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The AWS Java SDK for Amazon EC2 module holds the client classes that are used for communicating with Amazon EC2 Service

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/*
 * Copyright 2014-2019 Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with
 * the License. A copy of the License is located at
 * 
 * http://aws.amazon.com/apache2.0
 * 
 * or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
 * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions
 * and limitations under the License.
 */
package com.amazonaws.services.ec2.model;

import java.io.Serializable;
import javax.annotation.Generated;

/**
 * 

* Describes an Elastic Graphics accelerator. *

* * @see AWS API * Documentation */ @Generated("com.amazonaws:aws-java-sdk-code-generator") public class ElasticGpus implements Serializable, Cloneable { /** *

* The ID of the Elastic Graphics accelerator. *

*/ private String elasticGpuId; /** *

* The Availability Zone in the which the Elastic Graphics accelerator resides. *

*/ private String availabilityZone; /** *

* The type of Elastic Graphics accelerator. *

*/ private String elasticGpuType; /** *

* The status of the Elastic Graphics accelerator. *

*/ private ElasticGpuHealth elasticGpuHealth; /** *

* The state of the Elastic Graphics accelerator. *

*/ private String elasticGpuState; /** *

* The ID of the instance to which the Elastic Graphics accelerator is attached. *

*/ private String instanceId; /** *

* The ID of the Elastic Graphics accelerator. *

* * @param elasticGpuId * The ID of the Elastic Graphics accelerator. */ public void setElasticGpuId(String elasticGpuId) { this.elasticGpuId = elasticGpuId; } /** *

* The ID of the Elastic Graphics accelerator. *

* * @return The ID of the Elastic Graphics accelerator. */ public String getElasticGpuId() { return this.elasticGpuId; } /** *

* The ID of the Elastic Graphics accelerator. *

* * @param elasticGpuId * The ID of the Elastic Graphics accelerator. * @return Returns a reference to this object so that method calls can be chained together. */ public ElasticGpus withElasticGpuId(String elasticGpuId) { setElasticGpuId(elasticGpuId); return this; } /** *

* The Availability Zone in the which the Elastic Graphics accelerator resides. *

* * @param availabilityZone * The Availability Zone in the which the Elastic Graphics accelerator resides. */ public void setAvailabilityZone(String availabilityZone) { this.availabilityZone = availabilityZone; } /** *

* The Availability Zone in the which the Elastic Graphics accelerator resides. *

* * @return The Availability Zone in the which the Elastic Graphics accelerator resides. */ public String getAvailabilityZone() { return this.availabilityZone; } /** *

* The Availability Zone in the which the Elastic Graphics accelerator resides. *

* * @param availabilityZone * The Availability Zone in the which the Elastic Graphics accelerator resides. * @return Returns a reference to this object so that method calls can be chained together. */ public ElasticGpus withAvailabilityZone(String availabilityZone) { setAvailabilityZone(availabilityZone); return this; } /** *

* The type of Elastic Graphics accelerator. *

* * @param elasticGpuType * The type of Elastic Graphics accelerator. */ public void setElasticGpuType(String elasticGpuType) { this.elasticGpuType = elasticGpuType; } /** *

* The type of Elastic Graphics accelerator. *

* * @return The type of Elastic Graphics accelerator. */ public String getElasticGpuType() { return this.elasticGpuType; } /** *

* The type of Elastic Graphics accelerator. *

* * @param elasticGpuType * The type of Elastic Graphics accelerator. * @return Returns a reference to this object so that method calls can be chained together. */ public ElasticGpus withElasticGpuType(String elasticGpuType) { setElasticGpuType(elasticGpuType); return this; } /** *

* The status of the Elastic Graphics accelerator. *

* * @param elasticGpuHealth * The status of the Elastic Graphics accelerator. */ public void setElasticGpuHealth(ElasticGpuHealth elasticGpuHealth) { this.elasticGpuHealth = elasticGpuHealth; } /** *

* The status of the Elastic Graphics accelerator. *

* * @return The status of the Elastic Graphics accelerator. */ public ElasticGpuHealth getElasticGpuHealth() { return this.elasticGpuHealth; } /** *

* The status of the Elastic Graphics accelerator. *

* * @param elasticGpuHealth * The status of the Elastic Graphics accelerator. * @return Returns a reference to this object so that method calls can be chained together. */ public ElasticGpus withElasticGpuHealth(ElasticGpuHealth elasticGpuHealth) { setElasticGpuHealth(elasticGpuHealth); return this; } /** *

* The state of the Elastic Graphics accelerator. *

* * @param elasticGpuState * The state of the Elastic Graphics accelerator. * @see ElasticGpuState */ public void setElasticGpuState(String elasticGpuState) { this.elasticGpuState = elasticGpuState; } /** *

* The state of the Elastic Graphics accelerator. *

* * @return The state of the Elastic Graphics accelerator. * @see ElasticGpuState */ public String getElasticGpuState() { return this.elasticGpuState; } /** *

* The state of the Elastic Graphics accelerator. *

* * @param elasticGpuState * The state of the Elastic Graphics accelerator. * @return Returns a reference to this object so that method calls can be chained together. * @see ElasticGpuState */ public ElasticGpus withElasticGpuState(String elasticGpuState) { setElasticGpuState(elasticGpuState); return this; } /** *

* The state of the Elastic Graphics accelerator. *

* * @param elasticGpuState * The state of the Elastic Graphics accelerator. * @return Returns a reference to this object so that method calls can be chained together. * @see ElasticGpuState */ public ElasticGpus withElasticGpuState(ElasticGpuState elasticGpuState) { this.elasticGpuState = elasticGpuState.toString(); return this; } /** *

* The ID of the instance to which the Elastic Graphics accelerator is attached. *

* * @param instanceId * The ID of the instance to which the Elastic Graphics accelerator is attached. */ public void setInstanceId(String instanceId) { this.instanceId = instanceId; } /** *

* The ID of the instance to which the Elastic Graphics accelerator is attached. *

* * @return The ID of the instance to which the Elastic Graphics accelerator is attached. */ public String getInstanceId() { return this.instanceId; } /** *

* The ID of the instance to which the Elastic Graphics accelerator is attached. *

* * @param instanceId * The ID of the instance to which the Elastic Graphics accelerator is attached. * @return Returns a reference to this object so that method calls can be chained together. */ public ElasticGpus withInstanceId(String instanceId) { setInstanceId(instanceId); return this; } /** * Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be * redacted from this string using a placeholder value. * * @return A string representation of this object. * * @see java.lang.Object#toString() */ @Override public String toString() { StringBuilder sb = new StringBuilder(); sb.append("{"); if (getElasticGpuId() != null) sb.append("ElasticGpuId: ").append(getElasticGpuId()).append(","); if (getAvailabilityZone() != null) sb.append("AvailabilityZone: ").append(getAvailabilityZone()).append(","); if (getElasticGpuType() != null) sb.append("ElasticGpuType: ").append(getElasticGpuType()).append(","); if (getElasticGpuHealth() != null) sb.append("ElasticGpuHealth: ").append(getElasticGpuHealth()).append(","); if (getElasticGpuState() != null) sb.append("ElasticGpuState: ").append(getElasticGpuState()).append(","); if (getInstanceId() != null) sb.append("InstanceId: ").append(getInstanceId()); sb.append("}"); return sb.toString(); } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (obj instanceof ElasticGpus == false) return false; ElasticGpus other = (ElasticGpus) obj; if (other.getElasticGpuId() == null ^ this.getElasticGpuId() == null) return false; if (other.getElasticGpuId() != null && other.getElasticGpuId().equals(this.getElasticGpuId()) == false) return false; if (other.getAvailabilityZone() == null ^ this.getAvailabilityZone() == null) return false; if (other.getAvailabilityZone() != null && other.getAvailabilityZone().equals(this.getAvailabilityZone()) == false) return false; if (other.getElasticGpuType() == null ^ this.getElasticGpuType() == null) return false; if (other.getElasticGpuType() != null && other.getElasticGpuType().equals(this.getElasticGpuType()) == false) return false; if (other.getElasticGpuHealth() == null ^ this.getElasticGpuHealth() == null) return false; if (other.getElasticGpuHealth() != null && other.getElasticGpuHealth().equals(this.getElasticGpuHealth()) == false) return false; if (other.getElasticGpuState() == null ^ this.getElasticGpuState() == null) return false; if (other.getElasticGpuState() != null && other.getElasticGpuState().equals(this.getElasticGpuState()) == false) return false; if (other.getInstanceId() == null ^ this.getInstanceId() == null) return false; if (other.getInstanceId() != null && other.getInstanceId().equals(this.getInstanceId()) == false) return false; return true; } @Override public int hashCode() { final int prime = 31; int hashCode = 1; hashCode = prime * hashCode + ((getElasticGpuId() == null) ? 0 : getElasticGpuId().hashCode()); hashCode = prime * hashCode + ((getAvailabilityZone() == null) ? 0 : getAvailabilityZone().hashCode()); hashCode = prime * hashCode + ((getElasticGpuType() == null) ? 0 : getElasticGpuType().hashCode()); hashCode = prime * hashCode + ((getElasticGpuHealth() == null) ? 0 : getElasticGpuHealth().hashCode()); hashCode = prime * hashCode + ((getElasticGpuState() == null) ? 0 : getElasticGpuState().hashCode()); hashCode = prime * hashCode + ((getInstanceId() == null) ? 0 : getInstanceId().hashCode()); return hashCode; } @Override public ElasticGpus clone() { try { return (ElasticGpus) super.clone(); } catch (CloneNotSupportedException e) { throw new IllegalStateException("Got a CloneNotSupportedException from Object.clone() " + "even though we're Cloneable!", e); } } }




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