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A Java implementation of the Amazon Ion data notation.
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package com.amazon.ion.impl.bin.utf8;
import java.util.Queue;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.concurrent.atomic.AtomicInteger;
abstract class Pool> {
/**
* Allocates objects to be pooled.
* @param the type of object.
*/
interface Allocator> {
/**
* Allocate a new object and link it to the given pool.
* @param pool the pool to which the new object will be linked.
* @return a new instance.
*/
T newInstance(Pool pool);
}
// The maximum number of objects that can be waiting in the queue before new ones will be discarded.
private static final int MAX_QUEUE_SIZE = 128;
// A queue of previously initialized objects that can be loaned out.
private final Queue objectQueue;
// The current size of the queue. Note: some implementations of Queue.size() (including ConcurrentLinkedQueue's)
// are not constant-time operations. Tracking the size externally is a performance optimization.
private final AtomicInteger size;
// Allocator of objects to be pooled.
private final Allocator allocator;
Pool(Allocator allocator) {
this.allocator = allocator;
objectQueue = new ConcurrentLinkedQueue();
size = new AtomicInteger(0);
}
/**
* If the pool is not empty, removes an object from the pool and returns it;
* otherwise, constructs a new object.
*
* @return An object.
*/
public T getOrCreate() {
// The `poll` method does not block. If the queue is empty it returns `null` immediately.
T object = objectQueue.poll();
if (object == null) {
// No objects were available in the pool. Create a new one.
object = allocator.newInstance(this);
} else {
// An object was retrieved from the pool; decrement the pool size.
size.decrementAndGet();
}
return object;
}
/**
* Adds the provided instance to the pool. If the pool is full, the instance will
* be discarded.
*
* Callers MUST NOT use an object after returning it to the pool.
*
* @param object An object to add to the pool.
*/
public void returnToPool(T object) {
// The `offer` method does not block. If the queue is full, it returns `false` immediately.
// If the provided instance cannot be added to the pool, we discard it silently.
if (size.getAndIncrement() < MAX_QUEUE_SIZE) {
objectQueue.offer(object);
} else {
// The pool was full. Since the size was optimistically incremented, decrement it now.
// Note: there is a race condition here that is deliberately allowed as an optimization.
// Under high contention, multiple threads could end up here before the first one
// decrements the size, causing objects to be dropped wastefully. This is not harmful
// because objects will be re-allocated when necessary; the pool is kept as close as
// possible to capacity on a best-effort basis. This race condition should not be "fixed"
// without a thorough study of the performance implications.
size.decrementAndGet();
}
}
}