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The AWS Java SDK for AWS GameLift module holds the client classes that are used for communicating with AWS GameLift service.

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/*
 * Copyright 2011-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License"). You may not
 * use this file except in compliance with the License. A copy of the License is
 * located at
 * 
 * http://aws.amazon.com/apache2.0
 * 
 * or in the "license" file accompanying this file. This file is distributed on
 * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
 * express or implied. See the License for the specific language governing
 * permissions and limitations under the License.
 */

/**
 * Amazon GameLift Service
 * 

* Welcome to the Amazon GameLift API Reference. Amazon GameLift is a * managed Amazon Web Services (AWS) service for developers who need a scalable, * server-based solution for multiplayer games. Amazon GameLift provides setup * and deployment of game servers, and handles infrastructure scaling and * session management. *

*

* This reference describes the low-level service API for GameLift. You can call * this API directly or use the AWS * SDK for your preferred language. The AWS SDK includes a set of high-level * GameLift actions multiplayer game sessions. Alternatively, you can use the AWS command-line interface (CLI) tool, * which includes commands for GameLift. For administrative actions, you can * also use the Amazon GameLift console. *

*

* More Resources *

* *

* Manage Games and Players Through GameLift *

*

* Call these actions from your game clients and/or services to create and * manage multiplayer game sessions and player sessions. *

* *

* Set Up and Manage Game Servers *

*

* Use these administrative actions to configure GameLift to host your game * servers. When setting up GameLift, you'll need to (1) configure a build for * your game and upload build files, and (2) set up one or more fleets to host * game sessions. Once you've created and activated a fleet, you can assign * aliases to it, scale capacity, track performance and utilization, etc. *

* *

* To view changes to the API, see the GameLift Document History page. *

*/ package com.amazonaws.services.gamelift;




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