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package org.glassfish.tyrus.core;

import java.nio.ByteBuffer;
import java.util.EnumSet;
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.Future;
import java.util.concurrent.atomic.AtomicReference;

import javax.websocket.CloseReason;
import javax.websocket.SendHandler;

import org.glassfish.tyrus.core.frame.BinaryFrame;
import org.glassfish.tyrus.core.frame.CloseFrame;
import org.glassfish.tyrus.core.frame.PingFrame;
import org.glassfish.tyrus.core.frame.PongFrame;
import org.glassfish.tyrus.core.frame.TextFrame;
import org.glassfish.tyrus.spi.UpgradeRequest;

/**
 * Tyrus representation of web socket connection.
 * 

* Instance of this class represents one bi-directional websocket connection. */ public class TyrusWebSocket { private final TyrusEndpoint tyrusEndpoint; private final ProtocolHandler protocolHandler; private final CountDownLatch onConnectLatch = new CountDownLatch(1); private final EnumSet connected = EnumSet.range(State.CONNECTED, State.CLOSING); private final AtomicReference state = new AtomicReference(State.NEW); /** * Create new instance, set {@link ProtocolHandler} and register {@link TyrusEndpoint}. * * @param protocolHandler used for writing data (sending). * @param tyrusEndpoint notifies registered endpoints about incoming events. */ public TyrusWebSocket(final ProtocolHandler protocolHandler, final TyrusEndpoint tyrusEndpoint) { this.protocolHandler = protocolHandler; this.tyrusEndpoint = tyrusEndpoint; protocolHandler.setWebSocket(this); } /** * Sets the timeout for the writing operation. * * @param timeoutMs timeout in milliseconds. */ public void setWriteTimeout(long timeoutMs) { // do nothing. } /** * Convenience method to determine if this {@link TyrusWebSocket} is connected. * * @return {@code true} if the {@link TyrusWebSocket} is connected, otherwise * {@code false} */ public boolean isConnected() { return connected.contains(state.get()); } /** * This callback will be invoked when the remote end-point sent a closing * frame. * * @param frame the close frame from the remote end-point. */ public void onClose(CloseFrame frame) { final CloseReason closeReason = frame.getCloseReason(); if (tyrusEndpoint != null) { tyrusEndpoint.onClose(this, closeReason); } if (state.compareAndSet(State.CONNECTED, State.CLOSING)) { protocolHandler.close(closeReason.getCloseCode().getCode(), closeReason.getReasonPhrase()); } else { state.set(State.CLOSED); protocolHandler.doClose(); } } /** * This callback will be invoked when the opening handshake between both * endpoints has been completed. * * @param upgradeRequest request associated with this socket. */ public void onConnect(UpgradeRequest upgradeRequest) { state.set(State.CONNECTED); if (tyrusEndpoint != null) { tyrusEndpoint.onConnect(this, upgradeRequest); } onConnectLatch.countDown(); } /** * This callback will be invoked when a fragmented binary message has * been received. * * @param last flag indicating whether or not the payload received is the * final fragment of a message. * @param frame the binary data received from the remote end-point. */ public void onFragment(boolean last, BinaryFrame frame) { awaitOnConnect(); if (tyrusEndpoint != null) { tyrusEndpoint.onFragment(this, frame.getPayloadData(), last); } } /** * This callback will be invoked when a fragmented textual message has * been received. * * @param last flag indicating whether or not the payload received is the * final fragment of a message. * @param frame the text received from the remote end-point. */ public void onFragment(boolean last, TextFrame frame) { awaitOnConnect(); if (tyrusEndpoint != null) { tyrusEndpoint.onFragment(this, frame.getTextPayload(), last); } } /** * This callback will be invoked when a binary message has been received. * * @param frame the binary data received from the remote end-point. */ public void onMessage(BinaryFrame frame) { awaitOnConnect(); if (tyrusEndpoint != null) { tyrusEndpoint.onMessage(this, frame.getPayloadData()); } } /** * This callback will be invoked when a text message has been received. * * @param frame the text received from the remote end-point. */ public void onMessage(TextFrame frame) { awaitOnConnect(); if (tyrusEndpoint != null) { tyrusEndpoint.onMessage(this, frame.getTextPayload()); } } /** * This callback will be invoked when the remote end-point has sent a ping * frame. * * @param frame the ping frame from the remote end-point. */ public void onPing(PingFrame frame) { awaitOnConnect(); if (tyrusEndpoint != null) { tyrusEndpoint.onPing(this, frame.getPayloadData()); } } /** * This callback will be invoked when the remote end-point has sent a pong * frame. * * @param frame the pong frame from the remote end-point. */ public void onPong(PongFrame frame) { awaitOnConnect(); if (tyrusEndpoint != null) { tyrusEndpoint.onPong(this, frame.getPayloadData()); } } /** * Closes this {@link TyrusWebSocket}. */ public void close() { close(CloseReason.CloseCodes.NORMAL_CLOSURE.getCode(), null); } /** * Closes this {@link TyrusWebSocket} using the specified status code and * reason. * * @param code the closing status code. * @param reason the reason, if any. */ public void close(int code, String reason) { if (state.compareAndSet(State.CONNECTED, State.CLOSING)) { protocolHandler.close(code, reason); } } /** * Send a binary frame to the remote endpoint. * * @param data data to be sent. * @return {@link Future} which could be used to control/check the sending completion state. */ public Future send(byte[] data) { if (isConnected()) { return protocolHandler.send(data); } else { throw new RuntimeException("Socket is not connected."); } } /** * Send a binary frame to the remote endpoint. * * @param data data to be sent. * @param handler {@link SendHandler#onResult(javax.websocket.SendResult)} will be called when sending is complete. */ public void send(byte[] data, SendHandler handler) { if (isConnected()) { protocolHandler.send(data, handler); } else { throw new RuntimeException("Socket is not connected."); } } /** * Send a text frame to the remote endpoint. * * @param data data to be sent. * @return {@link Future} which could be used to control/check the sending completion state. */ public Future send(String data) { if (isConnected()) { return protocolHandler.send(data); } else { throw new RuntimeException("Socket is not connected."); } } /** * Send a text frame to the remote endpoint. * * @param data data to be sent. * @param handler {@link SendHandler#onResult(javax.websocket.SendResult)} will be called when sending is complete. */ public void send(String data, SendHandler handler) { if (isConnected()) { protocolHandler.send(data, handler); } else { throw new RuntimeException("Socket is not connected"); } } /** * Send a frame to the remote endpoint. * * @param data complete data frame. * @return {@link Future} which could be used to control/check the sending completion state. */ public Future sendRawFrame(ByteBuffer data) { if (isConnected()) { return protocolHandler.sendRawFrame(data); } else { throw new RuntimeException("Socket is not connected."); } } /** * Sends a ping frame with the specified payload (if any). * * @param data optional payload. Note that payload length is restricted * to 125 bytes or less. * @return {@link Future} which could be used to control/check the sending completion state. */ public Future sendPing(byte[] data) { return send(new PingFrame(data)); } /** * Sends a ping frame with the specified payload (if any). *

* It may seem odd to send a pong frame, however, RFC-6455 states: * "A Pong frame MAY be sent unsolicited. This serves as a * unidirectional heartbeat. A response to an unsolicited Pong frame is * not expected." * * @param data optional payload. Note that payload length is restricted * to 125 bytes or less. * @return {@link Future} which could be used to control/check the sending completion state. */ public Future sendPong(byte[] data) { return send(new PongFrame(data)); } // return boolean, check return value private void awaitOnConnect() { try { onConnectLatch.await(); } catch (InterruptedException e) { // do nothing. } } private Future send(Frame frame) { if (isConnected()) { return protocolHandler.send(frame); } else { throw new RuntimeException("Socket is not connected."); } } /** * Sends a fragment of a complete message. * * @param last boolean indicating if this message fragment is the last. * @param fragment the textual fragment to send. * @return {@link Future} which could be used to control/check the sending completion state. */ public Future stream(boolean last, String fragment) { if (isConnected()) { return protocolHandler.stream(last, fragment); } else { throw new RuntimeException("Socket is not connected."); } } /** * Sends a fragment of a complete message. * * @param last boolean indicating if this message fragment is the last. * @param bytes the binary fragment to send. * @param off the offset within the fragment to send. * @param len the number of bytes of the fragment to send. * @return {@link Future} which could be used to control/check the sending completion state. */ public Future stream(boolean last, byte[] bytes, int off, int len) { if (isConnected()) { return protocolHandler.stream(last, bytes, off, len); } else { throw new RuntimeException("Socket is not connected."); } } ProtocolHandler getProtocolHandler() { return protocolHandler; } enum State { NEW, CONNECTED, CLOSING, CLOSED } }





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