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/*
 * Copyright 2010-2018 Amazon.com, Inc. or its affiliates. All Rights Reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License").
 * You may not use this file except in compliance with the License.
 * A copy of the License is located at
 *
 *  http://aws.amazon.com/apache2.0
 *
 * or in the "license" file accompanying this file. This file is distributed
 * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
 * express or implied. See the License for the specific language governing
 * permissions and limitations under the License.
 */

package com.amazonaws.services.iot.model;

import java.io.Serializable;

import com.amazonaws.AmazonWebServiceRequest;

/**
 * 

* Deletes a job and its related job executions. *

*

* Deleting a job may take time, depending on the number of job executions * created for the job and various other factors. While the job is being * deleted, the status of the job will be shown as "DELETION_IN_PROGRESS". * Attempting to delete or cancel a job whose status is already * "DELETION_IN_PROGRESS" will result in an error. *

*

* Only 10 jobs may have status "DELETION_IN_PROGRESS" at the same time, or a * LimitExceededException will occur. *

*/ public class DeleteJobRequest extends AmazonWebServiceRequest implements Serializable { /** *

* The ID of the job to be deleted. *

*

* After a job deletion is completed, you may reuse this jobId when you * create a new job. However, this is not recommended, and you must ensure * that your devices are not using the jobId to refer to the deleted job. *

*

* Constraints:
* Length: 1 - 64
* Pattern: [a-zA-Z0-9_-]+
*/ private String jobId; /** *

* (Optional) When true, you can delete a job which is "IN_PROGRESS". * Otherwise, you can only delete a job which is in a terminal state * ("COMPLETED" or "CANCELED") or an exception will occur. The default is * false. *

* *

* Deleting a job which is "IN_PROGRESS", will cause a device which is * executing the job to be unable to access job information or update the * job execution status. Use caution and ensure that each device executing a * job which is deleted is able to recover to a valid state. *

*
*/ private Boolean force; /** *

* The ID of the job to be deleted. *

*

* After a job deletion is completed, you may reuse this jobId when you * create a new job. However, this is not recommended, and you must ensure * that your devices are not using the jobId to refer to the deleted job. *

*

* Constraints:
* Length: 1 - 64
* Pattern: [a-zA-Z0-9_-]+
* * @return

* The ID of the job to be deleted. *

*

* After a job deletion is completed, you may reuse this jobId when * you create a new job. However, this is not recommended, and you * must ensure that your devices are not using the jobId to refer to * the deleted job. *

*/ public String getJobId() { return jobId; } /** *

* The ID of the job to be deleted. *

*

* After a job deletion is completed, you may reuse this jobId when you * create a new job. However, this is not recommended, and you must ensure * that your devices are not using the jobId to refer to the deleted job. *

*

* Constraints:
* Length: 1 - 64
* Pattern: [a-zA-Z0-9_-]+
* * @param jobId

* The ID of the job to be deleted. *

*

* After a job deletion is completed, you may reuse this jobId * when you create a new job. However, this is not recommended, * and you must ensure that your devices are not using the jobId * to refer to the deleted job. *

*/ public void setJobId(String jobId) { this.jobId = jobId; } /** *

* The ID of the job to be deleted. *

*

* After a job deletion is completed, you may reuse this jobId when you * create a new job. However, this is not recommended, and you must ensure * that your devices are not using the jobId to refer to the deleted job. *

*

* Returns a reference to this object so that method calls can be chained * together. *

* Constraints:
* Length: 1 - 64
* Pattern: [a-zA-Z0-9_-]+
* * @param jobId

* The ID of the job to be deleted. *

*

* After a job deletion is completed, you may reuse this jobId * when you create a new job. However, this is not recommended, * and you must ensure that your devices are not using the jobId * to refer to the deleted job. *

* @return A reference to this updated object so that method calls can be * chained together. */ public DeleteJobRequest withJobId(String jobId) { this.jobId = jobId; return this; } /** *

* (Optional) When true, you can delete a job which is "IN_PROGRESS". * Otherwise, you can only delete a job which is in a terminal state * ("COMPLETED" or "CANCELED") or an exception will occur. The default is * false. *

* *

* Deleting a job which is "IN_PROGRESS", will cause a device which is * executing the job to be unable to access job information or update the * job execution status. Use caution and ensure that each device executing a * job which is deleted is able to recover to a valid state. *

*
* * @return

* (Optional) When true, you can delete a job which is * "IN_PROGRESS". Otherwise, you can only delete a job which is in a * terminal state ("COMPLETED" or "CANCELED") or an exception will * occur. The default is false. *

* *

* Deleting a job which is "IN_PROGRESS", will cause a device which * is executing the job to be unable to access job information or * update the job execution status. Use caution and ensure that each * device executing a job which is deleted is able to recover to a * valid state. *

*
*/ public Boolean isForce() { return force; } /** *

* (Optional) When true, you can delete a job which is "IN_PROGRESS". * Otherwise, you can only delete a job which is in a terminal state * ("COMPLETED" or "CANCELED") or an exception will occur. The default is * false. *

* *

* Deleting a job which is "IN_PROGRESS", will cause a device which is * executing the job to be unable to access job information or update the * job execution status. Use caution and ensure that each device executing a * job which is deleted is able to recover to a valid state. *

*
* * @return

* (Optional) When true, you can delete a job which is * "IN_PROGRESS". Otherwise, you can only delete a job which is in a * terminal state ("COMPLETED" or "CANCELED") or an exception will * occur. The default is false. *

* *

* Deleting a job which is "IN_PROGRESS", will cause a device which * is executing the job to be unable to access job information or * update the job execution status. Use caution and ensure that each * device executing a job which is deleted is able to recover to a * valid state. *

*
*/ public Boolean getForce() { return force; } /** *

* (Optional) When true, you can delete a job which is "IN_PROGRESS". * Otherwise, you can only delete a job which is in a terminal state * ("COMPLETED" or "CANCELED") or an exception will occur. The default is * false. *

* *

* Deleting a job which is "IN_PROGRESS", will cause a device which is * executing the job to be unable to access job information or update the * job execution status. Use caution and ensure that each device executing a * job which is deleted is able to recover to a valid state. *

*
* * @param force

* (Optional) When true, you can delete a job which is * "IN_PROGRESS". Otherwise, you can only delete a job which is * in a terminal state ("COMPLETED" or "CANCELED") or an * exception will occur. The default is false. *

* *

* Deleting a job which is "IN_PROGRESS", will cause a device * which is executing the job to be unable to access job * information or update the job execution status. Use caution * and ensure that each device executing a job which is deleted * is able to recover to a valid state. *

*
*/ public void setForce(Boolean force) { this.force = force; } /** *

* (Optional) When true, you can delete a job which is "IN_PROGRESS". * Otherwise, you can only delete a job which is in a terminal state * ("COMPLETED" or "CANCELED") or an exception will occur. The default is * false. *

* *

* Deleting a job which is "IN_PROGRESS", will cause a device which is * executing the job to be unable to access job information or update the * job execution status. Use caution and ensure that each device executing a * job which is deleted is able to recover to a valid state. *

*
*

* Returns a reference to this object so that method calls can be chained * together. * * @param force

* (Optional) When true, you can delete a job which is * "IN_PROGRESS". Otherwise, you can only delete a job which is * in a terminal state ("COMPLETED" or "CANCELED") or an * exception will occur. The default is false. *

* *

* Deleting a job which is "IN_PROGRESS", will cause a device * which is executing the job to be unable to access job * information or update the job execution status. Use caution * and ensure that each device executing a job which is deleted * is able to recover to a valid state. *

*
* @return A reference to this updated object so that method calls can be * chained together. */ public DeleteJobRequest withForce(Boolean force) { this.force = force; return this; } /** * Returns a string representation of this object; useful for testing and * debugging. * * @return A string representation of this object. * @see java.lang.Object#toString() */ @Override public String toString() { StringBuilder sb = new StringBuilder(); sb.append("{"); if (getJobId() != null) sb.append("jobId: " + getJobId() + ","); if (getForce() != null) sb.append("force: " + getForce()); sb.append("}"); return sb.toString(); } @Override public int hashCode() { final int prime = 31; int hashCode = 1; hashCode = prime * hashCode + ((getJobId() == null) ? 0 : getJobId().hashCode()); hashCode = prime * hashCode + ((getForce() == null) ? 0 : getForce().hashCode()); return hashCode; } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (obj instanceof DeleteJobRequest == false) return false; DeleteJobRequest other = (DeleteJobRequest) obj; if (other.getJobId() == null ^ this.getJobId() == null) return false; if (other.getJobId() != null && other.getJobId().equals(this.getJobId()) == false) return false; if (other.getForce() == null ^ this.getForce() == null) return false; if (other.getForce() != null && other.getForce().equals(this.getForce()) == false) return false; return true; } }




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