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/*
* Copyright 2011-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"). You may not
* use this file except in compliance with the License. A copy of the License is
* located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
package com.amazonaws.services.gamelift.model;
import java.io.Serializable;
import com.amazonaws.AmazonWebServiceRequest;
/**
*
* Represents the input for a request action.
*
*/
public class DescribeEC2InstanceLimitsRequest extends AmazonWebServiceRequest
implements Serializable, Cloneable {
/**
*
* Name of an EC2 instance type that is supported in Amazon GameLift. A
* fleet instance type determines the computing resources of each instance
* in the fleet, including CPU, memory, storage, and networking capacity.
* GameLift supports the following EC2 instance types. See Amazon EC2 Instance
* Types for detailed descriptions. Leave this parameter blank to
* retrieve limits for all types.
*
*/
private String eC2InstanceType;
/**
*
* Name of an EC2 instance type that is supported in Amazon GameLift. A
* fleet instance type determines the computing resources of each instance
* in the fleet, including CPU, memory, storage, and networking capacity.
* GameLift supports the following EC2 instance types. See Amazon EC2 Instance
* Types for detailed descriptions. Leave this parameter blank to
* retrieve limits for all types.
*
*
* @param eC2InstanceType
* Name of an EC2 instance type that is supported in Amazon GameLift.
* A fleet instance type determines the computing resources of each
* instance in the fleet, including CPU, memory, storage, and
* networking capacity. GameLift supports the following EC2 instance
* types. See Amazon EC2
* Instance Types for detailed descriptions. Leave this parameter
* blank to retrieve limits for all types.
* @see EC2InstanceType
*/
public void setEC2InstanceType(String eC2InstanceType) {
this.eC2InstanceType = eC2InstanceType;
}
/**
*
* Name of an EC2 instance type that is supported in Amazon GameLift. A
* fleet instance type determines the computing resources of each instance
* in the fleet, including CPU, memory, storage, and networking capacity.
* GameLift supports the following EC2 instance types. See Amazon EC2 Instance
* Types for detailed descriptions. Leave this parameter blank to
* retrieve limits for all types.
*
*
* @return Name of an EC2 instance type that is supported in Amazon
* GameLift. A fleet instance type determines the computing
* resources of each instance in the fleet, including CPU, memory,
* storage, and networking capacity. GameLift supports the following
* EC2 instance types. See Amazon EC2
* Instance Types for detailed descriptions. Leave this
* parameter blank to retrieve limits for all types.
* @see EC2InstanceType
*/
public String getEC2InstanceType() {
return this.eC2InstanceType;
}
/**
*
* Name of an EC2 instance type that is supported in Amazon GameLift. A
* fleet instance type determines the computing resources of each instance
* in the fleet, including CPU, memory, storage, and networking capacity.
* GameLift supports the following EC2 instance types. See Amazon EC2 Instance
* Types for detailed descriptions. Leave this parameter blank to
* retrieve limits for all types.
*
*
* @param eC2InstanceType
* Name of an EC2 instance type that is supported in Amazon GameLift.
* A fleet instance type determines the computing resources of each
* instance in the fleet, including CPU, memory, storage, and
* networking capacity. GameLift supports the following EC2 instance
* types. See Amazon EC2
* Instance Types for detailed descriptions. Leave this parameter
* blank to retrieve limits for all types.
* @return Returns a reference to this object so that method calls can be
* chained together.
* @see EC2InstanceType
*/
public DescribeEC2InstanceLimitsRequest withEC2InstanceType(
String eC2InstanceType) {
setEC2InstanceType(eC2InstanceType);
return this;
}
/**
*
* Name of an EC2 instance type that is supported in Amazon GameLift. A
* fleet instance type determines the computing resources of each instance
* in the fleet, including CPU, memory, storage, and networking capacity.
* GameLift supports the following EC2 instance types. See Amazon EC2 Instance
* Types for detailed descriptions. Leave this parameter blank to
* retrieve limits for all types.
*
*
* @param eC2InstanceType
* Name of an EC2 instance type that is supported in Amazon GameLift.
* A fleet instance type determines the computing resources of each
* instance in the fleet, including CPU, memory, storage, and
* networking capacity. GameLift supports the following EC2 instance
* types. See Amazon EC2
* Instance Types for detailed descriptions. Leave this parameter
* blank to retrieve limits for all types.
* @see EC2InstanceType
*/
public void setEC2InstanceType(EC2InstanceType eC2InstanceType) {
this.eC2InstanceType = eC2InstanceType.toString();
}
/**
*
* Name of an EC2 instance type that is supported in Amazon GameLift. A
* fleet instance type determines the computing resources of each instance
* in the fleet, including CPU, memory, storage, and networking capacity.
* GameLift supports the following EC2 instance types. See Amazon EC2 Instance
* Types for detailed descriptions. Leave this parameter blank to
* retrieve limits for all types.
*
*
* @param eC2InstanceType
* Name of an EC2 instance type that is supported in Amazon GameLift.
* A fleet instance type determines the computing resources of each
* instance in the fleet, including CPU, memory, storage, and
* networking capacity. GameLift supports the following EC2 instance
* types. See Amazon EC2
* Instance Types for detailed descriptions. Leave this parameter
* blank to retrieve limits for all types.
* @return Returns a reference to this object so that method calls can be
* chained together.
* @see EC2InstanceType
*/
public DescribeEC2InstanceLimitsRequest withEC2InstanceType(
EC2InstanceType eC2InstanceType) {
setEC2InstanceType(eC2InstanceType);
return this;
}
/**
* Returns a string representation of this object; useful for testing and
* debugging.
*
* @return A string representation of this object.
*
* @see java.lang.Object#toString()
*/
@Override
public String toString() {
StringBuilder sb = new StringBuilder();
sb.append("{");
if (getEC2InstanceType() != null)
sb.append("EC2InstanceType: " + getEC2InstanceType());
sb.append("}");
return sb.toString();
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (obj instanceof DescribeEC2InstanceLimitsRequest == false)
return false;
DescribeEC2InstanceLimitsRequest other = (DescribeEC2InstanceLimitsRequest) obj;
if (other.getEC2InstanceType() == null
^ this.getEC2InstanceType() == null)
return false;
if (other.getEC2InstanceType() != null
&& other.getEC2InstanceType().equals(this.getEC2InstanceType()) == false)
return false;
return true;
}
@Override
public int hashCode() {
final int prime = 31;
int hashCode = 1;
hashCode = prime
* hashCode
+ ((getEC2InstanceType() == null) ? 0 : getEC2InstanceType()
.hashCode());
return hashCode;
}
@Override
public DescribeEC2InstanceLimitsRequest clone() {
return (DescribeEC2InstanceLimitsRequest) super.clone();
}
}