
com.amazonaws.services.gamelift.model.CreateBuildResult Maven / Gradle / Ivy
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/*
* Copyright 2011-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"). You may not
* use this file except in compliance with the License. A copy of the License is
* located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
package com.amazonaws.services.gamelift.model;
import java.io.Serializable;
/**
*
* Represents the returned data in response to a request action.
*
*/
public class CreateBuildResult extends
com.amazonaws.AmazonWebServiceResult
implements Serializable, Cloneable {
/**
*
* Set of properties for the newly created build.
*
*/
private Build build;
/**
*
* AWS credentials required when uploading a game build to the storage
* location. These credentials have a limited lifespan and are valid only
* for the build they were issued for. If you need to get fresh credentials,
* call RequestUploadCredentials
.
*
*/
private Credentials uploadCredentials;
/**
*
* Amazon S3 path and key, identifying where the game build files are
* stored.
*
*/
private S3Location storageLocation;
/**
*
* Set of properties for the newly created build.
*
*
* @param build
* Set of properties for the newly created build.
*/
public void setBuild(Build build) {
this.build = build;
}
/**
*
* Set of properties for the newly created build.
*
*
* @return Set of properties for the newly created build.
*/
public Build getBuild() {
return this.build;
}
/**
*
* Set of properties for the newly created build.
*
*
* @param build
* Set of properties for the newly created build.
* @return Returns a reference to this object so that method calls can be
* chained together.
*/
public CreateBuildResult withBuild(Build build) {
setBuild(build);
return this;
}
/**
*
* AWS credentials required when uploading a game build to the storage
* location. These credentials have a limited lifespan and are valid only
* for the build they were issued for. If you need to get fresh credentials,
* call RequestUploadCredentials
.
*
*
* @param uploadCredentials
* AWS credentials required when uploading a game build to the
* storage location. These credentials have a limited lifespan and
* are valid only for the build they were issued for. If you need to
* get fresh credentials, call
* RequestUploadCredentials
.
*/
public void setUploadCredentials(Credentials uploadCredentials) {
this.uploadCredentials = uploadCredentials;
}
/**
*
* AWS credentials required when uploading a game build to the storage
* location. These credentials have a limited lifespan and are valid only
* for the build they were issued for. If you need to get fresh credentials,
* call RequestUploadCredentials
.
*
*
* @return AWS credentials required when uploading a game build to the
* storage location. These credentials have a limited lifespan and
* are valid only for the build they were issued for. If you need to
* get fresh credentials, call
* RequestUploadCredentials
.
*/
public Credentials getUploadCredentials() {
return this.uploadCredentials;
}
/**
*
* AWS credentials required when uploading a game build to the storage
* location. These credentials have a limited lifespan and are valid only
* for the build they were issued for. If you need to get fresh credentials,
* call RequestUploadCredentials
.
*
*
* @param uploadCredentials
* AWS credentials required when uploading a game build to the
* storage location. These credentials have a limited lifespan and
* are valid only for the build they were issued for. If you need to
* get fresh credentials, call
* RequestUploadCredentials
.
* @return Returns a reference to this object so that method calls can be
* chained together.
*/
public CreateBuildResult withUploadCredentials(Credentials uploadCredentials) {
setUploadCredentials(uploadCredentials);
return this;
}
/**
*
* Amazon S3 path and key, identifying where the game build files are
* stored.
*
*
* @param storageLocation
* Amazon S3 path and key, identifying where the game build files are
* stored.
*/
public void setStorageLocation(S3Location storageLocation) {
this.storageLocation = storageLocation;
}
/**
*
* Amazon S3 path and key, identifying where the game build files are
* stored.
*
*
* @return Amazon S3 path and key, identifying where the game build files
* are stored.
*/
public S3Location getStorageLocation() {
return this.storageLocation;
}
/**
*
* Amazon S3 path and key, identifying where the game build files are
* stored.
*
*
* @param storageLocation
* Amazon S3 path and key, identifying where the game build files are
* stored.
* @return Returns a reference to this object so that method calls can be
* chained together.
*/
public CreateBuildResult withStorageLocation(S3Location storageLocation) {
setStorageLocation(storageLocation);
return this;
}
/**
* Returns a string representation of this object; useful for testing and
* debugging.
*
* @return A string representation of this object.
*
* @see java.lang.Object#toString()
*/
@Override
public String toString() {
StringBuilder sb = new StringBuilder();
sb.append("{");
if (getBuild() != null)
sb.append("Build: " + getBuild() + ",");
if (getUploadCredentials() != null)
sb.append("UploadCredentials: " + getUploadCredentials() + ",");
if (getStorageLocation() != null)
sb.append("StorageLocation: " + getStorageLocation());
sb.append("}");
return sb.toString();
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (obj instanceof CreateBuildResult == false)
return false;
CreateBuildResult other = (CreateBuildResult) obj;
if (other.getBuild() == null ^ this.getBuild() == null)
return false;
if (other.getBuild() != null
&& other.getBuild().equals(this.getBuild()) == false)
return false;
if (other.getUploadCredentials() == null
^ this.getUploadCredentials() == null)
return false;
if (other.getUploadCredentials() != null
&& other.getUploadCredentials().equals(
this.getUploadCredentials()) == false)
return false;
if (other.getStorageLocation() == null
^ this.getStorageLocation() == null)
return false;
if (other.getStorageLocation() != null
&& other.getStorageLocation().equals(this.getStorageLocation()) == false)
return false;
return true;
}
@Override
public int hashCode() {
final int prime = 31;
int hashCode = 1;
hashCode = prime * hashCode
+ ((getBuild() == null) ? 0 : getBuild().hashCode());
hashCode = prime
* hashCode
+ ((getUploadCredentials() == null) ? 0
: getUploadCredentials().hashCode());
hashCode = prime
* hashCode
+ ((getStorageLocation() == null) ? 0 : getStorageLocation()
.hashCode());
return hashCode;
}
@Override
public CreateBuildResult clone() {
try {
return (CreateBuildResult) super.clone();
} catch (CloneNotSupportedException e) {
throw new IllegalStateException(
"Got a CloneNotSupportedException from Object.clone() "
+ "even though we're Cloneable!", e);
}
}
}