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The Amazon Kinesis Client Library for Java enables Java developers to easily consume and process data from Amazon Kinesis.

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/*
 *  Copyright 2017 Amazon.com, Inc. or its affiliates. All Rights Reserved.
 *
 *  Licensed under the Amazon Software License (the "License").
 *  You may not use this file except in compliance with the License.
 *  A copy of the License is located at
 *
 *  http://aws.amazon.com/asl/
 *
 *  or in the "license" file accompanying this file. This file is distributed
 *  on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
 *  express or implied. See the License for the specific language governing
 *  permissions and limitations under the License.
 */
package com.amazonaws.services.kinesis.clientlibrary.lib.worker;

/**
 * Top level container for all the possible states a {@link ShardConsumer} can be in. The logic for creation of tasks,
 * and state transitions is contained within the {@link ConsumerState} objects.
 *
 * 

State Diagram

* *
 *       +-------------------+
 *       | Waiting on Parent |                               +------------------+
 *  +----+       Shard       |                               |     Shutdown     |
 *  |    |                   |          +--------------------+   Notification   |
 *  |    +----------+--------+          |  Shutdown:         |     Requested    |
 *  |               | Success           |   Requested        +-+-------+--------+
 *  |               |                   |                      |       |
 *  |        +------+-------------+     |                      |       | Shutdown:
 *  |        |    Initializing    +-----+                      |       |  Requested
 *  |        |                    |     |                      |       |
 *  |        |                    +-----+-------+              |       |
 *  |        +---------+----------+     |       | Shutdown:    | +-----+-------------+
 *  |                  | Success        |       |  Terminated  | |     Shutdown      |
 *  |                  |                |       |  Zombie      | |   Notification    +-------------+
 *  |           +------+-------------+  |       |              | |     Complete      |             |
 *  |           |     Processing     +--+       |              | ++-----------+------+             |
 *  |       +---+                    |          |              |  |           |                    |
 *  |       |   |                    +----------+              |  |           | Shutdown:          |
 *  |       |   +------+-------------+          |              \  /           |  Requested         |
 *  |       |          |                        |               \/            +--------------------+
 *  |       |          |                        |               ||
 *  |       | Success  |                        |               || Shutdown:
 *  |       +----------+                        |               ||  Terminated
 *  |                                           |               ||  Zombie
 *  |                                           |               ||
 *  |                                           |               ||
 *  |                                           |           +---++--------------+
 *  |                                           |           |   Shutting Down   |
 *  |                                           +-----------+                   |
 *  |                                                       |                   |
 *  |                                                       +--------+----------+
 *  |                                                                |
 *  |                                                                | Shutdown:
 *  |                                                                |  All Reasons
 *  |                                                                |
 *  |                                                                |
 *  |      Shutdown:                                        +--------+----------+
 *  |        All Reasons                                    |     Shutdown      |
 *  +-------------------------------------------------------+     Complete      |
 *                                                          |                   |
 *                                                          +-------------------+
 * 
*/ class ConsumerStates { /** * Enumerates processing states when working on a shard. */ enum ShardConsumerState { // @formatter:off WAITING_ON_PARENT_SHARDS(new BlockedOnParentState()), INITIALIZING(new InitializingState()), PROCESSING(new ProcessingState()), SHUTDOWN_REQUESTED(new ShutdownNotificationState()), SHUTTING_DOWN(new ShuttingDownState()), SHUTDOWN_COMPLETE(new ShutdownCompleteState()); //@formatter:on private final ConsumerState consumerState; ShardConsumerState(ConsumerState consumerState) { this.consumerState = consumerState; } public ConsumerState getConsumerState() { return consumerState; } } /** * Represents a the current state of the consumer. This handles the creation of tasks for the consumer, and what to * do when a transition occurs. * */ interface ConsumerState { /** * Creates a new task for this state using the passed in consumer to build the task. If there is no task * required for this state it may return a null value. {@link ConsumerState}'s are allowed to modify the * consumer during the execution of this method. * * @param consumer * the consumer to use build the task, or execute state. * @return a valid task for this state or null if there is no task required. */ ITask createTask(ShardConsumer consumer); /** * Provides the next state of the consumer upon success of the task return by * {@link ConsumerState#createTask(ShardConsumer)}. * * @return the next state that the consumer should transition to, this may be the same object as the current * state. */ ConsumerState successTransition(); /** * Provides the next state of the consumer when a shutdown has been requested. The returned state is dependent * on the current state, and the shutdown reason. * * @param shutdownReason * the reason that a shutdown was requested * @return the next state that the consumer should transition to, this may be the same object as the current * state. */ ConsumerState shutdownTransition(ShutdownReason shutdownReason); /** * The type of task that {@link ConsumerState#createTask(ShardConsumer)} would return. This is always a valid state * even if createTask would return a null value. * * @return the type of task that this state represents. */ TaskType getTaskType(); /** * An enumeration represent the type of this state. Different consumer states may return the same * {@link ShardConsumerState}. * * @return the type of consumer state this represents. */ ShardConsumerState getState(); boolean isTerminal(); } /** * The initial state that any {@link ShardConsumer} should start in. */ static final ConsumerState INITIAL_STATE = ShardConsumerState.WAITING_ON_PARENT_SHARDS.getConsumerState(); private static ConsumerState shutdownStateFor(ShutdownReason reason) { switch (reason) { case REQUESTED: return ShardConsumerState.SHUTDOWN_REQUESTED.getConsumerState(); case TERMINATE: case ZOMBIE: return ShardConsumerState.SHUTTING_DOWN.getConsumerState(); default: throw new IllegalArgumentException("Unknown reason: " + reason); } } /** * This is the initial state of a shard consumer. This causes the consumer to remain blocked until the all parent * shards have been completed. * *

Valid Transitions

*
*
Success
*
Transition to the initializing state to allow the record processor to be initialized in preparation of * processing.
*
Shutdown
*
*
*
All Reasons
*
Transitions to {@link ShutdownCompleteState}. Since the record processor was never initialized it can't be * informed of the shutdown.
*
*
*
*/ static class BlockedOnParentState implements ConsumerState { @Override public ITask createTask(ShardConsumer consumer) { return new BlockOnParentShardTask(consumer.getShardInfo(), consumer.getLeaseManager(), consumer.getParentShardPollIntervalMillis()); } @Override public ConsumerState successTransition() { return ShardConsumerState.INITIALIZING.getConsumerState(); } @Override public ConsumerState shutdownTransition(ShutdownReason shutdownReason) { return ShardConsumerState.SHUTDOWN_COMPLETE.getConsumerState(); } @Override public TaskType getTaskType() { return TaskType.BLOCK_ON_PARENT_SHARDS; } @Override public ShardConsumerState getState() { return ShardConsumerState.WAITING_ON_PARENT_SHARDS; } @Override public boolean isTerminal() { return false; } } /** * This state is responsible for initializing the record processor with the shard information. *

Valid Transitions

*
*
Success
*
Transitions to the processing state which will begin to send records to the record processor
*
Shutdown
*
At this point the record processor has been initialized, but hasn't processed any records. This requires that * the record processor be notified of the shutdown, even though there is almost no actions the record processor * could take. *
*
{@link ShutdownReason#REQUESTED}
*
Transitions to the {@link ShutdownNotificationState}
*
{@link ShutdownReason#ZOMBIE}
*
Transitions to the {@link ShuttingDownState}
*
{@link ShutdownReason#TERMINATE}
*
*

* This reason should not occur, since terminate is triggered after reaching the end of a shard. Initialize never * makes an requests to Kinesis for records, so it can't reach the end of a shard. *

*

* Transitions to the {@link ShuttingDownState} *

*
*
*
*
*/ static class InitializingState implements ConsumerState { @Override public ITask createTask(ShardConsumer consumer) { return new InitializeTask(consumer.getShardInfo(), consumer.getRecordProcessor(), consumer.getCheckpoint(), consumer.getRecordProcessorCheckpointer(), consumer.getDataFetcher(), consumer.getTaskBackoffTimeMillis(), consumer.getStreamConfig(), consumer.getGetRecordsCache()); } @Override public ConsumerState successTransition() { return ShardConsumerState.PROCESSING.getConsumerState(); } @Override public ConsumerState shutdownTransition(ShutdownReason shutdownReason) { return shutdownReason.getShutdownState(); } @Override public TaskType getTaskType() { return TaskType.INITIALIZE; } @Override public ShardConsumerState getState() { return ShardConsumerState.INITIALIZING; } @Override public boolean isTerminal() { return false; } } /** * This state is responsible for retrieving records from Kinesis, and dispatching them to the record processor. * While in this state the only way a transition will occur is if a shutdown has been triggered. *

Valid Transitions

*
*
Success
*
Doesn't actually transition, but instead returns the same state
*
Shutdown
*
At this point records are being retrieved, and processed. It's now possible for the consumer to reach the end * of the shard triggering a {@link ShutdownReason#TERMINATE}. *
*
{@link ShutdownReason#REQUESTED}
*
Transitions to the {@link ShutdownNotificationState}
*
{@link ShutdownReason#ZOMBIE}
*
Transitions to the {@link ShuttingDownState}
*
{@link ShutdownReason#TERMINATE}
*
Transitions to the {@link ShuttingDownState}
*
*
*
*/ static class ProcessingState implements ConsumerState { @Override public ITask createTask(ShardConsumer consumer) { return new ProcessTask(consumer.getShardInfo(), consumer.getStreamConfig(), consumer.getRecordProcessor(), consumer.getRecordProcessorCheckpointer(), consumer.getDataFetcher(), consumer.getTaskBackoffTimeMillis(), consumer.isSkipShardSyncAtWorkerInitializationIfLeasesExist(), consumer.getGetRecordsCache()); } @Override public ConsumerState successTransition() { return ShardConsumerState.PROCESSING.getConsumerState(); } @Override public ConsumerState shutdownTransition(ShutdownReason shutdownReason) { return shutdownReason.getShutdownState(); } @Override public TaskType getTaskType() { return TaskType.PROCESS; } @Override public ShardConsumerState getState() { return ShardConsumerState.PROCESSING; } @Override public boolean isTerminal() { return false; } } static final ConsumerState SHUTDOWN_REQUEST_COMPLETION_STATE = new ShutdownNotificationCompletionState(); /** * This state occurs when a shutdown has been explicitly requested. This shutdown allows the record processor a * chance to checkpoint and prepare to be shutdown via the normal method. This state can only be reached by a * shutdown on the {@link InitializingState} or {@link ProcessingState}. * *

Valid Transitions

*
*
Success
*
Success shouldn't normally be called since the {@link ShardConsumer} is marked for shutdown.
*
Shutdown
*
At this point records are being retrieved, and processed. An explicit shutdown will allow the record * processor one last chance to checkpoint, and then the {@link ShardConsumer} will be held in an idle state. *
*
{@link ShutdownReason#REQUESTED}
*
Remains in the {@link ShardConsumerState#SHUTDOWN_REQUESTED}, but the state implementation changes to * {@link ShutdownNotificationCompletionState}
*
{@link ShutdownReason#ZOMBIE}
*
Transitions to the {@link ShuttingDownState}
*
{@link ShutdownReason#TERMINATE}
*
Transitions to the {@link ShuttingDownState}
*
*
*
*/ static class ShutdownNotificationState implements ConsumerState { @Override public ITask createTask(ShardConsumer consumer) { return new ShutdownNotificationTask(consumer.getRecordProcessor(), consumer.getRecordProcessorCheckpointer(), consumer.getShutdownNotification(), consumer.getShardInfo()); } @Override public ConsumerState successTransition() { return SHUTDOWN_REQUEST_COMPLETION_STATE; } @Override public ConsumerState shutdownTransition(ShutdownReason shutdownReason) { if (shutdownReason == ShutdownReason.REQUESTED) { return SHUTDOWN_REQUEST_COMPLETION_STATE; } return shutdownReason.getShutdownState(); } @Override public TaskType getTaskType() { return TaskType.SHUTDOWN_NOTIFICATION; } @Override public ShardConsumerState getState() { return ShardConsumerState.SHUTDOWN_REQUESTED; } @Override public boolean isTerminal() { return false; } } /** * Once the {@link ShutdownNotificationState} has been completed the {@link ShardConsumer} must not re-enter any of the * processing states. This state idles the {@link ShardConsumer} until the worker triggers the final shutdown state. * *

Valid Transitions

*
*
Success
*
*

* Success shouldn't normally be called since the {@link ShardConsumer} is marked for shutdown. *

*

* Remains in the {@link ShutdownNotificationCompletionState} *

*
*
Shutdown
*
At this point the {@link ShardConsumer} has notified the record processor of the impending shutdown, and is * waiting that notification. While waiting for the notification no further processing should occur on the * {@link ShardConsumer}. *
*
{@link ShutdownReason#REQUESTED}
*
Remains in the {@link ShardConsumerState#SHUTDOWN_REQUESTED}, and the state implementation remains * {@link ShutdownNotificationCompletionState}
*
{@link ShutdownReason#ZOMBIE}
*
Transitions to the {@link ShuttingDownState}
*
{@link ShutdownReason#TERMINATE}
*
Transitions to the {@link ShuttingDownState}
*
*
*
*/ static class ShutdownNotificationCompletionState implements ConsumerState { @Override public ITask createTask(ShardConsumer consumer) { return null; } @Override public ConsumerState successTransition() { return this; } @Override public ConsumerState shutdownTransition(ShutdownReason shutdownReason) { if (shutdownReason != ShutdownReason.REQUESTED) { return shutdownReason.getShutdownState(); } return this; } @Override public TaskType getTaskType() { return TaskType.SHUTDOWN_NOTIFICATION; } @Override public ShardConsumerState getState() { return ShardConsumerState.SHUTDOWN_REQUESTED; } @Override public boolean isTerminal() { return false; } } /** * This state is entered if the {@link ShardConsumer} loses its lease, or reaches the end of the shard. * *

Valid Transitions

*
*
Success
*
*

* Success shouldn't normally be called since the {@link ShardConsumer} is marked for shutdown. *

*

* Transitions to the {@link ShutdownCompleteState} *

*
*
Shutdown
*
At this point the record processor has processed the final shutdown indication, and depending on the shutdown * reason taken the correct course of action. From this point on there should be no more interactions with the * record processor or {@link ShardConsumer}. *
*
{@link ShutdownReason#REQUESTED}
*
*

* This should not occur as all other {@link ShutdownReason}s take priority over it. *

*

* Transitions to {@link ShutdownCompleteState} *

*
*
{@link ShutdownReason#ZOMBIE}
*
Transitions to the {@link ShutdownCompleteState}
*
{@link ShutdownReason#TERMINATE}
*
Transitions to the {@link ShutdownCompleteState}
*
*
*
*/ static class ShuttingDownState implements ConsumerState { @Override public ITask createTask(ShardConsumer consumer) { return new ShutdownTask(consumer.getShardInfo(), consumer.getRecordProcessor(), consumer.getRecordProcessorCheckpointer(), consumer.getShutdownReason(), consumer.getStreamConfig().getStreamProxy(), consumer.getStreamConfig().getInitialPositionInStream(), consumer.isCleanupLeasesOfCompletedShards(), consumer.getLeaseManager(), consumer.getTaskBackoffTimeMillis(), consumer.getGetRecordsCache()); } @Override public ConsumerState successTransition() { return ShardConsumerState.SHUTDOWN_COMPLETE.getConsumerState(); } @Override public ConsumerState shutdownTransition(ShutdownReason shutdownReason) { return ShardConsumerState.SHUTDOWN_COMPLETE.getConsumerState(); } @Override public TaskType getTaskType() { return TaskType.SHUTDOWN; } @Override public ShardConsumerState getState() { return ShardConsumerState.SHUTTING_DOWN; } @Override public boolean isTerminal() { return false; } } /** * This is the final state for the {@link ShardConsumer}. This occurs once all shutdown activities are completed. * *

Valid Transitions

*
*
Success
*
*

* Success shouldn't normally be called since the {@link ShardConsumer} is marked for shutdown. *

*

* Remains in the {@link ShutdownCompleteState} *

*
*
Shutdown
*
At this point the all shutdown activites are completed, and the {@link ShardConsumer} should not take any * further actions. *
*
{@link ShutdownReason#REQUESTED}
*
*

* This should not occur as all other {@link ShutdownReason}s take priority over it. *

*

* Remains in {@link ShutdownCompleteState} *

*
*
{@link ShutdownReason#ZOMBIE}
*
Remains in {@link ShutdownCompleteState}
*
{@link ShutdownReason#TERMINATE}
*
Remains in {@link ShutdownCompleteState}
*
*
*
*/ static class ShutdownCompleteState implements ConsumerState { @Override public ITask createTask(ShardConsumer consumer) { if (consumer.getShutdownNotification() != null) { consumer.getShutdownNotification().shutdownComplete(); } return null; } @Override public ConsumerState successTransition() { return this; } @Override public ConsumerState shutdownTransition(ShutdownReason shutdownReason) { return this; } @Override public TaskType getTaskType() { return TaskType.SHUTDOWN_COMPLETE; } @Override public ShardConsumerState getState() { return ShardConsumerState.SHUTDOWN_COMPLETE; } @Override public boolean isTerminal() { return true; } } }




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