - invalid result - Wc, Rc, Rb, Wb, Cc, Cb - retry Cell[] as = cells; long b = base; while (as != null && !(busy == 0 && cells == as && base == b)) { // busy waiting, retry loop Thread.yield(); as = cells; b = base; } double sum = Double.longBitsToDouble(b); if (as != null) { int n = as.length; for (int i = 0; i < n; ++i) { Cell a = as[i]; if (a != null) sum += Double.longBitsToDouble(a.value); } } return sum; } /** * Resets variables maintaining the sum to zero. This method may * be a useful alternative to creating a new adder, but is only * effective if there are no concurrent updates. Because this * method is intrinsically racy, it should only be used when it is * known that no threads are concurrently updating. */ public void reset() { internalReset(0L); } public void set(double x) { // On concurrent `set` and `set`, it should be acceptable to lose one `set` measurement. // On concurrent `set` and `add`, it should be acceptable to lose the `add` measurement. // Correctness is ensured by different techniques: // - `set` waits on contention (blocking) // - `add` avoids contention (non-blocking) // - `sum` retries on conflicts (non-blocking) // Performance characteristics by use cases: // - only `set` - `cells` is always `null` - no allocations // - only `add` - `cells` allocated on contention // - mixed `set` and `add` - `cells` allocated on contention, `cells` deallocated on `set` for (;;) { Cell[] as; if ((as = cells) != null) { // have cells if (busy == 0 && casBusy()) { try { if (cells == as) { // recheck under lock // update cells and base (not atomic) cells = null; base = Double.doubleToLongBits(x); break; } } finally { busy = 0; } } } else { // no cells // update base (atomic) base = Double.doubleToLongBits(x); break; } } } /** * Equivalent in effect to {@link #sum} followed by {@link * #reset}. This method may apply for example during quiescent * points between multithreaded computations. If there are * updates concurrent with this method, the returned value is * not guaranteed to be the final value occurring before * the reset. * * @return the sum */ public double sumThenReset() { Cell[] as = cells; double sum = Double.longBitsToDouble(base); base = 0L; if (as != null) { int n = as.length; for (int i = 0; i < n; ++i) { Cell a = as[i]; if (a != null) { long v = a.value; a.value = 0L; sum += Double.longBitsToDouble(v); } } } return sum; } /** * Returns the String representation of the {@link #sum}. * @return the String representation of the {@link #sum} */ public String toString() { return Double.toString(sum()); } /** * Equivalent to {@link #sum}. * * @return the sum */ public double doubleValue() { return sum(); } /** * Returns the {@link #sum} as a {@code long} after a * narrowing primitive conversion. */ public long longValue() { return (long)sum(); } /** * Returns the {@link #sum} as an {@code int} after a * narrowing primitive conversion. */ public int intValue() { return (int)sum(); } /** * Returns the {@link #sum} as a {@code float} * after a narrowing primitive conversion. */ public float floatValue() { return (float)sum(); } private void writeObject(ObjectOutputStream s) throws IOException { s.defaultWriteObject(); s.writeDouble(sum()); } private void readObject(ObjectInputStream s) throws IOException, ClassNotFoundException { s.defaultReadObject(); busy = 0; cells = null; base = Double.doubleToRawLongBits(s.readDouble()); } }





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